Player Matchup

Anubis
Anubis
Cancermancerr
Anubis
Level 125
God Stats
2W - 0L
1,690 SR
Queue Stats
4W - 6L
1,443 Elo+
Party 2
Chang'e
Chang'e
DaddysThiccWitch
Chang'e
Level 107
God Stats
2W - 1L
1,584 SR
Queue Stats
14W - 12L
1,562 Elo+
Party 2
Ravana
Ravana
SirUmbreon
Ravana
Level 146
God Stats
2W - 4L
1,569 SR
Queue Stats
74W - 73L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
Vampire-232
Cthulhu
Level 141
God Stats
1W - 1L
1,664 SR
Queue Stats
16W - 20L
1,492 Elo+
Solo
Mulan
Mulan
Wolxaris
Mulan
Level 138
God Stats
2W - 1L
1,692 SR
Queue Stats
76W - 62L
1,614 Elo+
Party 2
Team Averages
Level 131
1,640 SR
1,542 Elo+

VS

Team Averages
Level 73
1,498 SR
1,462 Elo+
Ares
Ares
 
Ares
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Everybody diesz
Hera
Level 125
God Stats
7W - 5L
1,563 SR
Queue Stats
87W - 86L
1,536 Elo+
Solo
Vulcan
Vulcan
LithiumDrop
Vulcan
Level 85
God Stats
2W - 3L
1,481 SR
Queue Stats
38W - 42L
1,474 Elo+
Party 1
Neith
Neith
astademonmode
Neith
Level 22
God Stats
0W - 4L
1,529 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Fenrir
Fenrir
mmk28071807
Fenrir
Level 98
God Stats
3W - 3L
1,418 SR
Queue Stats
123W - 121L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,115
853
2,525
5,288
2,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 1
5,866
978
2,255
4,796
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
SirUmbreon
Ravana
12
5 / 0 / 2
6,792
1,132
6,064
4,399
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Vampire-232
Cthulhu
9
0 / 0 / 0
4,790
798
1,032
6,982
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Wolxaris
Mulan
11
1 / 2 / 6
6,129
1,022
3,986
7,488
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 2
5,140
857
4,007
6,952
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 1
4,953
826
4,251
3,442
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
11
2 / 3 / 2
5,762
960
6,140
5,781
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
2,508
418
0
0
0
Fenrir
12
2 / 0 / 1
6,041
1,007
2,146
4,585
3,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
6
6
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
W
0
3
1
0.17
W
2
1
1
2.5
L
1
2
1
0.75
L
Vulcan
2
3
2
1
W
Ravana
SirUmbreon
Ravana
5
0
2
6
W
Cthulhu
Vampire-232
Cthulhu
0
0
0
0
W
Mulan
Wolxaris
Mulan
1
2
6
2
L
0
0
0
0
L
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
16,544
28,953
Taken
20,760
15,505
Mitigated
11,959
9,479
Healing
1,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,007
139
89
929
6,952
5,703
0
2,444
4,208
7,934
0
W
2,525
183
0
1,599
5,288
2,330
0
2,860
2,143
13,512
0
W
2,255
202
1,074
1,804
4,796
1,609
0
2,711
1,863
17,756
0
L
4,251
519
0
67
3,442
1,042
1
610
2,787
13,181
0
L
Vulcan
6,140
1,845
0
335
5,781
2,112
0
2,127
3,565
16,315
0
W
Ravana
SirUmbreon
Ravana
6,064
1,881
0
770
4,399
2,489
589
1,684
2,551
0
13,136
W
Cthulhu
Vampire-232
Cthulhu
1,032
0
0
1,057
6,982
3,465
0
4,005
2,796
7,047
0
W
Mulan
Wolxaris
Mulan
3,986
329
196
2,979
7,488
5,612
249
2,389
4,889
0
22,128
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
2,146
389
0
329
4,585
3,102
0
702
3,839
0
17,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,692
Gold Earned
24,404
145
Minions Killed
104
9
Camps Cleared
3
673,137
Distance Traveled
523,964
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,140
857
6
1
0
125,984
1
W
Anubis
5,115
853
31
5
3
117,724
0
W
Chang'e
5,866
978
35
6
0
119,724
0
L
Hera
4,953
826
26
4
0
114,131
2
L
Vulcan
5,762
960
29
5
0
136,457
1
W
Ravana
6,792
1,132
22
4
1
158,950
0
W
Cthulhu
4,790
798
18
3
3
135,753
2
W
Mulan
6,129
1,022
39
7
2
140,986
2
L
Neith
2,508
418
0
0
0
0
0
L
Fenrir
6,041
1,007
43
7
3
147,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role