Player Matchup

Hel
Hel
AmoonKaan
Hel
Level 14
God Stats
1W - 1L
1,187 SR
Queue Stats
13W - 26L
1,327 Elo+
Party 1
Artemis
Artemis
JusTxDeaD
Artemis
Level 33
God Stats
14W - 9L
1,602 SR
Queue Stats
24W - 34L
1,354 Elo+
Party 1
Neith
Neith
TeejaVu
Neith
Level 5
God Stats
3W - 3L
1,472 SR
Queue Stats
10W - 12L
1,369 Elo+
Solo
Izanami
Izanami
Yoimina
Izanami
Level 28
God Stats
28W - 25L
1,526 SR
Queue Stats
151W - 159L
1,493 Elo+
Solo
Olorun
Olorun
xXSteelKnifeXx
Olorun
Level 25
God Stats
10W - 15L
1,500 SR
Queue Stats
100W - 144L
1,322 Elo+
Solo
Team Averages
Level 21
1,457 SR
1,373 Elo+

VS

Team Averages
Level 17
1,514 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Drobbez
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,813 Elo+
Party 2
Artemis
Artemis
OguHoKuuMedBedb9
Artemis
Level 5
God Stats
12W - 12L
1,570 SR
Queue Stats
48W - 38L
1,457 Elo+
Solo
Anubis
Anubis
PlatanitoKnario
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,293 Elo+
Party 2
Cliodhna
Cliodhna
Sundeki
Cliodhna
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 8
10,147
1,015
6,265
17,985
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
JusTxDeaD
Artemis
16
2 / 15 / 8
9,736
974
13,878
23,047
6,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
TeejaVu
Neith
16
3 / 11 / 7
9,956
996
8,703
20,918
6,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Yoimina
Izanami
15
4 / 13 / 4
10,537
1,054
10,332
19,719
7,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 0 / 1
7,629
763
555
597
83
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 3 / 25
10,281
1,028
4,646
8,818
8,530
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Drobbez
Hera
19
6 / 0 / 27
11,800
1,180
14,754
3,330
1,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
21 / 1 / 18
14,513
1,451
28,688
10,343
4,469
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
10 / 3 / 26
12,363
1,236
18,764
10,631
5,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Sundeki
Cliodhna
18
9 / 5 / 19
10,922
1,092
12,876
9,708
3,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
164
12
Kills
49
49
Deaths
12
28
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
25
5.17
L
3
10
8
0.7
W
Hera
Drobbez
Hera
6
0
27
19.5
L
Artemis
JusTxDeaD
Artemis
2
15
8
0.4
W
21
1
18
30
W
10
3
26
7.67
W
Cliodhna
Sundeki
Cliodhna
9
5
19
3.7
L
Neith
TeejaVu
Neith
3
11
7
0.59
L
Izanami
Yoimina
Izanami
4
13
4
0.46
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,733
Damage
79,728
82,266
Taken
42,830
27,777
Mitigated
23,187
10,546
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,646
765
0
0
8,818
8,530
0
983
7,795
0
7,640
L
6,265
1,907
1,944
3,903
17,985
6,306
0
7,958
10,027
21,203
0
W
Hera
Drobbez
Hera
14,754
2,918
0
0
3,330
1,228
0
591
2,687
49,086
0
L
Artemis
JusTxDeaD
Artemis
13,878
9,168
145
1,887
23,047
6,877
0
9,359
13,688
0
36,826
W
28,688
21,172
0
2,567
10,343
4,469
0
2,503
7,710
0
45,369
W
18,764
406
0
5,522
10,631
5,272
0
1,052
9,473
37,060
0
W
Cliodhna
Sundeki
Cliodhna
12,876
897
0
90
9,708
3,688
0
1,196
8,444
0
18,012
L
Neith
TeejaVu
Neith
8,703
2,733
0
1,767
20,918
6,705
0
8,653
12,265
0
32,572
L
Izanami
Yoimina
Izanami
10,332
7,496
0
612
19,719
7,806
0
7,091
12,628
0
32,922
L
555
291
128
160
597
83
0
457
140
742
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,005
Gold Earned
59,879
164
Minions Killed
182
7
Camps Cleared
3
581,364
Distance Traveled
824,452
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,281
1,028
6
1
0
167,228
0
L
Hel
10,147
1,015
38
4
0
128,923
0
W
Hera
11,800
1,180
80
8
0
161,258
0
L
Artemis
9,736
974
44
4
3
145,011
0
W
Artemis
14,513
1,451
42
4
3
186,084
0
W
Anubis
12,363
1,236
40
4
0
141,378
1
W
Cliodhna
10,922
1,092
14
1
0
168,504
0
L
Neith
9,956
996
42
4
0
153,126
2
L
Izanami
10,537
1,054
40
4
4
138,835
0
L
Olorun
7,629
763
0
0
0
15,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role