Player Matchup

King Arthur
King Arthur
Joannsen
King Arthur
Level 8
God Stats
8W - 8L
1,698 SR
Queue Stats
12W - 15L
1,460 Elo+
Party 1
Bastet
Bastet
Komporto
Bastet
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 65L
1,456 Elo+
Solo
Merlin
Merlin
VIGUEN
Merlin
Level 25
God Stats
15W - 15L
1,469 SR
Queue Stats
130W - 105L
1,506 Elo+
Solo
Ares
Ares
owethejedi
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Solo
Skadi
Skadi
夜愿暮白
Skadi
Level 26
God Stats
5W - 5L
1,694 SR
Queue Stats
34W - 44L
1,441 Elo+
Party 1
Team Averages
Level 18
1,572 SR
1,466 Elo+

VS

Team Averages
Level 18
1,563 SR
1,478 Elo+
Zeus
Zeus
Lanpee
Zeus
Level 26
God Stats
1W - 2L
1,453 SR
Queue Stats
133W - 122L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Merdoncho
Cthulhu
Level 5
God Stats
3W - 2L
1,731 SR
Queue Stats
15W - 13L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Mystery0n
Sun Wukong
Level 13
God Stats
7W - 8L
1,585 SR
Queue Stats
14W - 27L
1,362 Elo+
Party 2
Artemis
Artemis
Overwaffles
Artemis
Level 25
God Stats
3W - 7L
1,544 SR
Queue Stats
44W - 61L
1,394 Elo+
Party 2
Hachiman
Hachiman
sakura228
Hachiman
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joannsen
King Arthur
20
6 / 4 / 18
12,991
1,083
14,601
24,865
28,655
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Komporto
Bastet
20
14 / 5 / 18
14,281
1,190
28,825
15,806
6,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
VIGUEN
Merlin
20
14 / 5 / 23
15,301
1,275
32,730
14,706
7,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 29
13,246
1,104
15,652
23,780
29,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 22
13,056
1,088
15,493
14,944
6,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lanpee
Zeus
20
9 / 9 / 13
15,315
1,276
23,555
19,807
8,511
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Merdoncho
Cthulhu
20
4 / 4 / 15
13,153
1,096
20,275
24,415
27,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Mystery0n
Sun Wukong
19
4 / 12 / 15
12,659
1,055
12,119
26,017
13,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Overwaffles
Artemis
18
3 / 6 / 11
12,305
1,025
16,277
16,044
6,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
sakura228
Hachiman
18
3 / 12 / 12
11,912
993
14,373
25,028
9,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
89
43
Kills
23
23
Deaths
43
110
Assists
66
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Joannsen
King Arthur
6
4
18
3.75
W
Bastet
Komporto
Bastet
14
5
18
4.6
L
Zeus
Lanpee
Zeus
9
9
13
1.72
L
Cthulhu
Merdoncho
Cthulhu
4
4
15
2.88
L
Sun Wukong
Mystery0n
Sun Wukong
4
12
15
0.96
L
Artemis
Overwaffles
Artemis
3
6
11
1.42
W
Merlin
VIGUEN
Merlin
14
5
23
5.1
W
4
6
29
3.08
L
Hachiman
sakura228
Hachiman
3
12
12
0.75
W
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,301
Damage
86,599
94,101
Taken
111,311
78,896
Mitigated
64,961
7,578
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Joannsen
King Arthur
14,601
1,365
351
1,782
24,865
28,655
0
10,173
14,692
214
34,502
W
Bastet
Komporto
Bastet
28,825
8,699
0
0
15,806
6,734
0
8,106
7,700
0
40,354
L
Zeus
Lanpee
Zeus
23,555
3,782
0
726
19,807
8,511
0
9,951
9,856
47,100
0
L
Cthulhu
Merdoncho
Cthulhu
20,275
669
525
185
24,415
27,161
0
10,140
14,275
38,130
0
L
Sun Wukong
Mystery0n
Sun Wukong
12,119
3,489
0
456
26,017
13,508
0
13,823
12,194
0
19,202
L
Artemis
Overwaffles
Artemis
16,277
7,150
0
635
16,044
6,645
0
7,508
8,536
0
50,633
W
Merlin
VIGUEN
Merlin
32,730
1,618
0
2,330
14,706
7,379
0
5,790
8,916
60,261
0
W
15,652
1,149
0
0
23,780
29,445
0
11,763
12,017
34,384
0
L
Hachiman
sakura228
Hachiman
14,373
6,488
614
1,677
25,028
9,136
0
7,174
17,854
0
35,432
W
15,493
6,343
438
2,677
14,944
6,683
0
7,998
6,946
0
43,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,875
Gold Earned
65,344
237
Minions Killed
216
3
Camps Cleared
8
1,112,236
Distance Traveled
1,182,349
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,991
1,083
25
2
0
260,662
2
W
Bastet
14,281
1,190
31
3
0
240,288
1
L
Zeus
15,315
1,276
59
5
2
215,437
0
L
Cthulhu
13,153
1,096
29
2
1
272,092
1
L
Sun Wukong
12,659
1,055
18
2
0
248,974
0
L
Artemis
12,305
1,025
75
6
3
222,318
0
W
Merlin
15,301
1,275
68
6
1
220,052
0
W
Ares
13,246
1,104
41
3
0
185,138
3
L
Hachiman
11,912
993
35
3
2
223,528
1
W
Skadi
13,056
1,088
72
6
2
206,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role