Player Matchup

Neith
Neith
Cown2896
Neith
Level 26
God Stats
18W - 20L
1,550 SR
Queue Stats
76W - 75L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Ervin7x
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GoldenGamer1750
Cthulhu
Level 13
God Stats
1W - 1L
1,248 SR
Queue Stats
4W - 9L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
IizWARRIOR
Sun Wukong
Level 18
God Stats
2W - 4L
1,383 SR
Queue Stats
186W - 183L
1,240 Elo+
Solo
Thor
Thor
headshot0510
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,436 SR
1,391 Elo+

VS

Team Averages
Level 21
1,639 SR
1,405 Elo+
Gilgamesh
Gilgamesh
Abou_portant_
Gilgamesh
Level 15
God Stats
2W - 1L
1,738 SR
Queue Stats
12W - 9L
1,395 Elo+
Solo
Bellona
Bellona
Jeususseinvater
Bellona
Level 19
God Stats
6W - 0L
2,022 SR
Queue Stats
93W - 42L
1,639 Elo+
Solo
Zeus
Zeus
duchy28
Zeus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,381 Elo+
Solo
Ymir
Ymir
sima_12_
Ymir
Level 29
God Stats
3W - 5L
1,425 SR
Queue Stats
77W - 92L
1,361 Elo+
Solo
Hera
Hera
simon72_
Hera
Level 25
God Stats
2W - 3L
1,510 SR
Queue Stats
33W - 49L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cown2896
Neith
19
22 / 4 / 0
13,065
622
26,599
18,164
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Ervin7x
Aphrodite
9
2 / 7 / 1
7,427
354
2,857
8,188
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 3
8,804
419
5,659
15,995
6,888
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
IizWARRIOR
Sun Wukong
15
4 / 7 / 3
9,309
443
8,220
18,499
13,519
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 4
7,219
344
1,880
5,887
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abou_portant_
Gilgamesh
16
5 / 1 / 2
10,422
496
8,801
11,937
10,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
20 / 1 / 2
14,488
690
23,242
19,156
19,365
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
duchy28
Zeus
13
1 / 12 / 2
8,348
398
1,719
11,198
2,852
Ymir
12
0 / 7 / 3
8,772
418
3,426
16,730
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
12
0 / 11 / 2
8,062
384
11,284
11,479
1,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
31
Kills
26
27
Deaths
32
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abou_portant_
Gilgamesh
5
1
2
6
L
Neith
Cown2896
Neith
22
4
0
5.5
L
Aphrodite
Ervin7x
Aphrodite
2
7
1
0.36
L
3
6
3
0.75
L
Sun Wukong
IizWARRIOR
Sun Wukong
4
7
3
0.79
W
20
1
2
21
W
Zeus
duchy28
Zeus
1
12
2
0.17
L
0
3
4
0.67
W
Ymir
0
7
3
0.21
W
Hera
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
48,472
66,733
Taken
70,500
31,794
Mitigated
47,363
11,576
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abou_portant_
Gilgamesh
8,801
2,540
0
3,159
11,937
10,199
1,617
2,147
9,790
0
54,981
L
Neith
Cown2896
Neith
26,599
13,647
0
6,961
18,164
6,905
558
11,682
6,482
0
80,579
L
Aphrodite
Ervin7x
Aphrodite
2,857
941
0
2,314
8,188
2,375
398
1,664
6,524
20,535
0
L
5,659
812
0
0
15,995
6,888
679
2,199
13,796
39,850
0
L
Sun Wukong
IizWARRIOR
Sun Wukong
8,220
1,751
0
1,234
18,499
13,519
638
1,091
17,408
4,295
41,360
W
23,242
11,805
0
5,949
19,156
19,365
2,521
3,594
15,562
9,098
136,236
W
Zeus
duchy28
Zeus
1,719
1,041
0
31
11,198
2,852
788
2,059
9,139
18,741
0
L
1,880
958
0
1,067
5,887
2,107
64
865
5,022
0
20,278
W
Ymir
3,426
234
0
1,393
16,730
13,136
233
1,337
15,393
21,727
0
W
Hera
11,284
3,064
683
647
11,479
1,811
1,055
633
10,846
43,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,824
Gold Earned
50,092
355
Minions Killed
463
0
Camps Cleared
0
1,498,939
Distance Traveled
1,791,024
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,422
496
99
5
0
380,891
2
L
Neith
13,065
622
114
5
0
360,502
4
L
Aphrodite
7,427
354
46
2
0
205,391
0
L
Cthulhu
8,804
419
64
3
0
330,965
0
L
Sun Wukong
9,309
443
92
4
0
366,721
0
W
Bellona
14,488
690
215
10
0
436,086
1
W
Zeus
8,348
398
38
2
0
300,772
0
L
Thor
7,219
344
39
2
0
235,360
3
W
Ymir
8,772
418
41
2
0
328,125
0
W
Hera
8,062
384
70
3
0
345,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role