Player Matchup

Cabrakan
Cabrakan
Dawson128
Cabrakan
Level 143
God Stats
4W - 2L
1,824 SR
Queue Stats
173W - 194L
1,453 Elo+
Party 1
Thoth
Thoth
IceAnxel
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
K4M04
Kumbhakarna
Level 107
God Stats
2W - 3L
1,310 SR
Queue Stats
90W - 91L
1,339 Elo+
Party 1
Chaac
Chaac
Pituerto13
Chaac
Level 125
God Stats
3W - 0L
1,822 SR
Queue Stats
283W - 298L
1,445 Elo+
Solo
Ah Puch
Ah Puch
Vandemis
Ah Puch
Level 121
God Stats
1W - 3L
1,129 SR
Queue Stats
251W - 242L
1,438 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,419 Elo+

VS

Team Averages
Level 88
1,395 SR
1,368 Elo+
Thor
Thor
KillerscreamYTb
Thor
Level 28
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Kuzenbo
Kuzenbo
MąDMºx
Kuzenbo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 134L
1,391 Elo+
Solo
Neith
Neith
ShadowMoony
Neith
Level 126
God Stats
0W - 1L
1,292 SR
Queue Stats
56W - 61L
1,447 Elo+
Solo
The Morrigan
The Morrigan
Sliiva
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,348 Elo+
Solo
Bacchus
Bacchus
xX8ExoDiuM8Xx
Bacchus
Level 129
God Stats
4W - 4L
1,524 SR
Queue Stats
889W - 892L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dawson128
Cabrakan
20
9 / 3 / 19
11,750
839
14,941
30,353
26,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
IceAnxel
Thoth
16
7 / 4 / 9
10,514
751
12,071
10,034
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
K4M04
Kumbhakarna
19
5 / 1 / 18
11,895
850
6,461
18,153
19,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
19
13 / 4 / 16
12,813
915
23,019
25,320
26,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Vandemis
Ah Puch
18
4 / 3 / 20
11,597
828
22,447
13,694
6,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 7
8,519
609
8,163
18,944
9,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MąDMºx
Kuzenbo
18
3 / 6 / 5
9,987
713
13,148
17,485
29,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 7 / 5
10,650
761
17,550
15,243
5,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Sliiva
The Morrigan
16
3 / 8 / 6
9,617
687
15,240
10,635
3,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
18
4 / 5 / 8
10,457
747
14,726
25,480
31,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
38
Kills
15
15
Deaths
38
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Dawson128
Cabrakan
9
3
19
6.17
W
Thoth
IceAnxel
Thoth
7
4
9
2.88
W
Kumbhakarna
K4M04
Kumbhakarna
5
1
18
14
L
1
12
7
0.38
L
Kuzenbo
MąDMºx
Kuzenbo
3
6
5
0.92
W
Chaac
13
4
16
5.25
L
4
7
5
0.93
L
The Morrigan
Sliiva
The Morrigan
3
8
6
0.75
W
Ah Puch
Vandemis
Ah Puch
4
3
20
4.67
L
Bacchus
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,939
Damage
68,827
97,554
Taken
87,787
82,542
Mitigated
79,559
42,761
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Dawson128
Cabrakan
14,941
1,669
2,221
11,475
30,353
26,098
648
12,862
17,491
28,918
0
W
Thoth
IceAnxel
Thoth
12,071
1,295
0
267
10,034
4,068
1,276
5,514
4,520
26,058
0
W
Kumbhakarna
K4M04
Kumbhakarna
6,461
769
2,532
4,798
18,153
19,791
360
9,065
9,088
15,651
0
L
8,163
1,122
0
790
18,944
9,587
0
11,477
7,054
0
14,080
L
Kuzenbo
MąDMºx
Kuzenbo
13,148
4,607
639
2,613
17,485
29,392
0
9,975
7,070
23,806
0
W
Chaac
23,019
2,631
2,296
12,424
25,320
26,084
2,200
8,014
17,306
0
43,694
L
17,550
8,852
853
5,015
15,243
5,591
0
8,887
5,999
0
31,265
L
The Morrigan
Sliiva
The Morrigan
15,240
1,954
1,064
865
10,635
3,732
0
5,483
4,808
25,866
0
W
Ah Puch
Vandemis
Ah Puch
22,447
237
2,706
4,042
13,694
6,501
673
7,659
6,035
52,904
0
L
Bacchus
14,726
896
750
7,979
25,480
31,257
0
20,002
5,404
27,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,569
Gold Earned
49,230
183
Minions Killed
139
0
Camps Cleared
0
1,307,783
Distance Traveled
1,069,742
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,750
839
23
2
0
233,748
1
W
Thoth
10,514
751
26
2
0
222,169
0
W
Kumbhakarna
11,895
850
12
1
0
311,314
1
L
Thor
8,519
609
20
1
0
211,298
1
L
Kuzenbo
9,987
713
28
2
0
221,306
0
W
Chaac
12,813
915
53
4
0
279,827
0
L
Neith
10,650
761
47
3
0
191,521
0
L
The Morrigan
9,617
687
32
2
0
214,285
0
W
Ah Puch
11,597
828
69
5
0
260,725
4
L
Bacchus
10,457
747
12
1
0
231,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role