Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bushido141
Hachiman
Level 66
God Stats
1W - 1L
1,545 SR
Queue Stats
1W - 2L
1,106 Elo+
Solo
Geb
Geb
LCPKing
Geb
Level 104
God Stats
25W - 20L
1,517 SR
Queue Stats
76W - 72L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
powerhead555
Zhong Kui
Level 111
God Stats
11W - 16L
1,348 SR
Queue Stats
75W - 100L
1,403 Elo+
Solo
Team Averages
Level 97
1,482 SR
1,394 Elo+

VS

Team Averages
Level 105
1,468 SR
1,488 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ErickThinecruor
Heimdallr
Level 118
God Stats
36W - 38L
1,505 SR
Queue Stats
379W - 409L
1,417 Elo+
Solo
Nemesis
Nemesis
parzitano
Nemesis
Level 66
God Stats
6W - 12L
1,337 SR
Queue Stats
428W - 436L
1,535 Elo+
Solo
Geb
Geb
totem223
Geb
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 132L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 1 / 3
7,075
643
6,429
7,584
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
 
Nike
11
1 / 3 / 1
6,207
564
5,900
9,100
6,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Bushido141
Hachiman
10
1 / 1 / 0
5,802
527
2,977
7,136
2,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
9
1 / 2 / 1
6,005
546
3,437
8,274
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
powerhead555
Zhong Kui
10
2 / 2 / 3
6,379
580
3,611
5,176
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 0 / 2
7,273
661
7,408
10,342
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
 
Hel
10
1 / 4 / 1
5,983
544
2,710
7,492
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ErickThinecruor
Heimdallr
1
0 / 0 / 0
3,642
331
0
0
0
Nemesis
parzitano
Nemesis
10
4 / 5 / 1
6,018
547
4,828
10,243
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 1
5,183
471
3,992
7,925
6,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
9
9
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
1
3
6.5
W
Nike
 
Nike
1
3
1
0.5
L
Mulan
 
Mulan
3
0
2
4
L
Hel
 
Hel
1
4
1
0.38
W
Hachiman
Bushido141
Hachiman
1
1
0
1
L
Heimdallr
ErickThinecruor
Heimdallr
0
0
0
0
W
Geb
1
2
1
0.75
L
Nemesis
parzitano
Nemesis
4
5
1
0.9
W
Zhong Kui
powerhead555
Zhong Kui
2
2
3
1.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,354
Damage
18,938
37,270
Taken
36,002
18,546
Mitigated
18,185
12,832
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,429
1,038
0
3,689
7,584
2,324
0
1,046
6,538
0
40,927
W
Nike
 
Nike
5,900
1,144
0
1,210
9,100
6,331
0
0
9,100
3,673
29,647
L
Mulan
 
Mulan
7,408
1,525
0
4,283
10,342
6,401
0
1,300
9,042
0
45,547
L
Hel
 
Hel
2,710
763
135
3,248
7,492
1,717
0
1,346
6,146
32,315
0
W
Hachiman
Bushido141
Hachiman
2,977
2,400
0
3,761
7,136
2,108
275
2,148
4,988
0
31,523
L
Heimdallr
ErickThinecruor
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Geb
3,437
968
0
1,664
8,274
4,989
46
2,478
5,796
23,011
0
L
Nemesis
parzitano
Nemesis
4,828
2,512
0
3,493
10,243
3,605
0
2,673
7,570
0
26,103
W
Zhong Kui
powerhead555
Zhong Kui
3,611
286
95
2,413
5,176
2,794
276
1,243
3,933
28,765
0
L
3,992
515
0
833
7,925
6,462
0
2,648
5,277
21,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
28,099
303
Minions Killed
254
0
Camps Cleared
0
1,102,909
Distance Traveled
827,497
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,075
643
78
7
0
244,477
6
W
Nike
6,207
564
70
6
0
227,328
4
L
Mulan
7,273
661
100
9
0
215,418
2
L
Hel
5,983
544
71
6
0
197,619
4
W
Hachiman
5,802
527
62
6
0
199,854
0
L
Heimdallr
3,642
331
0
0
0
0
0
W
Geb
6,005
546
37
3
0
216,934
3
L
Nemesis
6,018
547
57
5
0
222,073
2
W
Zhong Kui
6,379
580
56
5
0
214,316
3
L
Geb
5,183
471
26
2
0
192,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role