Player Matchup

Charybdis
Charybdis
FaskoFoSho
Charybdis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 104L
1,531 Elo+
Solo
Tyr
Tyr
Realknowledge
Tyr
Level 10
God Stats
13W - 10L
1,385 SR
Queue Stats
22W - 18L
1,544 Elo+
Party 1
Fenrir
Fenrir
TatsQc
Fenrir
Level 6
God Stats
1W - 2L
1,437 SR
Queue Stats
2W - 6L
1,159 Elo+
Solo
Ra
Ra
aqswxxx
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
bixbyclay
Baron Samedi
Level 156
God Stats
5W - 11L
1,567 SR
Queue Stats
426W - 430L
1,512 Elo+
Party 1
Team Averages
Level 40
1,478 SR
1,449 Elo+

VS

Team Averages
Level 13
1,511 SR
1,471 Elo+
Mulan
Mulan
JokerzzIX
Mulan
Level 31
God Stats
4W - 8L
1,500 SR
Queue Stats
136W - 151L
1,523 Elo+
Solo
Ymir
Ymir
WooFzi
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,258 Elo+
Solo
Neith
Neith
melvinkid
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
oni2k
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
yaniyankov
Thor
Level 29
God Stats
85W - 103L
1,555 SR
Queue Stats
167W - 192L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FaskoFoSho
Charybdis
16
7 / 3 / 5
9,478
592
7,518
9,810
3,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 3
9,091
568
8,912
8,211
6,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
TatsQc
Fenrir
14
6 / 2 / 6
8,756
547
6,623
10,109
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 3 / 9
8,896
556
5,233
6,675
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
bixbyclay
Baron Samedi
13
4 / 2 / 15
8,665
542
9,531
10,594
10,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JokerzzIX
Mulan
12
1 / 7 / 1
7,073
442
5,232
15,391
6,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
WooFzi
Ymir
10
4 / 3 / 3
7,108
444
5,518
11,678
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
melvinkid
Neith
9
0 / 7 / 5
5,894
368
3,604
7,697
1,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
9
0 / 10 / 3
6,359
397
4,439
9,833
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 5 / 1
8,325
520
7,389
10,689
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
32
Kills
11
11
Deaths
32
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FaskoFoSho
Charybdis
7
3
5
3.17
L
Mulan
JokerzzIX
Mulan
1
7
1
0.21
W
8
1
3
9.5
W
Fenrir
TatsQc
Fenrir
6
2
6
4.5
L
Ymir
WooFzi
Ymir
4
3
3
1.83
W
7
3
9
3.83
W
Baron Samedi
bixbyclay
Baron Samedi
4
2
15
5.75
L
Neith
melvinkid
Neith
0
7
5
0.36
L
Ra
0
10
3
0.15
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
26,182
45,399
Taken
55,288
27,041
Mitigated
21,788
20,023
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FaskoFoSho
Charybdis
7,518
4,815
0
2,794
9,810
3,030
420
1,598
8,212
0
67,157
L
Mulan
JokerzzIX
Mulan
5,232
831
0
4,158
15,391
6,326
0
2,052
12,636
0
43,473
W
8,912
1,108
0
4,132
8,211
6,493
428
534
7,673
0
44,351
W
Fenrir
TatsQc
Fenrir
6,623
1,008
310
4,146
10,109
5,331
0
2,156
7,875
0
47,676
L
Ymir
WooFzi
Ymir
5,518
856
24
2,933
11,678
6,883
70
3,256
8,218
21,156
0
W
5,233
690
493
2,587
6,675
2,040
514
2,292
4,219
34,514
0
W
Baron Samedi
bixbyclay
Baron Samedi
9,531
809
1,490
4,071
10,594
10,147
136
3,101
7,392
31,047
0
L
Neith
melvinkid
Neith
3,604
2,456
0
1,144
7,697
1,989
180
2,058
5,552
0
20,924
L
Ra
4,439
781
327
1,229
9,833
2,676
304
4,330
5,241
27,813
0
L
7,389
1,215
0
3,082
10,689
3,914
56
2,519
8,039
0
51,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
34,759
418
Minions Killed
302
0
Camps Cleared
0
1,474,423
Distance Traveled
1,276,951
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,478
592
113
7
0
259,947
1
L
Mulan
7,073
442
90
6
0
245,683
2
W
Tyr
9,091
568
77
5
0
306,148
0
W
Fenrir
8,756
547
95
6
0
336,593
1
L
Ymir
7,108
444
32
2
0
259,899
4
W
Ra
8,896
556
91
6
0
281,129
3
W
Baron Samedi
8,665
542
42
3
0
290,606
4
L
Neith
5,894
368
33
2
0
212,383
2
L
Ra
6,359
397
62
4
0
248,211
0
L
Thor
8,325
520
85
5
0
310,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role