Player Matchup

Baba Yaga
Baba Yaga
Gold IV
ChampagnePoro
Baba Yaga
Gold IV
Level 101
God Stats
77W - 66L
1,591 SR
Queue Stats
299W - 309L
1,300 MMR
Solo
Guan Yu
Guan Yu
Bronze I
HannahDearman
Guan Yu
Bronze I
Level 67
God Stats
1W - 3L
1,442 SR
Queue Stats
242W - 280L
481 MMR
Solo
Rama
Rama
Silver III
Olie2k8
Rama
Silver III
Level 109
God Stats
4W - 2L
1,895 SR
Queue Stats
14W - 17L
1,300 MMR
Solo
Ymir
Ymir
Silver V
raul0404
Ymir
Silver V
Level 68
God Stats
5W - 2L
1,616 SR
Queue Stats
172W - 191L
627 MMR
Solo
Hun Batz
Hun Batz
Silver V
temp-392172
Hun Batz
Silver V
Level 89
God Stats
1W - 0L
1,688 SR
Queue Stats
159W - 178L
571 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,646 SR
856 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,618 SR
846 MMR
Neith
Neith
Silver III
Axel_Pirrx
Neith
Silver III
Level 104
God Stats
1W - 2L
1,577 SR
Queue Stats
10W - 24L
1,024 MMR
Party 1
Cerberus
Cerberus
Silver IV
Kelantodd_08
Cerberus
Silver IV
Level 65
God Stats
2W - 2L
1,727 SR
Queue Stats
33W - 52L
697 MMR
Solo
Bakasura
Bakasura
Bronze III
Nike90Wyatt
Bakasura
Bronze III
Level 91
God Stats
1W - 2L
1,598 SR
Queue Stats
5W - 9L
1,307 MMR
Party 1
Scylla
Scylla
Bronze I
patryk77iti
Scylla
Bronze I
Level 66
God Stats
7W - 5L
1,578 SR
Queue Stats
136W - 162L
360 MMR
Solo
Hades
Hades
Silver III
shoter_barfaki
Hades
Silver III
Level 129
God Stats
50W - 32L
1,610 SR
Queue Stats
599W - 621L
842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChampagnePoro
Baba Yaga
10
2 / 0 / 2
5,729
573
4,338
5,858
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
11
1 / 0 / 0
5,580
558
3,029
5,376
3,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Rama
Olie2k8
Rama
10
3 / 1 / 3
6,038
604
4,450
4,994
1,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
3 / 0 / 1
6,080
608
2,248
5,755
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
temp-392172
Hun Batz
10
1 / 0 / 2
5,532
553
2,522
4,209
1,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
TiamatZhong KuiGilgameshSylvanusMorgan Le Fay

VS

Bans
AnhurSetAthenaAo KuangGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 2 / 0
5,000
500
2,829
4,608
1,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Kelantodd_08
Cerberus
8
0 / 2 / 0
4,625
463
1,878
5,929
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Nike90Wyatt
Bakasura
10
0 / 2 / 0
5,509
551
4,245
8,579
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
9
0 / 3 / 0
5,211
521
3,207
4,336
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
5,141
514
1,346
2,901
743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
0
0.5
W
Baba Yaga
ChampagnePoro
Baba Yaga
2
0
2
3
W
Guan Yu
1
0
0
1
L
Cerberus
Kelantodd_08
Cerberus
0
2
0
0
L
Bakasura
Nike90Wyatt
Bakasura
0
2
0
0
W
Rama
Olie2k8
Rama
3
1
3
4.5
L
Scylla
0
3
0
0
W
Ymir
3
0
1
3.5
L
0
1
0
0
W
Hun Batz
temp-392172
Hun Batz
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,587
Damage
13,505
26,192
Taken
26,353
11,944
Mitigated
8,548
11,564
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,829
1,433
0
1,431
4,608
1,097
0
599
4,009
0
26,302
W
Baba Yaga
ChampagnePoro
Baba Yaga
4,338
231
0
1,575
5,858
1,754
0
1,720
3,736
34,972
0
W
Guan Yu
3,029
51
119
3,239
5,376
3,361
0
1,346
3,810
0
28,942
L
Cerberus
Kelantodd_08
Cerberus
1,878
0
0
2,297
5,929
2,767
0
2,200
3,729
15,905
0
L
Bakasura
Nike90Wyatt
Bakasura
4,245
2,808
0
2,700
8,579
2,647
0
1,550
7,029
0
27,983
W
Rama
Olie2k8
Rama
4,450
2,875
0
1,528
4,994
1,413
0
1,464
3,384
0
39,805
L
Scylla
3,207
275
0
745
4,336
1,294
0
2,237
2,099
27,725
0
W
Ymir
2,248
201
0
2,385
5,755
4,204
80
1,288
4,183
18,459
0
L
1,346
833
0
1,219
2,901
743
0
0
2,901
21,892
0
W
Hun Batz
temp-392172
Hun Batz
2,522
444
0
2,718
4,209
1,212
302
369
3,761
0
28,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,959
Gold Earned
25,486
315
Minions Killed
275
0
Camps Cleared
0
990,357
Distance Traveled
911,486
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,000
500
49
5
0
172,710
2
W
Baba Yaga
5,729
573
67
7
0
205,317
4
W
Guan Yu
5,580
558
69
7
0
187,029
2
L
Cerberus
4,625
463
43
4
0
202,450
2
L
Bakasura
5,509
551
73
7
0
227,870
4
W
Rama
6,038
604
76
8
0
181,278
1
L
Scylla
5,211
521
62
6
0
175,400
0
W
Ymir
6,080
608
40
4
0
190,212
3
L
Hades
5,141
514
48
5
0
133,056
0
W
Hun Batz
5,532
553
63
6
0
226,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role