Player Matchup

Nemesis
Nemesis
M0M0PL3B
Nemesis
Level 16
God Stats
20W - 21L
1,434 SR
Queue Stats
39W - 40L
1,490 Elo+
Party 1
Anubis
Anubis
UltraEighty
Anubis
Level 24
God Stats
11W - 9L
1,598 SR
Queue Stats
47W - 50L
1,494 Elo+
Party 1
Pele
Pele
XGN Avoided
Pele
Level 34
God Stats
4W - 5L
1,573 SR
Queue Stats
51W - 62L
1,470 Elo+
Party 1
Fenrir
Fenrir
liltastyyy
Fenrir
Level 22
God Stats
6W - 6L
1,723 SR
Queue Stats
94W - 67L
1,534 Elo+
Party 1
Ymir
Ymir
noa4hh_h
Ymir
Level 15
God Stats
16W - 14L
1,612 SR
Queue Stats
19W - 26L
1,452 Elo+
Party 1
Team Averages
Level 22
1,588 SR
1,488 Elo+

VS

Team Averages
Level 19
1,542 SR
1,487 Elo+
Hel
Hel
 
Hel
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Eztelle
Jing Wei
Level 23
God Stats
0W - 3L
1,279 SR
Queue Stats
76W - 85L
1,469 Elo+
Solo
Anubis
Anubis
Jkaylolllll
Anubis
Level 8
God Stats
0W - 1L
1,641 SR
Queue Stats
7W - 12L
1,423 Elo+
Party 2
Izanami
Izanami
david34rus
Izanami
Level 27
God Stats
19W - 11L
1,691 SR
Queue Stats
61W - 51L
1,641 Elo+
Party 2
Yemoja
Yemoja
geronimostilton
Yemoja
Level 24
God Stats
9W - 6L
1,601 SR
Queue Stats
15W - 12L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
M0M0PL3B
Nemesis
18
4 / 2 / 14
11,154
930
8,974
11,264
4,103
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
14 / 4 / 14
15,304
1,275
23,250
16,686
6,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
5 / 9 / 16
12,294
1,025
13,479
21,344
10,352
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
liltastyyy
Fenrir
18
7 / 3 / 14
13,213
1,101
17,420
18,225
20,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
19
0 / 1 / 24
11,457
955
11,279
13,899
7,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

195

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 5 / 15
12,102
1,009
14,083
13,720
6,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Eztelle
Jing Wei
15
0 / 2 / 2
8,984
749
1,906
3,400
922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
18
4 / 10 / 9
11,433
953
11,340
17,960
8,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
david34rus
Izanami
19
11 / 5 / 7
14,392
1,199
34,610
19,363
6,409
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 8 / 13
12,040
1,003
10,077
23,213
21,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
65
30
Kills
19
19
Deaths
30
82
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
15
1.9
L
Jing Wei
Eztelle
Jing Wei
0
2
2
0.5
L
Anubis
4
10
9
0.85
W
Nemesis
M0M0PL3B
Nemesis
4
2
14
5.5
W
Anubis
14
4
14
5.25
W
5
9
16
1.44
L
Izanami
david34rus
Izanami
11
5
7
2.9
L
2
8
13
1.06
W
Fenrir
liltastyyy
Fenrir
7
3
14
4.67
W
Ymir
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,402
Damage
72,016
81,418
Taken
77,656
48,245
Mitigated
43,547
13,467
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,083
2,343
922
1,483
13,720
6,215
0
4,691
9,029
40,108
0
L
Jing Wei
Eztelle
Jing Wei
1,906
643
0
140
3,400
922
0
992
2,408
0
5,369
L
Anubis
11,340
940
722
1,645
17,960
8,679
0
12,284
5,676
24,515
0
W
Nemesis
M0M0PL3B
Nemesis
8,974
4,664
0
524
11,264
4,103
0
5,362
5,902
0
15,901
W
Anubis
23,250
1,423
0
8,424
16,686
6,167
0
3,702
12,984
54,808
0
W
13,479
2,791
0
979
21,344
10,352
0
12,703
8,641
5,430
30,709
L
Izanami
david34rus
Izanami
34,610
26,909
0
4,008
19,363
6,409
0
8,620
10,743
0
67,428
L
10,077
2,879
2,926
1,719
23,213
21,322
0
11,569
11,644
19,955
0
W
Fenrir
liltastyyy
Fenrir
17,420
4,190
0
1,748
18,225
20,035
0
6,885
11,340
2,498
27,011
W
Ymir
11,279
1,309
238
1,554
13,899
7,588
0
6,848
7,051
26,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,422
Gold Earned
58,951
199
Minions Killed
198
9
Camps Cleared
7
1,143,240
Distance Traveled
787,266
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,102
1,009
71
6
0
191,685
0
L
Jing Wei
8,984
749
10
1
0
70,196
1
L
Anubis
11,433
953
25
2
0
138,429
1
W
Nemesis
11,154
930
18
2
1
253,162
1
W
Anubis
15,304
1,275
58
5
3
196,366
1
W
Pele
12,294
1,025
62
5
0
213,928
0
L
Izanami
14,392
1,199
81
7
7
209,923
1
L
Yemoja
12,040
1,003
11
1
0
177,033
0
W
Fenrir
13,213
1,101
25
2
5
249,648
3
W
Ymir
11,457
955
36
3
0
230,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role