Player Matchup

Horus
Horus
CosmicdawnRakan
Horus
Level 28
God Stats
1W - 0L
1,256 SR
Queue Stats
6W - 1L
1,700 Elo+
Party 1
Neith
Neith
ccccckikidddddd
Neith
Level 17
God Stats
3W - 3L
1,504 SR
Queue Stats
50W - 60L
1,432 Elo+
Solo
Izanami
Izanami
scdoodle
Izanami
Level 29
God Stats
9W - 2L
1,840 SR
Queue Stats
14W - 4L
1,674 Elo+
Solo
Zeus
Zeus
urM0MSpuzy
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,103 Elo+
Party 1
Loki
Loki
wtfitsRaptor
Loki
Level 24
God Stats
10W - 8L
1,500 SR
Queue Stats
30W - 33L
1,501 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,482 Elo+

VS

Team Averages
Level 12
1,519 SR
1,462 Elo+
Charybdis
Charybdis
 
Charybdis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dabucktruck
Kukulkan
Level 4
God Stats
2W - 2L
1,594 SR
Queue Stats
8W - 13L
1,388 Elo+
Solo
Izanami
Izanami
Monzabird
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Toxikon
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,434 Elo+
Solo
Medusa
Medusa
theseayan
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 34
12,159
1,351
7,995
13,586
17,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 1 / 27
11,154
1,239
17,984
9,495
4,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
scdoodle
Izanami
20
27 / 3 / 14
14,676
1,631
45,994
12,804
5,937
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 6 / 18
10,619
1,180
11,781
12,681
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 20
10,695
1,188
10,208
9,919
4,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
0 / 17 / 7
9,151
1,017
7,728
22,212
9,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Dabucktruck
Kukulkan
16
4 / 16 / 4
9,682
1,076
8,303
19,012
8,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Monzabird
Izanami
16
6 / 12 / 6
11,264
1,252
16,009
19,629
8,452
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Toxikon
Cthulhu
17
4 / 5 / 9
10,918
1,213
8,845
20,593
25,259
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
theseayan
Medusa
16
1 / 3 / 8
9,583
1,065
8,220
17,694
7,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
49
53
Kills
15
15
Deaths
53
113
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
17
7
0.21
W
5
1
34
22
L
Kukulkan
Dabucktruck
Kukulkan
4
16
4
0.38
L
Izanami
Monzabird
Izanami
6
12
6
0.75
L
Cthulhu
Toxikon
Cthulhu
4
5
9
1.7
W
8
1
27
21.5
W
Izanami
scdoodle
Izanami
27
3
14
11.33
L
Medusa
theseayan
Medusa
1
3
8
1.67
W
7
6
18
2.67
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,962
Damage
49,105
58,485
Taken
99,140
36,552
Mitigated
58,612
19,498
Healing
1,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,728
4,383
0
331
22,212
9,036
0
2,129
20,083
0
23,420
W
7,995
3,318
6,407
6,091
13,586
17,652
0
3,572
10,014
0
11,600
L
Kukulkan
Dabucktruck
Kukulkan
8,303
1,500
0
148
19,012
8,579
0
1,867
17,145
24,420
0
L
Izanami
Monzabird
Izanami
16,009
9,624
0
0
19,629
8,452
0
2,457
17,172
0
32,608
L
Cthulhu
Toxikon
Cthulhu
8,845
832
0
110
20,593
25,259
0
3,737
16,856
16,813
0
W
17,984
10,329
0
2,685
9,495
4,107
0
2,439
7,056
0
36,925
W
Izanami
scdoodle
Izanami
45,994
40,868
0
3,225
12,804
5,937
0
3,740
9,064
0
63,055
L
Medusa
theseayan
Medusa
8,220
3,792
0
816
17,694
7,286
0
1,591
16,103
0
19,833
W
11,781
2,473
91
895
12,681
4,763
0
3,925
8,756
33,130
0
W
10,208
3,618
0
104
9,919
4,093
0
3,472
6,447
0
22,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,303
Gold Earned
50,598
164
Minions Killed
147
7
Camps Cleared
3
846,930
Distance Traveled
780,183
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,151
1,017
21
2
0
128,713
1
W
Horus
12,159
1,351
6
1
0
235,634
0
L
Kukulkan
9,682
1,076
33
4
0
134,305
1
L
Izanami
11,264
1,252
43
5
1
159,543
0
L
Cthulhu
10,918
1,213
22
2
0
165,200
0
W
Neith
11,154
1,239
51
6
3
198,929
1
W
Izanami
14,676
1,631
33
4
2
157,370
0
L
Medusa
9,583
1,065
28
3
2
192,422
1
W
Zeus
10,619
1,180
54
6
1
132,446
1
W
Loki
10,695
1,188
20
2
1
122,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role