Player Matchup

Ymir
Ymir
GingerBeardedOne
Ymir
Level 41
God Stats
6W - 7L
1,508 SR
Queue Stats
175W - 187L
1,438 Elo+
Party 2
Terra
Terra
Rory1234
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 67L
1,315 Elo+
Solo
Loki
Loki
Sproutthedude
Loki
Level 13
God Stats
2W - 2L
1,848 SR
Queue Stats
20W - 22L
1,421 Elo+
Party 2
Amaterasu
Amaterasu
giovansyl
Amaterasu
Level 4
God Stats
1W - 3L
1,511 SR
Queue Stats
2W - 8L
1,285 Elo+
Solo
Mulan
Mulan
voda126
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,240 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,340 Elo+

VS

Team Averages
Level 26
1,660 SR
1,490 Elo+
Hercules
Hercules
Bextra94
Hercules
Level 13
God Stats
28W - 21L
1,514 SR
Queue Stats
98W - 63L
1,496 Elo+
Party 1
Chaac
Chaac
MidgusPrime
Chaac
Level 64
God Stats
9W - 5L
1,744 SR
Queue Stats
215W - 132L
1,640 Elo+
Party 1
Da Ji
Da Ji
VixenDaji
Da Ji
Level 28
God Stats
109W - 30L
1,821 SR
Queue Stats
123W - 39L
1,759 Elo+
Party 1
Nemesis
Nemesis
armanshayan0
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,212 Elo+
Solo
Zeus
Zeus
dvesk420
Zeus
Level 16
God Stats
1W - 0L
1,722 SR
Queue Stats
16W - 9L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 5
12,141
1,012
13,139
20,609
24,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Rory1234
Terra
19
4 / 2 / 4
12,364
1,030
9,677
24,600
30,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 13 / 2
10,817
901
6,306
18,332
6,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
giovansyl
Amaterasu
16
1 / 11 / 4
10,279
857
9,057
21,767
16,475
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
voda126
Mulan
17
1 / 17 / 7
11,143
929
15,951
38,585
44,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bextra94
Hercules
19
6 / 0 / 11
11,356
946
17,249
12,097
9,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 0 / 25
13,528
1,127
26,880
18,354
21,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
VixenDaji
Da Ji
20
26 / 1 / 11
16,149
1,346
38,803
9,132
4,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
armanshayan0
Nemesis
19
0 / 9 / 21
11,435
953
3,499
13,537
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
19
4 / 1 / 21
12,614
1,051
28,429
7,896
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
132
11
Kills
43
43
Deaths
11
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bextra94
Hercules
6
0
11
11.5
L
2
0
5
4.5
W
7
0
25
19.5
L
Terra
Rory1234
Terra
4
2
4
3
L
3
13
2
0.31
W
Da Ji
VixenDaji
Da Ji
26
1
11
31.5
W
Nemesis
armanshayan0
Nemesis
0
9
21
1.17
W
Zeus
4
1
21
14.5
L
Amaterasu
giovansyl
Amaterasu
1
11
4
0.27
L
Mulan
voda126
Mulan
1
17
7
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,130
Damage
114,860
123,893
Taken
61,016
122,980
Mitigated
44,249
18,729
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bextra94
Hercules
17,249
9,379
0
5,526
12,097
9,753
0
4,451
7,646
0
25,776
L
13,139
1,864
0
6,069
20,609
24,963
0
5,439
15,021
44,757
0
W
26,880
9,898
0
9,649
18,354
21,420
0
7,714
10,640
0
48,224
L
Terra
Rory1234
Terra
9,677
1,674
4,398
4,905
24,600
30,803
0
6,962
17,638
35,240
0
L
6,306
1,743
0
0
18,332
6,554
0
1,067
17,265
0
13,262
W
Da Ji
VixenDaji
Da Ji
38,803
14,615
0
1,089
9,132
4,115
0
1,526
7,606
0
55,989
W
Nemesis
armanshayan0
Nemesis
3,499
726
0
1,199
13,537
5,703
0
5,757
7,780
0
11,500
W
Zeus
28,429
3,316
198
1,176
7,896
3,258
0
3,368
4,528
67,219
0
L
Amaterasu
giovansyl
Amaterasu
9,057
4,782
0
1,504
21,767
16,475
0
4,862
16,905
0
16,583
L
Mulan
voda126
Mulan
15,951
4,337
0
1,853
38,585
44,185
0
10,099
28,432
0
38,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,744
Gold Earned
65,082
180
Minions Killed
235
5
Camps Cleared
9
1,009,650
Distance Traveled
1,029,118
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,356
946
29
2
1
158,918
0
L
Ymir
12,141
1,012
58
5
0
205,553
1
W
Chaac
13,528
1,127
57
5
1
247,252
2
L
Terra
12,364
1,030
52
4
3
229,236
0
L
Loki
10,817
901
6
1
1
168,825
0
W
Da Ji
16,149
1,346
48
4
4
258,130
0
W
Nemesis
11,435
953
19
2
2
155,598
0
W
Zeus
12,614
1,051
82
7
1
209,220
0
L
Amaterasu
10,279
857
11
1
1
183,384
3
L
Mulan
11,143
929
53
4
0
222,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role