Player Matchup

Jormungandr
Jormungandr
M0M0PL3B
Jormungandr
Level 16
God Stats
2W - 1L
1,634 SR
Queue Stats
39W - 40L
1,471 Elo+
Party 1
Zeus
Zeus
UltraEighty
Zeus
Level 23
God Stats
8W - 3L
1,725 SR
Queue Stats
47W - 50L
1,478 Elo+
Party 1
Skadi
Skadi
XGN Avoided
Skadi
Level 33
God Stats
2W - 3L
1,316 SR
Queue Stats
51W - 62L
1,453 Elo+
Party 1
Odin
Odin
liltastyyy
Odin
Level 21
God Stats
31W - 11L
1,748 SR
Queue Stats
94W - 67L
1,520 Elo+
Party 1
Ymir
Ymir
noa4hh_h
Ymir
Level 14
God Stats
16W - 14L
1,576 SR
Queue Stats
19W - 26L
1,425 Elo+
Party 1
Team Averages
Level 21
1,600 SR
1,469 Elo+

VS

Team Averages
Level 17
1,503 SR
1,406 Elo+
Ra
Ra
OKORNNER
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,434 Elo+
Solo
Merlin
Merlin
SNIPEREAPER
Merlin
Level 28
God Stats
9W - 16L
1,679 SR
Queue Stats
43W - 56L
1,642 Elo+
Solo
Ullr
Ullr
Sylvaranth
Ullr
Level 4
God Stats
5W - 5L
1,238 SR
Queue Stats
9W - 11L
1,136 Elo+
Solo
Neith
Neith
abysswalker4
Neith
Level 29
God Stats
3W - 3L
1,599 SR
Queue Stats
44W - 56L
1,423 Elo+
Solo
Cerberus
Cerberus
转起来的一给我里GiaoGiao
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
M0M0PL3B
Jormungandr
11
4 / 1 / 8
6,559
1,312
4,887
4,870
3,813
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 7
6,504
1,301
7,439
2,794
882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 8
5,753
1,151
3,232
2,598
739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
5 / 0 / 8
6,504
1,301
4,652
4,242
2,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
10
0 / 0 / 5
5,074
1,015
2,058
2,988
1,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

395

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
4,903
981
2,839
4,721
1,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
10
0 / 1 / 1
5,089
1,018
4,604
4,460
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 4 / 2
5,178
1,036
2,673
5,992
2,071
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 1 / 0
4,631
926
1,307
865
239
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 0
6,084
1,217
2,981
9,115
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
14
Kills
2
2
Deaths
14
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
M0M0PL3B
Jormungandr
4
1
8
8
L
0
5
1
0.1
L
Merlin
0
1
1
0.5
L
0
4
2
0.25
W
4
0
7
7.5
W
1
1
8
5
L
0
1
0
0
W
5
0
8
9
W
Ymir
0
0
5
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
14,404
17,492
Taken
25,153
9,326
Mitigated
13,285
645
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
M0M0PL3B
Jormungandr
4,887
1,779
0
0
4,870
3,813
0
2,457
2,413
11,338
0
L
2,839
506
168
204
4,721
1,522
0
2,775
1,946
7,833
0
L
Merlin
4,604
450
69
528
4,460
1,510
0
2,848
1,612
21,292
0
L
2,673
2,199
0
0
5,992
2,071
0
3,968
2,024
0
8,532
W
7,439
424
0
242
2,794
882
0
1,779
1,015
19,437
0
W
3,232
1,447
0
0
2,598
739
0
2,123
475
0
7,772
L
1,307
708
0
85
865
239
0
295
570
0
2,266
W
4,652
1,350
0
19
4,242
2,736
0
2,431
1,811
3,313
9,786
W
Ymir
2,058
392
188
196
2,988
1,156
0
1,634
1,354
4,943
0
L
2,981
116
0
721
9,115
7,943
0
5,587
3,528
11,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
25,885
72
Minions Killed
99
5
Camps Cleared
1
487,877
Distance Traveled
348,223
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,559
1,312
12
2
0
103,093
0
L
Ra
4,903
981
14
3
0
75,214
1
L
Merlin
5,089
1,018
41
8
0
84,463
3
L
Ullr
5,178
1,036
8
2
0
74,558
0
W
Zeus
6,504
1,301
20
4
2
90,617
2
W
Skadi
5,753
1,151
9
2
2
74,841
1
L
Neith
4,631
926
3
1
1
22,730
0
W
Odin
6,504
1,301
27
5
0
123,092
2
W
Ymir
5,074
1,015
4
1
1
96,234
1
L
Cerberus
6,084
1,217
33
7
0
91,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role