Player Matchup

Artio
Artio
MacabreDream
Artio
Level 119
God Stats
8W - 3L
1,732 SR
Queue Stats
160W - 77L
1,771 Elo+
Party 1
Arachne
Arachne
NoxEternium
Arachne
Level 159
God Stats
2W - 0L
1,736 SR
Queue Stats
543W - 274L
1,753 Elo+
Party 1
Scylla
Scylla
TopToast
Scylla
Level 84
God Stats
5W - 3L
1,593 SR
Queue Stats
83W - 45L
1,687 Elo+
Party 1
Team Averages
Level 121
1,687 SR
1,737 Elo+

VS

Team Averages
Level 46
1,528 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
DanielSon07
Ah Muzen Cab
Level 28
God Stats
5W - 3L
1,566 SR
Queue Stats
93W - 83L
1,530 Elo+
Solo
Jormungandr
Jormungandr
FineoWulf
Jormungandr
Level 105
God Stats
14W - 20L
1,571 SR
Queue Stats
70W - 78L
1,553 Elo+
Solo
Loki
Loki
TatsQc
Loki
Level 6
God Stats
1W - 3L
1,448 SR
Queue Stats
3W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
7,853
785
4,802
9,575
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
NoxEternium
Arachne
11
9 / 1 / 4
7,902
790
10,551
11,863
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
TopToast
Scylla
12
3 / 0 / 7
7,242
724
6,060
3,586
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DanielSon07
Ah Muzen Cab
10
1 / 2 / 0
6,391
639
7,331
5,724
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
FineoWulf
Jormungandr
10
0 / 2 / 1
6,358
636
6,556
9,758
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
TatsQc
Loki
7
0 / 10 / 1
5,617
562
3,270
9,688
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
1
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DanielSon07
Ah Muzen Cab
1
2
0
0.5
L
Jormungandr
FineoWulf
Jormungandr
0
2
1
0.25
W
2
0
10
7
W
Arachne
NoxEternium
Arachne
9
1
4
11
L
Loki
TatsQc
Loki
0
10
1
0.05
W
Scylla
TopToast
Scylla
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,413
Damage
17,157
25,024
Taken
25,170
14,633
Mitigated
9,971
11,984
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DanielSon07
Ah Muzen Cab
7,331
1,478
0
1,854
5,724
1,884
0
1,722
3,880
0
25,542
L
Jormungandr
FineoWulf
Jormungandr
6,556
1,792
0
3,364
9,758
5,645
0
5,344
4,080
20,368
0
W
4,802
817
1,047
3,659
9,575
7,854
0
2,284
7,291
9,860
0
W
Arachne
NoxEternium
Arachne
10,551
6,318
0
7,016
11,863
5,627
242
3,331
8,532
0
20,394
L
Loki
TatsQc
Loki
3,270
529
365
481
9,688
2,442
0
3,474
6,120
0
8,005
W
Scylla
TopToast
Scylla
6,060
836
0
262
3,586
1,152
0
1,310
2,276
29,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,997
Gold Earned
18,366
118
Minions Killed
107
5
Camps Cleared
3
582,922
Distance Traveled
468,010
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,391
639
59
6
1
147,530
3
L
Jormungandr
6,358
636
34
3
1
165,719
2
W
Artio
7,853
785
12
1
0
200,978
0
W
Arachne
7,902
790
36
4
3
207,167
0
L
Loki
5,617
562
14
1
1
154,761
1
W
Scylla
7,242
724
70
7
2
174,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role