Player Matchup

Medusa
Medusa
karushiumu_
Medusa
Level 108
God Stats
15W - 9L
1,606 SR
Queue Stats
691W - 611L
1,554 Elo+
Party 2
Cliodhna
Cliodhna
li_PANKUN_il
Cliodhna
Level 101
God Stats
8W - 6L
1,562 SR
Queue Stats
606W - 548L
1,561 Elo+
Party 2
Amaterasu
Amaterasu
potakunano_GG
Amaterasu
Level 84
God Stats
18W - 17L
1,509 SR
Queue Stats
216W - 250L
1,518 Elo+
Party 2
Khepri
Khepri
snoopynattsuu
Khepri
Level 18
God Stats
68W - 20L
1,726 SR
Queue Stats
90W - 37L
1,612 Elo+
Party 2
Ra
Ra
yoshii_tm
Ra
Level 62
God Stats
26W - 22L
1,503 SR
Queue Stats
277W - 226L
1,547 Elo+
Party 2
Team Averages
Level 75
1,581 SR
1,559 Elo+

VS

Team Averages
Level 99
1,504 SR
1,563 Elo+
Bacchus
Bacchus
BadSnacks_
Bacchus
Level 159
God Stats
23W - 15L
1,632 SR
Queue Stats
219W - 196L
1,672 Elo+
Party 1
King Arthur
King Arthur
CarterXLV
King Arthur
Level 44
God Stats
1W - 2L
1,294 SR
Queue Stats
22W - 11L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
DivinityCaos
Hou Yi
Level 40
God Stats
8W - 2L
1,707 SR
Queue Stats
167W - 162L
1,544 Elo+
Solo
Persephone
Persephone
RandreaM9614
Persephone
Level 128
God Stats
26W - 50L
1,448 SR
Queue Stats
360W - 464L
1,553 Elo+
Party 1
Pele
Pele
strange997cloud
Pele
Level 123
God Stats
6W - 8L
1,438 SR
Queue Stats
205W - 213L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 6 / 4
9,858
493
8,701
15,485
5,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
li_PANKUN_il
Cliodhna
16
5 / 4 / 2
9,975
499
10,015
14,029
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
potakunano_GG
Amaterasu
15
0 / 3 / 0
8,734
437
2,280
11,433
8,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 2
8,385
419
2,257
11,220
7,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 5 / 0
9,298
465
2,704
9,802
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadSnacks_
Bacchus
14
3 / 0 / 10
9,075
454
5,145
10,821
14,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
CarterXLV
King Arthur
18
3 / 0 / 3
11,485
574
8,673
7,440
8,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
18
6 / 6 / 3
11,776
589
13,706
12,582
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
RandreaM9614
Persephone
16
0 / 1 / 5
10,333
517
2,712
7,820
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 2 / 2
10,970
549
13,834
11,543
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
20
20
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadSnacks_
Bacchus
3
0
10
8
W
King Arthur
CarterXLV
King Arthur
3
0
3
4.5
W
Hou Yi
6
6
3
1.25
W
Persephone
RandreaM9614
Persephone
0
1
5
2.5
L
Medusa
2
6
4
0.67
L
Cliodhna
li_PANKUN_il
Cliodhna
5
4
2
1.5
L
Amaterasu
potakunano_GG
Amaterasu
0
3
0
0
L
2
2
2
1.5
W
8
2
2
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,957
Damage
44,070
61,969
Taken
50,206
30,646
Mitigated
34,102
18,264
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadSnacks_
Bacchus
5,145
755
198
1,098
10,821
14,176
0
1,601
9,220
23,215
0
W
King Arthur
CarterXLV
King Arthur
8,673
1,394
0
1,643
7,440
8,638
222
422
7,018
0
78,448
W
Hou Yi
13,706
7,350
0
1,144
12,582
3,940
950
967
11,615
0
88,096
W
Persephone
RandreaM9614
Persephone
2,712
281
87
2,805
7,820
2,281
628
581
7,238
67,366
0
L
Medusa
8,701
4,874
0
3,254
15,485
5,543
930
1,010
14,475
0
75,334
L
Cliodhna
li_PANKUN_il
Cliodhna
10,015
928
0
4,565
14,029
5,554
0
2,655
11,374
0
77,505
L
Amaterasu
potakunano_GG
Amaterasu
2,280
380
0
4,084
11,433
8,312
0
1,144
10,289
0
53,197
L
2,257
75
1,645
1,971
11,220
7,049
120
1,572
9,648
15,114
0
W
13,834
2,399
0
2,423
11,543
5,067
0
1,466
10,077
0
83,188
L
2,704
178
512
2,233
9,802
4,188
60
1,646
8,156
69,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,250
Gold Earned
53,639
537
Minions Killed
629
0
Camps Cleared
0
2,028,813
Distance Traveled
1,942,858
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,075
454
33
2
0
418,203
6
W
King Arthur
11,485
574
177
9
0
409,388
7
W
Hou Yi
11,776
589
161
8
0
334,969
4
W
Persephone
10,333
517
133
7
0
365,673
1
L
Medusa
9,858
493
128
6
0
340,223
6
L
Cliodhna
9,975
499
119
6
0
468,921
3
L
Amaterasu
8,734
437
111
6
0
430,088
6
L
Khepri
8,385
419
34
2
0
392,162
17
W
Pele
10,970
549
125
6
0
414,625
2
L
Ra
9,298
465
145
7
0
397,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role