Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dragelta
King Arthur
Level 135
God Stats
0W - 4L
1,365 SR
Queue Stats
197W - 168L
1,571 Elo+
Party 1
Ganesha
Ganesha
JumpupD0wn
Ganesha
Level 146
God Stats
1W - 2L
1,439 SR
Queue Stats
294W - 265L
1,586 Elo+
Party 1
Team Averages
Level 136
1,435 SR
1,552 Elo+

VS

Team Averages
Level 103
1,528 SR
1,504 Elo+
Cupid
Cupid
 
Cupid
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GnarSkittles
Cerberus
Level 116
God Stats
36W - 23L
1,617 SR
Queue Stats
221W - 214L
1,524 Elo+
Solo
Aphrodite
Aphrodite
MissingPersonaTM
Aphrodite
Level 52
God Stats
2W - 1L
1,467 SR
Queue Stats
14W - 16L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 3 / 1
8,599
661
17,431
8,023
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Dragelta
King Arthur
11
1 / 6 / 3
7,671
590
8,345
13,361
13,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
JumpupD0wn
Ganesha
11
0 / 5 / 4
8,287
637
5,554
17,755
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
8 / 3 / 3
9,720
748
15,308
11,555
3,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
GnarSkittles
Cerberus
13
1 / 0 / 12
9,591
738
8,007
17,824
16,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
14
5 / 1 / 9
9,323
717
5,909
9,879
9,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
14
14
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
1
1.17
W
Cupid
 
Cupid
8
3
3
3.17
L
King Arthur
Dragelta
King Arthur
1
6
3
0.42
W
Cerberus
GnarSkittles
Cerberus
1
0
12
7
L
Ganesha
JumpupD0wn
Ganesha
0
5
4
0.4
W
Aphrodite
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
29,224
39,139
Taken
39,258
34,211
Mitigated
29,845
6,312
Healing
23,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,431
1,373
313
1,302
8,023
2,884
243
4,540
3,483
40,835
0
W
Cupid
 
Cupid
15,308
8,591
1,839
5,142
11,555
3,914
910
7,618
3,937
0
41,433
L
King Arthur
Dragelta
King Arthur
8,345
1,593
0
880
13,361
13,676
31
4,689
8,672
0
22,007
W
Cerberus
GnarSkittles
Cerberus
8,007
855
0
4,482
17,824
16,346
357
9,180
8,644
24,786
0
L
Ganesha
JumpupD0wn
Ganesha
5,554
178
0
3,817
17,755
17,651
0
4,849
12,382
16,875
0
W
Aphrodite
5,909
1,386
6,061
6,424
9,879
9,585
473
6,781
3,098
23,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
28,634
117
Minions Killed
170
2
Camps Cleared
8
686,086
Distance Traveled
756,241
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,599
661
84
6
2
224,334
6
W
Cupid
9,720
748
60
5
4
237,837
6
L
King Arthur
7,671
590
31
2
0
233,429
2
W
Cerberus
9,591
738
55
4
2
270,093
4
L
Ganesha
8,287
637
2
0
0
228,323
0
W
Aphrodite
9,323
717
55
4
2
248,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role