Player Matchup

Ravana
Ravana
 
Ravana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Lexa124rus
Zeus
Level 20
God Stats
6W - 8L
1,255 SR
Queue Stats
135W - 163L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Plagiis
Cthulhu
Level 29
God Stats
17W - 28L
1,158 SR
Queue Stats
21W - 37L
1,271 Elo+
Solo
Artemis
Artemis
faso252
Artemis
Level 8
God Stats
5W - 7L
1,554 SR
Queue Stats
12W - 20L
1,453 Elo+
Solo
Vamana
Vamana
peritaaa06
Vamana
Level 29
God Stats
3W - 2L
1,645 SR
Queue Stats
14W - 18L
1,364 Elo+
Solo
Team Averages
Level 22
1,422 SR
1,390 Elo+

VS

Team Averages
Level 16
1,609 SR
1,410 Elo+
Mulan
Mulan
Chernazem
Mulan
Level 22
God Stats
10W - 11L
1,453 SR
Queue Stats
28W - 34L
1,340 Elo+
Solo
Agni
Agni
DarkFox48
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Khepri
Khepri
ZenzygFlaier
Khepri
Level 8
God Stats
3W - 4L
1,841 SR
Queue Stats
9W - 19L
1,417 Elo+
Solo
Artemis
Artemis
jagobaurba99
Artemis
Level 16
God Stats
1W - 3L
1,640 SR
Queue Stats
14W - 15L
1,392 Elo+
Solo
Fenrir
Fenrir
r00tk1t
Fenrir
Level 23
God Stats
2W - 4L
1,613 SR
Queue Stats
66W - 80L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 3 / 2
7,608
543
6,934
6,627
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 3 / 4
7,315
523
6,006
7,072
1,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Plagiis
Cthulhu
12
2 / 2 / 5
7,231
517
3,444
5,385
2,100
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Artemis
faso252
Artemis
11
3 / 2 / 7
6,882
492
6,756
6,965
2,100
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
peritaaa06
Vamana
14
9 / 1 / 3
8,951
639
9,048
9,343
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chernazem
Mulan
10
2 / 7 / 2
6,563
469
7,348
11,573
8,796
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
12
5 / 6 / 4
7,670
548
4,590
7,042
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
9
0 / 3 / 3
5,645
403
1,081
10,690
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
jagobaurba99
Artemis
5
0 / 1 / 1
4,621
330
1,945
2,537
506
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
r00tk1t
Fenrir
11
4 / 8 / 3
7,158
511
6,550
11,488
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
25
Kills
11
11
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
3
2
2.33
L
Mulan
Chernazem
Mulan
2
7
2
0.43
L
Agni
5
6
4
1.17
W
5
3
4
2.33
W
Cthulhu
Plagiis
Cthulhu
2
2
5
2.25
L
Khepri
0
3
3
0.5
W
Artemis
faso252
Artemis
3
2
7
3.25
L
Artemis
jagobaurba99
Artemis
0
1
1
0.5
W
Vamana
peritaaa06
Vamana
9
1
3
10.5
L
Fenrir
r00tk1t
Fenrir
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,188
Damage
21,514
35,392
Taken
43,330
16,418
Mitigated
24,015
9,749
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,934
2,726
0
1,476
6,627
2,505
54
1,374
5,203
0
44,032
L
Mulan
Chernazem
Mulan
7,348
702
0
726
11,573
8,796
0
2,439
8,514
0
29,404
L
Agni
4,590
487
0
531
7,042
1,894
86
2,012
4,842
23,608
0
W
6,006
2,583
372
2,075
7,072
1,557
658
598
6,402
33,288
0
W
Cthulhu
Plagiis
Cthulhu
3,444
55
0
0
5,385
2,100
284
1,296
3,783
28,803
0
L
Khepri
1,081
378
0
348
10,690
8,357
398
2,561
8,121
19,070
0
W
Artemis
faso252
Artemis
6,756
4,461
0
2,354
6,965
2,100
432
1,137
5,720
0
29,921
L
Artemis
jagobaurba99
Artemis
1,945
1,021
0
779
2,537
506
0
302
2,235
0
10,855
W
Vamana
peritaaa06
Vamana
9,048
4,114
0
3,472
9,343
8,156
1,146
682
8,613
0
48,067
L
Fenrir
r00tk1t
Fenrir
6,550
927
92
2,217
11,488
4,462
0
1,916
9,307
0
31,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
31,657
355
Minions Killed
200
0
Camps Cleared
0
1,260,255
Distance Traveled
1,099,601
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,608
543
79
6
0
238,566
0
L
Mulan
6,563
469
57
4
0
259,964
1
L
Agni
7,670
548
55
4
0
236,028
0
W
Zeus
7,315
523
65
5
0
225,173
3
W
Cthulhu
7,231
517
63
5
0
279,007
0
L
Khepri
5,645
403
25
2
0
242,940
0
W
Artemis
6,882
492
42
3
0
233,417
1
L
Artemis
4,621
330
20
1
0
96,372
2
W
Vamana
8,951
639
106
8
0
284,092
4
L
Fenrir
7,158
511
43
3
0
264,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role