Player Matchup

Artio
Artio
Kiumi__
Artio
Level 66
God Stats
4W - 8L
1,469 SR
Queue Stats
27W - 32L
1,429 Elo+
Solo
Kali
Kali
SQUALLOUFF
Kali
Level 106
God Stats
3W - 1L
1,636 SR
Queue Stats
152W - 183L
1,473 Elo+
Solo
Nu Wa
Nu Wa
WhimsyWitch
Nu Wa
Level 102
God Stats
1W - 3L
1,287 SR
Queue Stats
25W - 23L
1,422 Elo+
Solo
Team Averages
Level 91
1,464 SR
1,441 Elo+

VS

Team Averages
Level 125
1,555 SR
1,452 Elo+
Sobek
Sobek
Lord_DToro
Sobek
Level 125
God Stats
2W - 1L
1,628 SR
Queue Stats
11W - 12L
1,432 Elo+
Solo
Eset
Eset
iSHoCz_
Eset
Level 126
God Stats
5W - 11L
1,449 SR
Queue Stats
463W - 524L
1,461 Elo+
Solo
Arachne
Arachne
mad-dealer123
Arachne
Level 123
God Stats
16W - 20L
1,588 SR
Queue Stats
596W - 731L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kiumi__
Artio
11
1 / 1 / 13
7,686
769
3,845
8,453
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 2 / 4
8,851
885
7,682
7,211
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 1 / 10
7,961
796
10,063
4,355
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 6 / 2
7,050
705
3,891
10,109
7,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
iSHoCz_
Eset
11
2 / 6 / 1
6,959
696
4,965
8,263
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
10
1 / 3 / 3
6,610
661
3,105
9,150
2,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
Kiumi__
Artio
1
1
13
7.5
L
Sobek
1
6
2
0.33
W
9
2
4
5.5
W
5
1
10
10
L
Eset
iSHoCz_
Eset
2
6
1
0.42
L
Arachne
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
11,961
20,019
Taken
27,522
11,647
Mitigated
13,224
8,332
Healing
8,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Kiumi__
Artio
3,845
343
1,107
3,460
8,453
6,904
315
4,187
4,266
8,708
0
L
Sobek
3,891
240
315
1,989
10,109
7,825
0
6,138
3,542
11,818
0
W
7,682
4,108
0
2,679
7,211
3,389
468
3,313
3,898
0
23,591
W
10,063
1,932
0
1,086
4,355
1,354
660
2,538
1,817
32,786
0
L
Eset
iSHoCz_
Eset
4,965
468
1,062
2,023
8,263
2,550
0
3,546
4,504
26,229
0
L
Arachne
3,105
1,872
0
2,724
9,150
2,849
0
3,921
5,022
0
14,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
20,619
110
Minions Killed
83
4
Camps Cleared
5
543,300
Distance Traveled
426,415
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,686
769
17
2
0
183,303
2
L
Sobek
7,050
705
13
1
0
130,369
1
W
Kali
8,851
885
28
3
4
179,623
1
W
Nu Wa
7,961
796
65
7
0
180,374
4
L
Eset
6,959
696
42
4
1
127,102
1
L
Arachne
6,610
661
28
3
4
168,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role