Player Matchup

Fenrir
Fenrir
Kerdrecan
Fenrir
Level 27
God Stats
1W - 4L
1,398 SR
Queue Stats
169W - 150L
1,503 Elo+
Party 1
Scylla
Scylla
PaddingtonFr
Scylla
Level 121
God Stats
6W - 5L
1,609 SR
Queue Stats
389W - 341L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Sinay51
Gilgamesh
Level 110
God Stats
16W - 17L
1,498 SR
Queue Stats
330W - 276L
1,599 Elo+
Party 1
Team Averages
Level 86
1,502 SR
1,551 Elo+

VS

Team Averages
Level 70
1,399 SR
1,408 Elo+
Anubis
Anubis
Azeios
Anubis
Level 59
God Stats
42W - 26L
1,588 SR
Queue Stats
115W - 104L
1,494 Elo+
Solo
Heimdallr
Heimdallr
WshadowW
Heimdallr
Level 145
God Stats
0W - 4L
1,111 SR
Queue Stats
63W - 82L
1,410 Elo+
Solo
Guan Yu
Guan Yu
leodand
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kerdrecan
Fenrir
14
3 / 5 / 7
10,977
784
7,170
17,837
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
15
5 / 6 / 8
10,261
733
15,091
10,204
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sinay51
Gilgamesh
15
8 / 5 / 6
11,115
794
13,923
19,912
15,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azeios
Anubis
15
9 / 6 / 5
10,849
775
20,128
16,587
9,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
WshadowW
Heimdallr
14
5 / 4 / 8
9,892
707
12,260
14,489
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
leodand
Guan Yu
13
2 / 6 / 9
9,250
661
6,894
12,191
9,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
16
16
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
Azeios
Anubis
9
6
5
1.92
W
Fenrir
Kerdrecan
Fenrir
3
5
7
1.3
W
Scylla
5
6
8
1.5
W
Gilgamesh
Sinay51
Gilgamesh
8
5
6
2.2
L
Heimdallr
WshadowW
Heimdallr
5
4
8
2.25
L
Guan Yu
leodand
Guan Yu
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
39,282
47,953
Taken
43,267
28,546
Mitigated
24,653
9,087
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Azeios
Anubis
20,128
1,433
0
6,902
16,587
9,181
366
4,844
10,811
51,957
0
W
Fenrir
Kerdrecan
Fenrir
7,170
1,507
0
3,668
17,837
9,758
0
5,555
12,282
0
12,762
W
Scylla
15,091
1,069
0
2,713
10,204
3,562
70
5,889
4,313
40,527
0
W
Gilgamesh
Sinay51
Gilgamesh
13,923
3,100
0
2,706
19,912
15,226
14
8,999
10,913
2,524
25,146
L
Heimdallr
WshadowW
Heimdallr
12,260
4,613
0
3,077
14,489
6,465
611
6,082
7,769
0
31,328
L
Guan Yu
leodand
Guan Yu
6,894
2,203
1,679
2,848
12,191
9,007
136
4,504
6,935
0
20,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
29,991
123
Minions Killed
150
3
Camps Cleared
9
828,454
Distance Traveled
654,766
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,849
775
80
6
4
189,654
3
W
Fenrir
10,977
784
11
1
0
304,311
1
W
Scylla
10,261
733
74
5
2
259,031
3
W
Gilgamesh
11,115
794
38
3
1
265,112
3
L
Heimdallr
9,892
707
42
3
3
229,272
1
L
Guan Yu
9,250
661
28
2
2
235,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role