Player Matchup

The Morrigan
The Morrigan
Boodi28
The Morrigan
Level 15
God Stats
3W - 1L
1,710 SR
Queue Stats
8W - 8L
1,454 Elo+
Solo
Hun Batz
Hun Batz
Casca231482
Hun Batz
Level 14
God Stats
2W - 0L
1,648 SR
Queue Stats
8W - 5L
1,530 Elo+
Party 1
Odin
Odin
Guts shinei
Odin
Level 62
God Stats
4W - 1L
1,593 SR
Queue Stats
304W - 381L
1,439 Elo+
Party 1
Team Averages
Level 30
1,651 SR
1,474 Elo+

VS

Team Averages
Level 87
1,236 SR
1,591 Elo+
Ra
Ra
Arcendias
Ra
Level 21
God Stats
1W - 4L
1,297 SR
Queue Stats
32W - 21L
1,511 Elo+
Party 2
Thor
Thor
ArnouxVenter
Thor
Level 127
God Stats
4W - 6L
1,156 SR
Queue Stats
444W - 312L
1,590 Elo+
Party 2
Xing Tian
Xing Tian
BenHappy-_-23
Xing Tian
Level 113
God Stats
0W - 1L
1,256 SR
Queue Stats
219W - 153L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Boodi28
The Morrigan
17
7 / 4 / 10
12,456
779
14,319
11,024
3,109
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Casca231482
Hun Batz
16
9 / 9 / 9
12,769
798
14,494
17,413
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 4 / 11
11,744
734
14,145
19,545
19,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 7
11,289
706
12,198
13,621
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 4 / 8
11,203
700
15,109
16,154
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
BenHappy-_-23
Xing Tian
13
4 / 7 / 8
11,262
704
11,930
19,333
23,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
21
Kills
16
17
Deaths
21
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
10
7
0.95
L
6
4
8
2.5
L
Xing Tian
BenHappy-_-23
Xing Tian
4
7
8
1.14
W
The Morrigan
Boodi28
The Morrigan
7
4
10
3
W
Hun Batz
Casca231482
Hun Batz
9
9
9
1.5
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
39,237
47,982
Taken
49,108
27,525
Mitigated
36,844
6,155
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,198
1,732
912
643
13,621
5,038
236
1,800
11,556
36,043
0
L
15,109
2,570
0
2,163
16,154
8,174
725
7,346
8,370
0
32,355
L
Xing Tian
BenHappy-_-23
Xing Tian
11,930
614
0
780
19,333
23,632
201
5,329
13,034
30,520
0
W
The Morrigan
Boodi28
The Morrigan
14,319
2,645
0
2,146
11,024
3,109
1,128
4,969
5,533
48,600
0
W
Hun Batz
Casca231482
Hun Batz
14,494
5,553
214
527
17,413
5,067
724
9,228
7,375
0
36,913
W
14,145
2,707
273
2,995
19,545
19,349
731
9,388
9,254
0
28,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
33,754
171
Minions Killed
146
9
Camps Cleared
4
854,980
Distance Traveled
824,152
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,289
706
66
4
2
256,860
1
L
Thor
11,203
700
48
3
1
284,272
1
L
Xing Tian
11,262
704
32
2
1
283,020
1
W
The Morrigan
12,456
779
93
6
5
262,431
1
W
Hun Batz
12,769
798
32
2
3
286,212
1
W
Odin
11,744
734
46
3
1
306,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role