Player Matchup

Kukulkan
Kukulkan
Dark_Striker13
Kukulkan
Level 11
God Stats
25W - 10L
1,602 SR
Queue Stats
53W - 38L
1,411 Elo+
Solo
Athena
Athena
MF STARB0Y420
Athena
Level 24
God Stats
15W - 14L
1,445 SR
Queue Stats
128W - 134L
1,340 Elo+
Solo
Xbalanque
Xbalanque
XHoockX
Xbalanque
Level 25
God Stats
11W - 14L
1,443 SR
Queue Stats
92W - 129L
1,338 Elo+
Solo
Susano
Susano
aliimran68alis
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,671 Elo+
Party 1
Zeus
Zeus
saifthebosss
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,599 Elo+
Party 1
Team Averages
Level 14
1,498 SR
1,472 Elo+

VS

Team Averages
Level 16
1,474 SR
1,448 Elo+
Baron Samedi
Baron Samedi
Cyniccc-_-
Baron Samedi
Level 25
God Stats
4W - 5L
1,523 SR
Queue Stats
11W - 29L
1,269 Elo+
Solo
Loki
Loki
Daddehboi
Loki
Level 16
God Stats
22W - 18L
1,399 SR
Queue Stats
117W - 111L
1,441 Elo+
Solo
Ymir
Ymir
MyeCohk6014
Ymir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,672 Elo+
Solo
Gilgamesh
Gilgamesh
erdenerbest12
Gilgamesh
Level 5
God Stats
2W - 1L
1,482 SR
Queue Stats
3W - 2L
1,435 Elo+
Solo
Izanami
Izanami
iamheatless
Izanami
Level 25
God Stats
5W - 2L
1,464 SR
Queue Stats
7W - 6L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
3 / 2 / 4
10,764
1,196
16,027
10,047
4,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 4
9,710
1,079
6,664
17,312
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
XHoockX
Xbalanque
13
0 / 5 / 1
7,747
861
3,261
5,193
2,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 13 / 5
8,609
957
7,034
17,959
6,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 12 / 3
9,200
1,022
13,149
19,048
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

105

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cyniccc-_-
Baron Samedi
17
9 / 0 / 20
10,851
1,206
17,264
7,159
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
16
3 / 2 / 16
9,746
1,083
8,218
7,684
2,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
7 / 2 / 17
11,482
1,276
13,576
13,715
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
erdenerbest12
Gilgamesh
17
5 / 2 / 19
10,579
1,175
9,523
15,419
11,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
iamheatless
Izanami
17
11 / 3 / 11
11,317
1,257
18,820
11,709
4,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
118
8
Kills
35
35
Deaths
9
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cyniccc-_-
Baron Samedi
9
0
20
19
W
Loki
3
2
16
5.5
L
Kukulkan
3
2
4
2.5
L
2
3
4
1.33
W
7
2
17
7.75
L
Xbalanque
XHoockX
Xbalanque
0
5
1
0.1
L
0
13
5
0.19
W
Gilgamesh
erdenerbest12
Gilgamesh
5
2
19
7.25
W
Izanami
iamheatless
Izanami
11
3
11
5.5
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
67,401
69,559
Taken
55,686
32,014
Mitigated
27,501
1,471
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cyniccc-_-
Baron Samedi
17,264
820
3,367
1,933
7,159
2,946
0
4,852
2,307
26,984
0
W
Loki
8,218
922
0
1,188
7,684
2,623
0
5,359
2,325
0
13,953
L
Kukulkan
16,027
313
0
0
10,047
4,238
0
4,216
5,831
65,059
0
L
6,664
1,414
0
535
17,312
12,343
0
6,336
10,976
11,641
0
W
13,576
5,015
0
4,607
13,715
6,436
0
7,736
5,979
35,555
3,407
L
Xbalanque
XHoockX
Xbalanque
3,261
2,117
0
0
5,193
2,009
0
2,798
2,395
0
5,866
L
7,034
1,987
129
9
17,959
6,425
0
8,515
9,444
0
12,221
W
Gilgamesh
erdenerbest12
Gilgamesh
9,523
3,304
1,402
1,563
15,419
11,179
0
8,170
5,774
1,259
14,882
W
Izanami
iamheatless
Izanami
18,820
11,644
0
963
11,709
4,317
0
9,723
1,862
0
45,585
L
13,149
1,286
19
779
19,048
6,999
0
8,984
10,064
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
53,975
154
Minions Killed
164
3
Camps Cleared
14
707,998
Distance Traveled
929,434
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,851
1,206
20
2
2
216,259
1
W
Loki
9,746
1,083
3
0
2
172,510
0
L
Kukulkan
10,764
1,196
118
13
1
189,219
0
L
Athena
9,710
1,079
15
2
0
178,843
2
W
Ymir
11,482
1,276
49
5
9
178,290
0
L
Xbalanque
7,747
861
5
1
0
61,025
0
L
Susano
8,609
957
7
1
1
147,222
0
W
Gilgamesh
10,579
1,175
16
2
1
193,934
0
W
Izanami
11,317
1,257
76
8
0
168,441
0
L
Zeus
9,200
1,022
9
1
1
131,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role