Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Alwaysmiss9676
Charybdis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 204L
1,683 Elo+
Solo
Hera
Hera
Enostyx
Hera
Level 151
God Stats
1W - 0L
1,736 SR
Queue Stats
57W - 53L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
Hungrymrchill
Kuzenbo
Level 46
God Stats
1W - 2L
1,234 SR
Queue Stats
181W - 227L
1,398 Elo+
Solo
Agni
Agni
echter_hunger_
Agni
Level 114
God Stats
2W - 1L
1,610 SR
Queue Stats
114W - 119L
1,509 Elo+
Party 1
Team Averages
Level 114
1,516 SR
1,525 Elo+

VS

Team Averages
Level 65
1,522 SR
1,419 Elo+
Sobek
Sobek
Chindo
Sobek
Level 158
God Stats
0W - 2L
1,766 SR
Queue Stats
136W - 152L
1,447 Elo+
Party 2
Ullr
Ullr
CyberneticOni
Ullr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,391 Elo+
Solo
Artemis
Artemis
oHrvacho
Artemis
Level 26
God Stats
2W - 1L
1,674 SR
Queue Stats
42W - 65L
1,383 Elo+
Solo
Khepri
Khepri
partyanimal887
Khepri
Level 86
God Stats
0W - 3L
1,171 SR
Queue Stats
126W - 142L
1,424 Elo+
Party 2
Bakasura
Bakasura
v4807
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
7 / 3 / 21
10,539
811
15,169
11,336
4,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Alwaysmiss9676
Charybdis
19
10 / 2 / 19
11,511
885
20,249
13,332
5,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
Enostyx
Hera
18
10 / 2 / 17
10,924
840
19,905
10,323
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
17
2 / 2 / 22
9,948
765
8,063
17,377
20,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 4 / 14
10,093
776
12,884
10,690
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chindo
Sobek
18
6 / 3 / 5
9,813
755
12,575
17,547
22,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 5
9,458
728
9,071
14,342
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
oHrvacho
Artemis
15
3 / 9 / 4
9,053
696
14,489
15,251
7,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 8
8,205
631
4,134
17,556
18,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
v4807
Bakasura
11
1 / 13 / 2
7,512
578
7,829
17,195
6,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
34
Kills
13
13
Deaths
34
93
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
3
21
5.83
W
Charybdis
Alwaysmiss9676
Charybdis
10
2
19
9.75
L
Sobek
Chindo
Sobek
6
3
5
2.83
L
3
5
5
1.1
W
Hera
Enostyx
Hera
10
2
17
9.25
W
Kuzenbo
2
2
22
6.5
W
5
4
14
3
L
Artemis
oHrvacho
Artemis
3
9
4
0.56
L
0
4
8
1
L
Bakasura
v4807
Bakasura
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,270
Damage
48,098
63,058
Taken
81,891
38,414
Mitigated
61,628
21,885
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
15,169
2,328
1,397
613
11,336
4,777
1,591
3,736
7,209
0
29,327
W
Charybdis
Alwaysmiss9676
Charybdis
20,249
10,861
442
3,125
13,332
5,798
1,752
4,646
8,661
0
39,382
L
Sobek
Chindo
Sobek
12,575
509
822
5,773
17,547
22,142
0
6,859
10,688
27,437
0
L
9,071
3,314
411
1,962
14,342
7,192
0
6,795
7,547
0
20,385
W
Hera
Enostyx
Hera
19,905
4,319
3,159
2,961
10,323
3,491
1,613
2,400
7,317
33,017
0
W
Kuzenbo
8,063
3,334
1,296
4,521
17,377
20,852
443
2,815
14,069
18,080
0
W
12,884
334
1,570
2,801
10,690
3,496
358
3,112
7,440
25,594
0
L
Artemis
oHrvacho
Artemis
14,489
2,938
1,262
1,637
15,251
7,444
0
8,247
7,004
0
34,722
L
4,134
199
614
1,924
17,556
18,497
0
9,414
8,142
12,274
0
L
Bakasura
v4807
Bakasura
7,829
4,457
0
2,324
17,195
6,353
0
9,537
7,658
0
9,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
44,041
137
Minions Killed
115
0
Camps Cleared
0
1,230,416
Distance Traveled
991,691
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,539
811
31
2
0
259,976
1
W
Charybdis
11,511
885
37
3
0
223,889
0
L
Sobek
9,813
755
20
2
0
221,274
1
L
Ullr
9,458
728
26
2
0
205,507
0
W
Hera
10,924
840
30
2
0
248,396
1
W
Kuzenbo
9,948
765
18
1
0
249,297
0
W
Agni
10,093
776
21
2
0
248,858
0
L
Artemis
9,053
696
40
3
0
169,753
3
L
Khepri
8,205
631
14
1
0
207,042
0
L
Bakasura
7,512
578
15
1
0
188,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role