Player Matchup

Ares
Ares
Dubwah
Ares
Level 75
God Stats
2W - 2L
1,624 SR
Queue Stats
21W - 13L
1,568 Elo+
Party 2
Agni
Agni
Ghoulart
Agni
Level 64
God Stats
2W - 1L
1,834 SR
Queue Stats
10W - 12L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
JairoVilla7
Danzaburou
Level 117
God Stats
34W - 26L
1,536 SR
Queue Stats
464W - 440L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
JokerNoseExtrem
Ao Kuang
Level 155
God Stats
15W - 16L
1,453 SR
Queue Stats
229W - 239L
1,532 Elo+
Solo
Amaterasu
Amaterasu
matgoeshero
Amaterasu
Level 133
God Stats
22W - 5L
1,707 SR
Queue Stats
152W - 142L
1,511 Elo+
Solo
Team Averages
Level 109
1,631 SR
1,518 Elo+

VS

Team Averages
Level 94
1,460 SR
1,462 Elo+
Cliodhna
Cliodhna
DKLastra
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 306L
1,447 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FallenAutarch
Morgan Le Fay
Level 89
God Stats
8W - 11L
1,636 SR
Queue Stats
164W - 219L
1,443 Elo+
Party 1
Izanami
Izanami
YaongKimi
Izanami
Level 49
God Stats
3W - 6L
1,440 SR
Queue Stats
219W - 240L
1,481 Elo+
Party 3
Ymir
Ymir
d2cBenzo
Ymir
Level 47
God Stats
4W - 7L
1,400 SR
Queue Stats
80W - 102L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
ineedaspare
Baron Samedi
Level 158
God Stats
3W - 8L
1,322 SR
Queue Stats
296W - 357L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dubwah
Ares
10
0 / 2 / 14
7,963
498
5,071
12,693
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
14
3 / 3 / 5
8,907
557
7,870
6,644
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JairoVilla7
Danzaburou
16
11 / 1 / 2
10,429
652
9,208
11,385
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
6 / 4 / 2
9,113
570
7,164
13,358
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
matgoeshero
Amaterasu
15
3 / 0 / 2
9,165
573
9,270
11,822
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DKLastra
Cliodhna
12
1 / 5 / 4
7,485
468
6,107
10,197
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
FallenAutarch
Morgan Le Fay
14
7 / 3 / 2
8,817
551
12,089
10,376
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
YaongKimi
Izanami
10
0 / 7 / 3
6,395
400
3,562
7,453
2,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
11
1 / 5 / 2
7,505
469
4,456
12,674
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ineedaspare
Baron Samedi
14
1 / 3 / 0
7,749
484
5,322
9,444
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
10
10
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DKLastra
Cliodhna
1
5
4
0.6
W
Ares
Dubwah
Ares
0
2
14
3.5
L
Morgan Le Fay
FallenAutarch
Morgan Le Fay
7
3
2
2.67
W
Agni
3
3
5
1.83
W
Danzaburou
JairoVilla7
Danzaburou
11
1
2
12
W
Ao Kuang
6
4
2
1.75
L
Izanami
YaongKimi
Izanami
0
7
3
0.21
L
Ymir
1
5
2
0.4
L
Baron Samedi
ineedaspare
Baron Samedi
1
3
0
0.33
W
Amaterasu
matgoeshero
Amaterasu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,583
Damage
31,536
55,902
Taken
50,144
32,444
Mitigated
27,821
18,831
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DKLastra
Cliodhna
6,107
228
0
1,396
10,197
3,934
0
3,623
6,391
0
50,622
W
Ares
Dubwah
Ares
5,071
572
0
1,755
12,693
11,509
477
4,290
8,179
14,076
0
L
Morgan Le Fay
FallenAutarch
Morgan Le Fay
12,089
798
0
4,803
10,376
3,814
27
7,015
3,041
45,586
0
W
Agni
7,870
665
158
1,760
6,644
2,309
680
3,080
3,392
51,888
0
W
Danzaburou
JairoVilla7
Danzaburou
9,208
2,865
0
4,831
11,385
4,589
434
2,294
8,945
0
68,520
W
Ao Kuang
7,164
2,019
0
4,845
13,358
5,275
0
5,636
7,349
43,041
9,862
L
Izanami
YaongKimi
Izanami
3,562
2,259
0
316
7,453
2,002
0
2,306
5,103
0
29,447
L
Ymir
4,456
1,003
0
1,392
12,674
8,851
0
5,623
6,954
22,166
0
L
Baron Samedi
ineedaspare
Baron Samedi
5,322
794
0
3,505
9,444
9,220
630
342
9,102
50,063
0
W
Amaterasu
matgoeshero
Amaterasu
9,270
3,375
0
5,482
11,822
8,762
302
4,969
5,997
0
56,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
37,951
430
Minions Killed
387
0
Camps Cleared
0
1,583,666
Distance Traveled
1,444,829
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,485
468
94
6
0
305,507
0
W
Ares
7,963
498
11
1
0
310,125
6
L
Morgan Le Fay
8,817
551
78
5
0
315,595
4
W
Agni
8,907
557
116
7
0
302,848
2
W
Danzaburou
10,429
652
120
8
0
281,197
0
W
Ao Kuang
9,113
570
83
5
0
325,367
1
L
Izanami
6,395
400
80
5
0
262,937
0
L
Ymir
7,505
469
36
2
0
289,831
4
L
Baron Samedi
7,749
484
99
6
0
270,959
1
W
Amaterasu
9,165
573
100
6
0
364,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role