Player Matchup

Geb
Geb
BigCam0203
Geb
Level 107
God Stats
8W - 4L
1,624 SR
Queue Stats
171W - 173L
1,508 Elo+
Party 1
Anubis
Anubis
GoldEmpress387
Anubis
Level 144
God Stats
11W - 7L
1,609 SR
Queue Stats
258W - 258L
1,542 Elo+
Solo
Sylvanus
Sylvanus
SKIIZMLOLZ
Sylvanus
Level 120
God Stats
12W - 8L
1,484 SR
Queue Stats
36W - 24L
1,583 Elo+
Solo
Nemesis
Nemesis
WoopWoopNyaaa
Nemesis
Level 124
God Stats
2W - 0L
1,636 SR
Queue Stats
18W - 21L
1,454 Elo+
Solo
Charybdis
Charybdis
prjob
Charybdis
Level 87
God Stats
1W - 6L
1,364 SR
Queue Stats
239W - 260L
1,481 Elo+
Party 1
Team Averages
Level 116
1,543 SR
1,514 Elo+

VS

Team Averages
Level 109
1,456 SR
1,449 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BlackPando1
Mulan
Level 38
God Stats
32W - 35L
1,183 SR
Queue Stats
150W - 169L
1,344 Elo+
Solo
Hou Yi
Hou Yi
Dj5557
Hou Yi
Level 139
God Stats
0W - 1L
1,394 SR
Queue Stats
118W - 124L
1,476 Elo+
Solo
Ymir
Ymir
Niltareon
Ymir
Level 87
God Stats
0W - 2L
1,726 SR
Queue Stats
5W - 8L
1,479 Elo+
Party 2
Hades
Hades
saitoII
Hades
Level 138
God Stats
7W - 8L
1,477 SR
Queue Stats
304W - 302L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
7,911
494
11,360
13,359
12,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
11 / 2 / 1
10,399
650
10,551
10,058
4,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SKIIZMLOLZ
Sylvanus
14
2 / 4 / 1
8,092
506
6,712
11,256
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
15
1 / 1 / 3
8,335
521
5,319
13,164
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
prjob
Charybdis
15
6 / 2 / 7
8,964
560
8,559
7,842
2,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
8 / 4 / 2
9,242
578
11,249
11,449
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 5 / 0
7,004
438
4,335
11,424
4,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Dj5557
Hou Yi
12
1 / 6 / 5
7,678
480
4,683
10,432
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
1 / 5 / 4
7,273
455
4,203
12,826
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
saitoII
Hades
14
2 / 2 / 6
8,602
538
8,253
9,535
4,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
22
Kills
12
12
Deaths
22
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
8
4
2
2.25
W
2
3
9
2.17
L
0
5
0
0
L
Hou Yi
Dj5557
Hou Yi
1
6
5
0.58
W
11
2
1
5.75
L
Ymir
1
5
4
0.6
W
Sylvanus
SKIIZMLOLZ
Sylvanus
2
4
1
0.63
W
Nemesis
1
1
3
2.5
W
Charybdis
prjob
Charybdis
6
2
7
4.75
L
Hades
saitoII
Hades
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,501
Damage
32,723
55,679
Taken
55,666
31,268
Mitigated
26,624
23,043
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,249
2,097
0
1,098
11,449
4,264
154
5,907
5,494
0
44,805
W
11,360
528
273
3,414
13,359
12,616
232
2,713
10,646
39,846
0
L
4,335
565
0
896
11,424
4,881
833
5,737
5,687
0
34,847
L
Hou Yi
Dj5557
Hou Yi
4,683
1,733
122
862
10,432
2,706
0
4,367
5,836
0
29,883
W
10,551
986
0
5,875
10,058
4,989
174
2,279
7,779
61,080
0
L
Ymir
4,203
952
0
1,056
12,826
10,509
56
5,098
7,136
21,859
0
W
Sylvanus
SKIIZMLOLZ
Sylvanus
6,712
1,992
951
4,273
11,256
6,303
669
2,666
8,590
43,395
9,579
W
Nemesis
5,319
2,338
0
6,054
13,164
4,921
638
2,701
10,463
0
61,897
W
Charybdis
prjob
Charybdis
8,559
4,667
0
2,203
7,842
2,439
2,670
2,097
5,745
0
58,627
L
Hades
saitoII
Hades
8,253
964
358
3,956
9,535
4,264
52
5,745
3,790
54,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
39,799
499
Minions Killed
349
0
Camps Cleared
0
1,492,926
Distance Traveled
1,441,977
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,242
578
70
4
0
327,652
3
W
Geb
7,911
494
51
3
0
283,830
1
L
Mulan
7,004
438
77
5
0
280,389
0
L
Hou Yi
7,678
480
58
4
0
276,609
0
W
Anubis
10,399
650
138
9
0
258,050
1
L
Ymir
7,273
455
30
2
0
256,446
8
W
Sylvanus
8,092
506
89
6
0
300,357
4
W
Nemesis
8,335
521
114
7
0
358,537
4
W
Charybdis
8,964
560
107
7
0
292,152
7
L
Hades
8,602
538
114
7
0
300,881
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role