Player Matchup

Morgan Le Fay
Morgan Le Fay
FishMighty
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 67L
1,503 Elo+
Party 1
Neith
Neith
NewElZeppelin
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,251 Elo+
Solo
Artio
Artio
WarB1scuit
Artio
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 73L
1,505 Elo+
Party 1
Fenrir
Fenrir
boiledpatato
Fenrir
Level 29
God Stats
11W - 9L
1,636 SR
Queue Stats
80W - 62L
1,518 Elo+
Party 1
Hel
Hel
iVereos
Hel
Level 18
God Stats
6W - 8L
1,549 SR
Queue Stats
13W - 13L
1,514 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,458 Elo+

VS

Team Averages
Level 13
1,590 SR
1,452 Elo+
Charybdis
Charybdis
R3AP3R0V3RL0RD
Charybdis
Level 14
God Stats
7W - 5L
1,932 SR
Queue Stats
20W - 22L
1,527 Elo+
Solo
Camazotz
Camazotz
Shacfak
Camazotz
Level 8
God Stats
2W - 6L
1,312 SR
Queue Stats
6W - 9L
1,350 Elo+
Solo
Neith
Neith
khaus9
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,372 Elo+
Solo
King Arthur
King Arthur
lll Kr0S lll
King Arthur
Level 26
God Stats
19W - 36L
1,320 SR
Queue Stats
414W - 409L
1,469 Elo+
Solo
Artemis
Artemis
zCon-_X
Artemis
Level 13
God Stats
3W - 1L
1,886 SR
Queue Stats
11W - 10L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FishMighty
Morgan Le Fay
16
10 / 1 / 4
10,751
632
7,850
7,596
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 1
8,225
484
4,513
10,284
4,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
16
4 / 0 / 4
9,695
570
6,362
10,311
9,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
16
3 / 3 / 5
10,252
603
4,802
14,669
12,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hel
12
1 / 0 / 2
8,282
487
4,524
8,712
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
R3AP3R0V3RL0RD
Charybdis
11
0 / 11 / 1
6,846
403
4,076
12,942
4,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Shacfak
Camazotz
11
2 / 5 / 0
6,957
409
4,407
15,171
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
khaus9
Neith
11
0 / 3 / 0
6,734
396
4,870
7,668
2,441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
lll Kr0S lll
King Arthur
6
1 / 2 / 0
5,772
340
2,895
6,131
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
zCon-_X
Artemis
2
0 / 0 / 0
4,841
285
0
463
57
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
21
Kills
3
5
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FishMighty
Morgan Le Fay
10
1
4
12
W
3
1
1
3.5
L
Charybdis
R3AP3R0V3RL0RD
Charybdis
0
11
1
0.05
L
Camazotz
Shacfak
Camazotz
2
5
0
0.4
W
Artio
4
0
4
6
W
Fenrir
3
3
5
1.83
W
Hel
1
0
2
2
L
Neith
khaus9
Neith
0
3
0
0
L
King Arthur
lll Kr0S lll
King Arthur
1
2
0
0.5
L
Artemis
zCon-_X
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
16,248
51,572
Taken
42,375
37,074
Mitigated
15,256
25,756
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FishMighty
Morgan Le Fay
7,850
688
435
3,057
7,596
3,262
690
0
7,596
58,936
0
W
4,513
2,614
0
2,204
10,284
4,059
2,392
150
10,134
0
43,770
L
Charybdis
R3AP3R0V3RL0RD
Charybdis
4,076
2,016
0
329
12,942
4,414
1,131
8,235
4,347
0
35,964
L
Camazotz
Shacfak
Camazotz
4,407
1,961
0
6,561
15,171
4,765
0
4,875
10,128
0
32,731
W
Artio
6,362
604
179
6,109
10,311
9,706
774
0
9,728
50,174
0
W
Fenrir
4,802
2,307
505
6,493
14,669
12,329
3,633
0
14,629
0
72,233
W
Hel
4,524
544
2,333
4,441
8,712
7,718
1,137
112
8,600
25,116
0
L
Neith
khaus9
Neith
4,870
1,418
0
991
7,668
2,441
391
2,214
5,414
0
28,099
L
King Arthur
lll Kr0S lll
King Arthur
2,895
420
0
2,507
6,131
3,579
0
2,844
3,287
0
11,666
L
Artemis
zCon-_X
Artemis
0
0
0
0
463
57
0
0
463
0
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
31,150
454
Minions Killed
194
0
Camps Cleared
0
1,685,625
Distance Traveled
982,296
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,751
632
120
7
0
326,609
3
W
Neith
8,225
484
77
5
0
303,580
1
L
Charybdis
6,846
403
70
4
0
276,038
0
L
Camazotz
6,957
409
53
3
0
317,042
0
W
Artio
9,695
570
104
6
0
362,029
4
W
Fenrir
10,252
603
121
7
0
355,622
4
W
Hel
8,282
487
32
2
0
337,785
3
L
Neith
6,734
396
47
3
0
245,456
0
L
King Arthur
5,772
340
21
1
0
125,986
1
L
Artemis
4,841
285
3
0
0
17,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role