Player Matchup

Skadi
Skadi
Angrybober
Skadi
Level 25
God Stats
33W - 35L
1,476 SR
Queue Stats
206W - 232L
1,501 Elo+
Solo
Neith
Neith
GekkaBekka
Neith
Level 23
God Stats
5W - 5L
1,348 SR
Queue Stats
20W - 22L
1,591 Elo+
Solo
Eset
Eset
megapepinillo
Eset
Level 29
God Stats
2W - 2L
1,495 SR
Queue Stats
86W - 90L
1,486 Elo+
Solo
Nemesis
Nemesis
tavotevasuva
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,273 Elo+
Solo
Izanami
Izanami
Гидроусилитель
Izanami
Level 29
God Stats
100W - 81L
1,575 SR
Queue Stats
193W - 206L
1,462 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,463 Elo+

VS

Team Averages
Level 16
1,591 SR
1,505 Elo+
Ymir
Ymir
DEBIDDO10
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 98L
1,494 Elo+
Solo
Sobek
Sobek
GyroGnuNubasov
Sobek
Level 29
God Stats
3W - 8L
1,768 SR
Queue Stats
176W - 157L
1,478 Elo+
Solo
Medusa
Medusa
Pantteee
Medusa
Level 6
God Stats
1W - 4L
1,497 SR
Queue Stats
6W - 10L
1,459 Elo+
Solo
Nemesis
Nemesis
atopeconpaquito
Nemesis
Level 21
God Stats
25W - 26L
1,510 SR
Queue Stats
82W - 89L
1,467 Elo+
Solo
Raijin
Raijin
atsushi09
Raijin
Level 4
God Stats
1W - 2L
1,678 SR
Queue Stats
3W - 5L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 0 / 1
6,921
692
4,806
4,105
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
10
2 / 1 / 0
5,699
570
3,713
5,743
1,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 1
7,500
750
7,644
5,851
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
tavotevasuva
Nemesis
8
1 / 1 / 4
5,502
550
2,538
5,573
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,850
585
3,930
5,371
1,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 1 / 1
4,657
466
1,135
5,691
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 2 / 1
4,459
446
2,526
9,959
5,936
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Pantteee
Medusa
8
1 / 2 / 0
4,956
496
1,962
4,183
1,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 2 / 0
5,520
552
1,652
6,595
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
atsushi09
Raijin
7
0 / 5 / 0
4,270
427
2,488
6,640
1,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
4
4
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
0
1
2.5
L
Ymir
0
1
1
0.5
W
Neith
2
1
0
2
L
1
2
1
0.75
L
Medusa
Pantteee
Medusa
1
2
0
0.5
L
2
2
0
1
L
Raijin
atsushi09
Raijin
0
5
0
0
W
6
0
1
6.5
W
Nemesis
tavotevasuva
Nemesis
1
1
4
3
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
9,763
26,643
Taken
33,068
8,492
Mitigated
15,467
11,113
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,806
1,609
116
2,280
4,105
1,357
0
818
3,287
0
42,884
L
Ymir
1,135
349
0
935
5,691
4,539
0
281
5,392
7,847
0
W
Neith
3,713
1,859
0
2,482
5,743
1,651
1,318
1,048
4,695
0
22,515
L
2,526
364
0
3,765
9,959
5,936
0
715
9,212
13,175
0
L
Medusa
Pantteee
Medusa
1,962
1,099
0
715
4,183
1,177
0
0
4,183
0
24,040
L
1,652
668
0
1,050
6,595
2,015
0
1,817
4,628
0
31,678
L
Raijin
atsushi09
Raijin
2,488
362
0
597
6,640
1,800
120
4,195
2,009
17,481
0
W
7,644
702
0
3,172
5,851
1,830
734
2,306
3,545
36,892
0
W
Nemesis
tavotevasuva
Nemesis
2,538
1,139
0
1,403
5,573
2,137
0
674
4,899
0
19,764
W
3,930
2,885
0
1,660
5,371
1,517
1,611
1,303
4,068
0
31,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
23,862
306
Minions Killed
186
0
Camps Cleared
0
976,898
Distance Traveled
918,879
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,921
692
91
9
0
192,111
2
L
Ymir
4,657
466
20
2
0
178,063
2
W
Neith
5,699
570
38
4
0
196,291
2
L
Sobek
4,459
446
11
1
0
212,094
2
L
Medusa
4,956
496
58
6
0
177,029
3
L
Nemesis
5,520
552
65
7
0
200,575
2
L
Raijin
4,270
427
32
3
0
151,118
0
W
Eset
7,500
750
77
8
0
206,936
4
W
Nemesis
5,502
550
39
4
0
196,205
1
W
Izanami
5,850
585
61
6
0
185,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role