Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Snaykow
Athena
Level 158
God Stats
16W - 5L
1,656 SR
Queue Stats
597W - 372L
1,687 Elo+
Party 1
Chiron
Chiron
TonDarron
Chiron
Level 71
God Stats
42W - 23L
1,696 SR
Queue Stats
370W - 317L
1,557 Elo+
Party 1
Merlin
Merlin
skinsid
Merlin
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
43W - 29L
1,552 Elo+
Party 1
Team Averages
Level 87
1,570 SR
1,559 Elo+

VS

Team Averages
Level 43
1,416 SR
1,385 Elo+
Chaac
Chaac
BlueIce0283
Chaac
Level 68
God Stats
9W - 18L
1,251 SR
Queue Stats
70W - 98L
1,369 Elo+
Party 2
Medusa
Medusa
MagicHerrie
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,400 Elo+
Solo
Ymir
Ymir
SpeeDx94
Ymir
Level 36
God Stats
2W - 5L
1,427 SR
Queue Stats
70W - 94L
1,367 Elo+
Solo
Janus
Janus
TAW4KA
Janus
Level 41
God Stats
35W - 44L
1,482 SR
Queue Stats
92W - 110L
1,406 Elo+
Solo
Nemesis
Nemesis
blex2413
Nemesis
Level 35
God Stats
13W - 16L
1,419 SR
Queue Stats
93W - 135L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 0 / 6
4,948
707
3,411
3,607
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
 
Fenrir
8
3 / 0 / 1
4,907
701
2,438
3,752
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
Snaykow
Athena
9
1 / 0 / 0
4,845
692
2,287
3,246
1,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chiron
TonDarron
Chiron
9
4 / 1 / 3
5,214
745
5,667
3,898
1,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
skinsid
Merlin
8
1 / 1 / 0
4,590
656
812
2,403
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,833
548
1,680
3,263
1,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
7
0 / 4 / 1
4,196
599
2,249
4,795
1,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
4
0 / 4 / 0
3,394
485
1,260
5,972
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
TAW4KA
Janus
9
1 / 1 / 0
5,144
735
1,071
2,322
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
blex2413
Nemesis
6
1 / 2 / 0
4,161
594
2,858
4,720
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
6
5
W
Fenrir
 
Fenrir
3
0
1
3.5
L
0
0
0
0
L
Medusa
0
4
1
0.13
W
Athena
Snaykow
Athena
1
0
0
1
L
Ymir
0
4
0
0
L
Janus
TAW4KA
Janus
1
1
0
1
W
Chiron
TonDarron
Chiron
4
1
3
5.5
L
Nemesis
blex2413
Nemesis
1
2
0
0.5
W
Merlin
skinsid
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,615
Damage
9,118
16,906
Taken
21,072
6,174
Mitigated
6,693
6,746
Healing
4,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,411
1,344
410
1,027
3,607
1,919
0
588
2,978
12,227
4,856
W
Fenrir
 
Fenrir
2,438
987
0
1,642
3,752
1,178
0
533
3,179
0
22,584
L
1,680
263
0
1,672
3,263
1,639
0
1,370
1,893
0
11,018
L
Medusa
2,249
923
0
934
4,795
1,044
0
168
4,627
0
21,512
W
Athena
Snaykow
Athena
2,287
954
0
1,563
3,246
1,337
0
0
2,980
20,645
0
L
Ymir
1,260
590
0
924
5,972
2,147
0
2,038
3,934
3,096
0
L
Janus
TAW4KA
Janus
1,071
123
0
355
2,322
552
0
812
1,510
30,487
0
W
Chiron
TonDarron
Chiron
5,667
2,228
169
1,200
3,898
1,100
948
139
3,754
0
25,424
L
Nemesis
blex2413
Nemesis
2,858
1,396
0
769
4,720
1,311
0
1,583
3,137
0
17,082
W
Merlin
skinsid
Merlin
812
147
0
735
2,403
640
0
1,001
1,332
20,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
20,728
215
Minions Killed
194
0
Camps Cleared
0
759,826
Distance Traveled
695,824
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,948
707
35
5
0
141,425
1
W
Fenrir
4,907
701
53
8
0
179,400
3
L
Chaac
3,833
548
23
3
0
135,087
1
L
Medusa
4,196
599
47
7
0
124,117
1
W
Athena
4,845
692
43
6
0
168,705
4
L
Ymir
3,394
485
4
1
0
118,589
0
L
Janus
5,144
735
74
11
0
166,986
2
W
Chiron
5,214
745
37
5
0
131,860
0
L
Nemesis
4,161
594
46
7
0
151,045
1
W
Merlin
4,590
656
47
7
0
138,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role