Player Matchup

Bacchus
Bacchus
Alzari
Bacchus
Level 63
God Stats
4W - 2L
1,507 SR
Queue Stats
81W - 63L
1,547 Elo+
Party 1
Sol
Sol
Weloxia
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,432 Elo+
Party 1
Artemis
Artemis
lolance
Artemis
Level 85
God Stats
1W - 2L
1,634 SR
Queue Stats
90W - 88L
1,493 Elo+
Party 1
Team Averages
Level 71
1,547 SR
1,491 Elo+

VS

Team Averages
Level 76
1,304 SR
1,487 Elo+
Danzaburou
Danzaburou
Guiyet
Danzaburou
Level 67
God Stats
2W - 2L
1,265 SR
Queue Stats
17W - 14L
1,506 Elo+
Solo
Thoth
Thoth
Sonicmarios
Thoth
Level 41
God Stats
2W - 2L
1,413 SR
Queue Stats
30W - 27L
1,511 Elo+
Solo
King Arthur
King Arthur
XUPAMELA
King Arthur
Level 120
God Stats
11W - 41L
1,232 SR
Queue Stats
741W - 991L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alzari
Bacchus
12
3 / 0 / 12
8,248
825
4,924
7,668
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
12
8 / 3 / 5
8,254
825
7,575
7,552
2,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
lolance
Artemis
12
4 / 4 / 9
7,703
770
9,076
7,408
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guiyet
Danzaburou
11
2 / 5 / 5
7,464
746
8,283
8,208
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 7 / 2
6,813
681
4,972
7,570
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
XUPAMELA
King Arthur
10
2 / 3 / 4
6,682
668
5,441
9,913
6,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
7
7
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alzari
Bacchus
3
0
12
9
L
Danzaburou
Guiyet
Danzaburou
2
5
5
0.9
L
3
7
2
0.57
W
Sol
8
3
5
3.5
L
King Arthur
XUPAMELA
King Arthur
2
3
4
1.33
W
Artemis
lolance
Artemis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
18,696
22,628
Taken
25,691
13,145
Mitigated
11,370
4,995
Healing
2,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alzari
Bacchus
4,924
983
0
2,579
7,668
7,765
224
2,835
4,833
9,176
0
L
Danzaburou
Guiyet
Danzaburou
8,283
4,065
0
1,792
8,208
2,691
399
3,778
4,430
0
24,613
L
4,972
189
0
93
7,570
2,151
0
4,012
3,558
19,993
0
W
Sol
7,575
2,693
0
1,799
7,552
2,751
1,374
2,080
5,472
28,605
0
L
King Arthur
XUPAMELA
King Arthur
5,441
803
43
259
9,913
6,528
36
5,074
4,839
3,139
11,048
W
Artemis
lolance
Artemis
9,076
4,791
0
617
7,408
2,629
0
1,389
6,019
0
22,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
20,959
98
Minions Killed
93
4
Camps Cleared
5
551,095
Distance Traveled
487,115
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,248
825
9
1
1
205,264
2
L
Danzaburou
7,464
746
48
5
2
153,514
2
L
Thoth
6,813
681
28
3
2
155,916
3
W
Sol
8,254
825
50
5
3
172,405
2
L
King Arthur
6,682
668
17
2
1
177,685
5
W
Artemis
7,703
770
39
4
0
173,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role