Player Matchup

Tsukuyomi
Tsukuyomi
Glenngh
Tsukuyomi
Level 25
God Stats
0W - 2L
1,299 SR
Queue Stats
35W - 22L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
SamianGames
Cu Chulainn
Level 29
God Stats
4W - 6L
1,546 SR
Queue Stats
132W - 137L
1,427 Elo+
Party 2
Zeus
Zeus
jesdmoq
Zeus
Level 15
God Stats
1W - 2L
1,538 SR
Queue Stats
19W - 20L
1,527 Elo+
Solo
Mercury
Mercury
poziomy-pocisk
Mercury
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 110L
1,466 Elo+
Party 2
Yemoja
Yemoja
skut3x
Yemoja
Level 21
God Stats
4W - 1L
1,782 SR
Queue Stats
36W - 24L
1,473 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,476 Elo+

VS

Team Averages
Level 26
1,634 SR
1,470 Elo+
Arachne
Arachne
Capt Cartman412
Arachne
Level 29
God Stats
17W - 14L
1,627 SR
Queue Stats
129W - 115L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Simp4Jungle
Kukulkan
Level 26
God Stats
5W - 0L
1,845 SR
Queue Stats
70W - 27L
1,694 Elo+
Solo
Terra
Terra
Syrox_1996
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,383 Elo+
Party 1
Neith
Neith
dariuszchelminia
Neith
Level 27
God Stats
12W - 11L
1,482 SR
Queue Stats
27W - 44L
1,409 Elo+
Solo
Izanami
Izanami
iCrnchy
Izanami
Level 21
God Stats
2W - 0L
1,716 SR
Queue Stats
58W - 63L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Glenngh
Tsukuyomi
6
2 / 4 / 0
6,960
316
4,242
7,163
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
SamianGames
Cu Chulainn
16
5 / 4 / 6
10,207
464
10,061
18,204
18,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
jesdmoq
Zeus
14
5 / 7 / 2
9,302
423
13,822
15,825
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 9 / 2
10,285
468
9,377
18,546
8,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
skut3x
Yemoja
14
0 / 3 / 1
8,852
402
7,447
14,536
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 2
14,388
654
17,173
19,013
10,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Simp4Jungle
Kukulkan
20
9 / 3 / 1
12,841
584
19,385
14,765
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
14
0 / 1 / 10
10,335
470
3,404
17,688
16,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 7 / 6
9,301
423
8,435
13,790
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
iCrnchy
Izanami
17
2 / 5 / 8
11,304
514
8,025
13,670
5,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
17
Kills
27
27
Deaths
17
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
1
2
16
L
Tsukuyomi
Glenngh
Tsukuyomi
2
4
0
0.5
L
Cu Chulainn
SamianGames
Cu Chulainn
5
4
6
2
W
Kukulkan
Simp4Jungle
Kukulkan
9
3
1
3.17
W
Terra
0
1
10
5
W
1
7
6
0.57
W
Izanami
iCrnchy
Izanami
2
5
8
1.2
L
Zeus
jesdmoq
Zeus
5
7
2
0.86
L
5
9
2
0.67
L
Yemoja
skut3x
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,949
Damage
56,422
74,274
Taken
78,926
43,660
Mitigated
45,458
10,539
Healing
27,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,173
12,610
0
11,735
19,013
10,356
2,516
6,537
12,230
0
123,194
L
Tsukuyomi
Glenngh
Tsukuyomi
4,242
1,846
173
1,311
7,163
1,861
0
2,328
4,835
0
14,970
L
Cu Chulainn
SamianGames
Cu Chulainn
10,061
1,444
0
1,549
18,204
18,678
0
3,814
14,390
2,386
33,020
W
Kukulkan
Simp4Jungle
Kukulkan
19,385
2,661
0
3,262
14,765
7,001
6,011
4,581
9,860
107,211
0
W
Terra
3,404
1,195
1,698
5,386
17,688
16,784
604
5,757
11,701
23,749
0
W
8,435
2,542
421
2,704
13,790
5,763
1,723
3,895
9,692
0
39,444
W
Izanami
iCrnchy
Izanami
8,025
2,957
0
1,899
13,670
5,554
3,325
2,123
11,270
0
69,453
L
Zeus
jesdmoq
Zeus
13,822
1,208
0
2,818
15,825
4,431
60
6,801
9,024
47,292
0
L
9,377
4,143
0
1,795
18,546
8,545
0
5,721
12,825
0
66,246
L
Yemoja
skut3x
Yemoja
7,447
1,181
1,449
1,444
14,536
10,145
595
4,221
10,315
45,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
58,169
346
Minions Killed
592
0
Camps Cleared
0
1,677,998
Distance Traveled
2,105,178
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,388
654
204
9
0
502,888
5
L
Tsukuyomi
6,960
316
26
1
0
177,411
2
L
Cu Chulainn
10,207
464
53
2
0
417,671
2
W
Kukulkan
12,841
584
181
8
0
412,626
3
W
Terra
10,335
470
37
2
0
417,518
1
W
Neith
9,301
423
54
2
0
379,672
0
W
Izanami
11,304
514
116
5
0
392,474
0
L
Zeus
9,302
423
88
4
0
292,386
4
L
Mercury
10,285
468
108
5
0
428,539
1
L
Yemoja
8,852
402
71
3
0
361,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role