Player Matchup

Ra
Ra
Manualexjuli_03
Ra
Level 78
God Stats
0W - 3L
1,702 SR
Queue Stats
49W - 56L
1,564 Elo+
Party 1
Mulan
Mulan
NicoWors12
Mulan
Level 16
God Stats
3W - 3L
1,416 SR
Queue Stats
17W - 26L
1,476 Elo+
Party 1
Fenrir
Fenrir
markgarcor
Fenrir
Level 84
God Stats
1W - 2L
1,603 SR
Queue Stats
92W - 81L
1,552 Elo+
Party 1
Team Averages
Level 59
1,574 SR
1,531 Elo+

VS

Team Averages
Level 41
1,555 SR
1,518 Elo+
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Keksbaum
Amaterasu
Level 29
God Stats
13W - 7L
1,727 SR
Queue Stats
113W - 109L
1,556 Elo+
Party 2
Ullr
Ullr
Lakatum
Ullr
Level 28
God Stats
4W - 6L
1,436 SR
Queue Stats
69W - 47L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,247
805
4,089
7,233
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
7
0 / 5 / 3
6,038
671
2,368
6,234
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
markgarcor
Fenrir
6
0 / 1 / 1
5,380
598
404
3,908
1,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 2 / 6
6,925
769
3,826
5,917
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Keksbaum
Amaterasu
12
1 / 0 / 10
7,119
791
3,447
5,244
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Lakatum
Ullr
12
7 / 1 / 4
7,704
856
8,341
5,006
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
6
3
W
Amaterasu
Keksbaum
Amaterasu
1
0
10
6
W
Ullr
Lakatum
Ullr
7
1
4
9
L
2
5
0
0.4
L
Mulan
0
5
3
0.3
L
Fenrir
markgarcor
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,861
Damage
15,614
17,375
Taken
16,167
7,220
Mitigated
8,356
3,128
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,826
374
0
2,199
5,917
2,653
365
1,870
3,866
19,076
0
W
Amaterasu
Keksbaum
Amaterasu
3,447
877
0
1,534
5,244
3,953
1,032
507
4,524
0
26,843
W
Ullr
Lakatum
Ullr
8,341
4,075
0
1,317
5,006
1,750
1,281
1,788
2,948
0
31,528
L
4,089
476
668
1,522
7,233
2,341
0
1,529
5,704
26,595
0
L
Mulan
2,368
113
0
300
6,234
3,142
0
1,934
4,300
0
7,291
L
Fenrir
markgarcor
Fenrir
404
0
0
638
3,908
1,737
0
589
3,319
0
1,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,665
Gold Earned
21,748
76
Minions Killed
126
1
Camps Cleared
9
259,239
Distance Traveled
487,898
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,925
769
29
3
3
155,346
1
W
Amaterasu
7,119
791
55
6
3
180,224
2
W
Ullr
7,704
856
42
5
3
152,328
0
L
Ra
7,247
805
55
6
0
142,415
4
L
Mulan
6,038
671
12
1
0
64,705
0
L
Fenrir
5,380
598
9
1
1
52,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role