Player Matchup

Cthulhu
Cthulhu
C0RV0_007
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,482 Elo+
Solo
Kukulkan
Kukulkan
Dark_Striker13
Kukulkan
Level 12
God Stats
25W - 10L
1,570 SR
Queue Stats
53W - 38L
1,415 Elo+
Solo
Nemesis
Nemesis
OfficialRxmos
Nemesis
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 14L
1,556 Elo+
Solo
Bastet
Bastet
VonPrince_
Bastet
Level 13
God Stats
2W - 0L
1,772 SR
Queue Stats
13W - 2L
1,707 Elo+
Solo
Thor
Thor
umma_do_me_
Thor
Level 18
God Stats
39W - 32L
1,484 SR
Queue Stats
168W - 159L
1,411 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,514 Elo+

VS

Team Averages
Level 16
1,497 SR
1,439 Elo+
Susano
Susano
K-L-A-U-S-Y
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,550 Elo+
Solo
Thor
Thor
NFG_KA1JU-403
Thor
Level 19
God Stats
5W - 3L
1,915 SR
Queue Stats
27W - 24L
1,380 Elo+
Solo
Set
Set
RyomStriker1
Set
Level 7
God Stats
2W - 6L
1,386 SR
Queue Stats
11W - 14L
1,384 Elo+
Solo
Xbalanque
Xbalanque
TediousLemon37
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
thefireman7
Baron Samedi
Level 27
God Stats
0W - 4L
1,185 SR
Queue Stats
15W - 18L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C0RV0_007
Cthulhu
20
5 / 1 / 26
12,394
1,127
14,016
13,056
14,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
19
5 / 0 / 15
12,384
1,126
19,335
4,680
2,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
19
8 / 7 / 17
12,314
1,119
16,700
14,649
7,289
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
VonPrince_
Bastet
20
24 / 2 / 10
15,101
1,373
37,866
11,090
5,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 4 / 13
10,500
955
5,838
11,271
5,629
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
3 / 10 / 7
10,529
957
9,196
19,949
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 10 / 5
11,137
1,012
8,047
22,290
14,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 7 / 8
9,929
903
4,430
16,716
4,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
TediousLemon37
Xbalanque
18
6 / 10 / 8
12,142
1,104
17,009
21,445
6,375
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
thefireman7
Baron Samedi
17
1 / 9 / 8
10,095
918
10,205
20,383
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
50
46
Kills
14
14
Deaths
46
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C0RV0_007
Cthulhu
5
1
26
18
W
Kukulkan
5
0
15
12.5
L
Susano
3
10
7
0.65
L
3
10
5
0.55
W
Nemesis
8
7
17
2.36
L
1
7
8
0.71
L
Xbalanque
TediousLemon37
Xbalanque
6
10
8
1
W
Bastet
VonPrince_
Bastet
24
2
10
14.5
L
Baron Samedi
thefireman7
Baron Samedi
1
9
8
0.56
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,755
Damage
48,887
54,746
Taken
100,783
35,946
Mitigated
38,644
5,147
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C0RV0_007
Cthulhu
14,016
536
256
110
13,056
14,823
0
3,264
9,468
27,627
0
W
Kukulkan
19,335
228
0
0
4,680
2,275
0
709
3,923
63,498
0
L
Susano
9,196
2,842
0
230
19,949
6,372
0
8,059
11,890
0
23,328
L
8,047
2,659
0
534
22,290
14,279
0
9,668
12,622
0
30,464
W
Nemesis
16,700
8,144
0
2,219
14,649
7,289
0
2,712
11,793
0
24,515
L
4,430
1,386
0
756
16,716
4,709
0
3,556
13,160
0
8,928
L
Xbalanque
TediousLemon37
Xbalanque
17,009
10,474
0
0
21,445
6,375
0
6,150
15,295
0
45,245
W
Bastet
VonPrince_
Bastet
37,866
15,557
0
2,562
11,090
5,930
0
2,087
8,815
0
51,632
L
Baron Samedi
thefireman7
Baron Samedi
10,205
1,009
2,135
1,517
20,383
6,909
0
5,918
14,465
32,617
0
W
5,838
1,999
0
0
11,271
5,629
0
667
10,542
0
12,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,693
Gold Earned
53,832
203
Minions Killed
195
9
Camps Cleared
6
1,063,146
Distance Traveled
895,280
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,394
1,127
21
2
1
249,445
1
W
Kukulkan
12,384
1,126
119
11
2
209,910
0
L
Susano
10,529
957
35
3
0
164,974
0
L
Thor
11,137
1,012
45
4
4
193,230
3
W
Nemesis
12,314
1,119
21
2
1
192,299
0
L
Set
9,929
903
19
2
0
195,748
0
L
Xbalanque
12,142
1,104
40
4
1
160,830
0
W
Bastet
15,101
1,373
29
3
2
225,947
0
L
Baron Samedi
10,095
918
56
5
1
180,498
0
W
Thor
10,500
955
13
1
3
185,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role