Player Matchup

Guan Yu
Guan Yu
Hyperxzt
Guan Yu
Level 8
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 2L
1,526 Elo+
Solo
Jormungandr
Jormungandr
RT_Vitto473
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Solo
Izanami
Izanami
Sailon89
Izanami
Level 29
God Stats
33W - 30L
1,509 SR
Queue Stats
363W - 384L
1,408 Elo+
Solo
Loki
Loki
ViggoMan69
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,484 Elo+
Solo
Nemesis
Nemesis
squid_game07
Nemesis
Level 8
God Stats
0W - 2L
1,330 SR
Queue Stats
8W - 15L
1,310 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,401 Elo+

VS

Team Averages
Level 20
1,495 SR
1,436 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darkalexcop
Tsukuyomi
Level 7
God Stats
6W - 2L
1,702 SR
Queue Stats
6W - 4L
1,488 Elo+
Party 1
Chaac
Chaac
LuPinLuPinLuPin
Chaac
Level 29
God Stats
17W - 23L
1,243 SR
Queue Stats
166W - 189L
1,414 Elo+
Solo
Ares
Ares
Padre_du_47
Ares
Level 24
God Stats
2W - 0L
1,700 SR
Queue Stats
83W - 82L
1,368 Elo+
Solo
Hera
Hera
hugosni3216
Hera
Level 14
God Stats
2W - 0L
1,328 SR
Queue Stats
7W - 6L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hyperxzt
Guan Yu
1
0 / 0 / 0
3,243
360
0
0
0
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
RT_Vitto473
Jormungandr
7
0 / 2 / 2
4,462
496
1,486
5,603
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Sailon89
Izanami
11
2 / 0 / 0
5,841
649
3,030
4,462
1,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 0
5,166
574
3,432
6,285
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
squid_game07
Nemesis
6
0 / 3 / 2
4,137
460
1,041
4,371
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 0
5,094
566
1,705
5,724
1,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Darkalexcop
Tsukuyomi
6
2 / 1 / 1
4,761
529
1,669
2,732
811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 0 / 4
5,592
621
4,575
5,063
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 0
5,164
574
807
6,600
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 1 / 2
5,204
578
3,233
2,896
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
0
0
W
Tsukuyomi
Darkalexcop
Tsukuyomi
2
1
1
2.5
L
Guan Yu
Hyperxzt
Guan Yu
0
0
0
0
W
2
0
4
4
W
1
2
0
0.5
L
Jormungandr
RT_Vitto473
Jormungandr
0
2
2
0.5
L
Izanami
Sailon89
Izanami
2
0
0
2
L
3
2
0
1.5
W
2
1
2
3
L
Nemesis
squid_game07
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,989
Damage
11,989
20,721
Taken
23,015
8,871
Mitigated
10,573
3,668
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,705
1,123
0
1,672
5,724
1,378
777
0
5,724
0
29,930
W
Tsukuyomi
Darkalexcop
Tsukuyomi
1,669
603
0
374
2,732
811
18
239
2,493
0
9,761
L
Guan Yu
Hyperxzt
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
4,575
912
0
2,731
5,063
3,344
133
1,247
3,816
0
24,425
W
807
94
0
1,617
6,600
4,504
145
0
6,600
23,062
0
L
Jormungandr
RT_Vitto473
Jormungandr
1,486
461
0
515
5,603
4,055
162
1,059
4,503
13,571
0
L
Izanami
Sailon89
Izanami
3,030
2,312
0
829
4,462
1,352
0
778
3,674
0
36,014
L
3,432
1,105
0
1,886
6,285
1,704
0
1,593
4,500
0
22,351
W
3,233
750
0
0
2,896
536
621
0
2,896
21,300
0
L
Nemesis
squid_game07
Nemesis
1,041
361
0
438
4,371
1,760
164
327
4,004
0
9,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,849
Gold Earned
25,815
187
Minions Killed
201
0
Camps Cleared
0
687,373
Distance Traveled
806,479
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,094
566
58
6
0
155,609
0
W
Tsukuyomi
4,761
529
16
2
0
144,317
0
L
Guan Yu
3,243
360
0
0
0
0
0
W
Chaac
5,592
621
46
5
0
191,752
0
W
Ares
5,164
574
38
4
0
152,513
2
L
Jormungandr
4,462
496
25
3
0
163,352
3
L
Izanami
5,841
649
90
10
0
167,110
3
L
Loki
5,166
574
47
5
0
183,056
0
W
Hera
5,204
578
43
5
0
162,288
2
L
Nemesis
4,137
460
25
3
0
173,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role