Player Matchup

Artio
Artio
Esculeps
Artio
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
173W - 149L
1,484 Elo+
Solo
Mercury
Mercury
deadstormm
Mercury
Level 109
God Stats
3W - 1L
1,416 SR
Queue Stats
59W - 68L
1,425 Elo+
Party 2
Zeus
Zeus
shadowstormm
Zeus
Level 123
God Stats
1W - 1L
1,514 SR
Queue Stats
6W - 8L
1,443 Elo+
Party 2
Team Averages
Level 87
1,477 SR
1,451 Elo+

VS

Team Averages
Level 20
1,500 SR
1,204 Elo+
Scylla
Scylla
AleksVilmor
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,037 Elo+
Party 1
Discordia
Discordia
Harneec
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,563 Elo+
Solo
Ymir
Ymir
Tierwood
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Esculeps
Artio
12
1 / 1 / 15
8,473
706
3,606
13,876
12,931
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
deadstormm
Mercury
13
5 / 0 / 12
8,868
739
4,566
7,006
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
14 / 0 / 6
10,381
865
16,490
6,840
2,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 8 / 1
6,792
566
3,870
8,822
3,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Harneec
Discordia
11
1 / 4 / 0
7,443
620
11,628
5,642
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 8 / 1
6,737
561
2,538
12,013
9,993
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
20
Kills
1
1
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
8
1
0.06
W
Artio
Esculeps
Artio
1
1
15
8.5
L
Discordia
Harneec
Discordia
1
4
0
0.25
L
Ymir
0
8
1
0.06
W
Mercury
deadstormm
Mercury
5
0
12
11
W
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
18,036
27,722
Taken
26,477
17,880
Mitigated
15,233
5,240
Healing
565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,870
572
62
179
8,822
3,089
0
6,611
2,211
10,896
0
W
Artio
Esculeps
Artio
3,606
436
1,352
3,526
13,876
12,931
518
7,201
6,215
22,389
0
L
Discordia
Harneec
Discordia
11,628
239
0
324
5,642
2,151
0
4,899
743
40,234
0
L
Ymir
2,538
326
0
0
12,013
9,993
0
8,942
3,071
6,555
0
W
Mercury
deadstormm
Mercury
4,566
1,059
0
362
7,006
2,658
1,356
4,071
2,623
0
22,554
W
16,490
2,564
0
0
6,840
2,291
1,065
5,883
623
42,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
20,972
130
Minions Killed
101
7
Camps Cleared
4
681,114
Distance Traveled
577,572
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,792
566
19
2
1
186,771
0
W
Artio
8,473
706
28
2
2
232,005
3
L
Discordia
7,443
620
70
6
3
209,472
3
L
Ymir
6,737
561
12
1
0
181,329
3
W
Mercury
8,868
739
36
3
3
248,265
1
W
Zeus
10,381
865
66
6
2
200,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role