Player Matchup

He Bo
He Bo
HxG_TRuKi
He Bo
Level 85
God Stats
4W - 6L
1,403 SR
Queue Stats
123W - 144L
1,396 Elo+
Party 1
Odin
Odin
MaxSimon9765
Odin
Level 40
God Stats
18W - 5L
1,652 SR
Queue Stats
100W - 121L
1,425 Elo+
Solo
Arachne
Arachne
iKeA_XxMeliarexX
Arachne
Level 62
God Stats
1W - 4L
1,323 SR
Queue Stats
147W - 141L
1,489 Elo+
Party 1
Team Averages
Level 62
1,459 SR
1,437 Elo+

VS

Team Averages
Level 72
1,464 SR
1,505 Elo+
Guan Yu
Guan Yu
Bombenleger_66
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Solo
Artemis
Artemis
Dado-Scorpion33
Artemis
Level 106
God Stats
4W - 5L
1,409 SR
Queue Stats
41W - 62L
1,345 Elo+
Solo
Zeus
Zeus
SuperYordii
Zeus
Level 104
God Stats
2W - 6L
1,483 SR
Queue Stats
165W - 179L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HxG_TRuKi
He Bo
12
4 / 2 / 6
7,773
707
4,875
4,934
1,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 1 / 11
8,404
764
5,640
9,655
6,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
7 / 0 / 7
8,667
788
7,541
9,825
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,480
589
1,543
10,031
9,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 5 / 1
7,207
655
7,761
8,102
2,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 2
7,003
637
10,081
4,503
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
2
5
1
0.5
W
He Bo
HxG_TRuKi
He Bo
4
2
6
3.5
W
4
1
11
9.5
L
1
3
2
0.67
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
19,385
24,414
Taken
22,636
11,759
Mitigated
14,276
4,973
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,543
377
1,010
1,441
10,031
9,876
288
4,003
6,028
0
8,935
L
7,761
1,583
0
570
8,102
2,987
138
1,001
7,101
0
25,228
W
He Bo
HxG_TRuKi
He Bo
4,875
194
0
245
4,934
1,419
37
1,618
3,316
22,323
0
W
5,640
949
0
2,643
9,655
6,543
240
3,796
5,859
4,506
22,449
L
10,081
439
0
0
4,503
1,413
52
1,666
2,837
34,592
0
W
7,541
6,024
0
2,085
9,825
3,797
518
5,106
4,719
0
22,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
20,690
134
Minions Killed
138
6
Camps Cleared
6
652,902
Distance Traveled
550,873
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,480
589
14
1
3
197,487
4
L
Artemis
7,207
655
54
5
0
173,983
4
W
He Bo
7,773
707
35
3
0
188,849
3
W
Odin
8,404
764
57
5
1
213,403
3
L
Zeus
7,003
637
70
6
3
179,403
2
W
Arachne
8,667
788
42
4
5
250,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role