Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Johxitro
Cliodhna
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 223L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
Moltag12
Ah Puch
Level 78
God Stats
50W - 26L
1,756 SR
Queue Stats
212W - 204L
1,539 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,510 Elo+

VS

Team Averages
Level 77
1,662 SR
1,579 Elo+
The Morrigan
The Morrigan
Iabrador
The Morrigan
Level 38
God Stats
9W - 2L
1,788 SR
Queue Stats
288W - 176L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
Kebabrakan
Cthulhu
Level 38
God Stats
2W - 1L
1,672 SR
Queue Stats
325W - 227L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
山中老人
Guan Yu
Level 156
God Stats
0W - 2L
1,526 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 6
7,250
659
9,600
9,629
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
Johxitro
Cliodhna
13
5 / 0 / 2
8,075
734
5,962
5,068
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Moltag12
Ah Puch
11
1 / 2 / 4
6,976
634
13,397
5,634
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Iabrador
The Morrigan
11
0 / 1 / 1
6,339
576
4,128
6,787
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Kebabrakan
Cthulhu
11
2 / 2 / 0
7,341
667
5,770
14,160
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
山中老人
Guan Yu
9
0 / 4 / 1
6,240
567
4,539
12,600
5,789
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
6
4
L
The Morrigan
Iabrador
The Morrigan
0
1
1
0.5
W
Cliodhna
Johxitro
Cliodhna
5
0
2
6
L
Cthulhu
Kebabrakan
Cthulhu
2
2
0
1
W
Ah Puch
Moltag12
Ah Puch
1
2
4
1.5
L
Guan Yu
山中老人
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
14,437
20,331
Taken
33,547
10,964
Mitigated
18,579
8,263
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,600
290
609
3,991
9,629
6,820
0
4,920
4,370
21,362
0
L
The Morrigan
Iabrador
The Morrigan
4,128
490
0
2,378
6,787
2,973
0
4,300
2,221
27,328
0
W
Cliodhna
Johxitro
Cliodhna
5,962
652
0
1,267
5,068
2,291
289
1,816
3,045
0
34,323
L
Cthulhu
Kebabrakan
Cthulhu
5,770
351
0
2,564
14,160
9,817
0
9,986
3,483
10,977
0
W
Ah Puch
Moltag12
Ah Puch
13,397
199
0
2,396
5,634
1,853
0
2,847
2,661
31,739
0
L
Guan Yu
山中老人
Guan Yu
4,539
616
738
999
12,600
5,789
0
7,438
4,566
0
14,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,301
Gold Earned
19,920
138
Minions Killed
115
9
Camps Cleared
3
700,793
Distance Traveled
598,446
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,250
659
30
3
0
242,448
3
L
The Morrigan
6,339
576
65
6
1
180,470
1
W
Cliodhna
8,075
734
65
6
9
233,029
5
L
Cthulhu
7,341
667
24
2
0
217,054
2
W
Ah Puch
6,976
634
43
4
0
225,316
3
L
Guan Yu
6,240
567
26
2
2
200,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role