Player Matchup

Geb
Geb
DITRECE 117
Geb
Level 40
God Stats
61W - 24L
1,526 SR
Queue Stats
268W - 246L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
DrawnPegasus3
Heimdallr
Level 124
God Stats
34W - 23L
1,608 SR
Queue Stats
1,303W - 1,203L
1,502 Elo+
Party 2
Ra
Ra
Fonz-O-fonZ
Ra
Level 33
God Stats
3W - 4L
1,073 SR
Queue Stats
135W - 191L
1,326 Elo+
Solo
Susano
Susano
Zashl
Susano
Level 127
God Stats
81W - 57L
1,664 SR
Queue Stats
1,339W - 1,200L
1,546 Elo+
Party 2
Mulan
Mulan
ggdiamons
Mulan
Level 39
God Stats
10W - 4L
1,500 SR
Queue Stats
472W - 393L
1,489 Elo+
Solo
Team Averages
Level 73
1,474 SR
1,457 Elo+

VS

Team Averages
Level 80
1,529 SR
1,458 Elo+
Agni
Agni
Agustinslash
Agni
Level 41
God Stats
9W - 9L
1,574 SR
Queue Stats
233W - 299L
1,395 Elo+
Solo
Ne Zha
Ne Zha
BlackSkrullSKole
Ne Zha
Level 62
God Stats
1W - 4L
1,384 SR
Queue Stats
259W - 254L
1,434 Elo+
Party 1
Izanami
Izanami
CouchKing422
Izanami
Level 66
God Stats
37W - 38L
1,527 SR
Queue Stats
277W - 308L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
Shailin I
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
yuudakk
Gilgamesh
Level 107
God Stats
55W - 31L
1,660 SR
Queue Stats
888W - 951L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 17
9,231
486
7,043
14,982
17,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
DrawnPegasus3
Heimdallr
18
9 / 1 / 10
10,849
571
14,246
14,355
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 5 / 8
9,767
514
5,508
11,081
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Zashl
Susano
20
22 / 0 / 6
12,916
680
24,001
13,269
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ggdiamons
Mulan
18
6 / 1 / 7
11,222
591
7,656
11,583
12,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 0
8,727
459
8,778
14,471
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 2
9,153
482
9,269
18,320
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
CouchKing422
Izanami
12
1 / 10 / 0
8,133
428
7,595
17,346
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Shailin I
Sylvanus
11
0 / 5 / 1
7,320
385
5,433
13,291
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
yuudakk
Gilgamesh
12
2 / 7 / 0
7,829
412
6,620
15,794
14,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
38
Kills
8
8
Deaths
38
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
2
8
2
0.38
L
Izanami
CouchKing422
Izanami
1
10
0
0.1
W
1
1
17
9.5
W
Heimdallr
DrawnPegasus3
Heimdallr
9
1
10
14
W
0
5
8
0.8
L
Sylvanus
Shailin I
Sylvanus
0
5
1
0.1
W
Susano
Zashl
Susano
22
0
6
25
W
Mulan
ggdiamons
Mulan
6
1
7
9.5
L
Gilgamesh
yuudakk
Gilgamesh
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,454
Damage
37,695
65,270
Taken
79,222
46,222
Mitigated
36,760
20,087
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,778
259
395
1,993
14,471
3,418
180
2,021
12,450
54,843
0
L
9,269
4,647
0
4,725
18,320
4,940
0
1,939
16,381
0
55,239
L
Izanami
CouchKing422
Izanami
7,595
4,745
0
2,727
17,346
3,609
0
2,668
14,678
0
53,592
W
7,043
246
0
2,342
14,982
17,781
239
3,882
11,004
26,592
0
W
Heimdallr
DrawnPegasus3
Heimdallr
14,246
5,034
0
6,524
14,355
6,120
3,060
2,374
11,937
0
88,982
W
5,508
360
364
3,870
11,081
4,157
347
3,272
7,527
59,696
0
L
Sylvanus
Shailin I
Sylvanus
5,433
781
2,601
4,205
13,291
10,636
0
4,451
8,840
22,251
0
W
Susano
Zashl
Susano
24,001
5,873
0
3,346
13,269
5,780
0
4,173
8,918
0
86,619
W
Mulan
ggdiamons
Mulan
7,656
709
0
3,641
11,583
12,384
0
867
10,700
0
70,025
L
Gilgamesh
yuudakk
Gilgamesh
6,620
1,170
0
1,764
15,794
14,157
75
2,026
13,768
2,304
35,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,985
Gold Earned
41,162
583
Minions Killed
412
0
Camps Cleared
0
1,876,509
Distance Traveled
1,733,261
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,727
459
110
6
0
301,438
2
L
Ne Zha
9,153
482
102
5
0
374,773
4
L
Izanami
8,133
428
106
6
0
314,856
2
W
Geb
9,231
486
33
2
0
386,339
3
W
Heimdallr
10,849
571
151
8
0
334,129
7
W
Ra
9,767
514
128
7
0
347,291
0
L
Sylvanus
7,320
385
34
2
0
365,128
5
W
Susano
12,916
680
117
6
0
437,587
4
W
Mulan
11,222
591
154
8
0
371,163
5
L
Gilgamesh
7,829
412
60
3
0
377,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role