Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
D4rkF0xPT
Cernunnos
Level 29
God Stats
7W - 6L
1,315 SR
Queue Stats
26W - 48L
1,224 Elo+
Party 2
Gilgamesh
Gilgamesh
pzdcman996
Gilgamesh
Level 45
God Stats
30W - 27L
1,442 SR
Queue Stats
224W - 293L
1,365 Elo+
Solo
Team Averages
Level 67
1,419 SR
1,363 Elo+

VS

Team Averages
Level 15
1,317 SR
1,324 Elo+
Skadi
Skadi
DioxideHappy
Skadi
Level 5
God Stats
0W - 1L
1,135 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Foxitech
Tyr
Level 15
God Stats
1W - 2L
1,316 SR
Queue Stats
11W - 7L
1,350 Elo+
Solo
Cthulhu
Cthulhu
orange-rural865
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 2 / 17
9,744
886
14,386
6,581
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
D4rkF0xPT
Cernunnos
13
6 / 3 / 14
9,171
834
7,936
8,009
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
pzdcman996
Gilgamesh
15
13 / 3 / 11
10,651
968
13,511
11,194
11,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 2
8,567
779
8,034
10,650
3,382
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 9 / 2
7,250
659
4,998
14,901
7,617
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 10 / 6
8,575
780
6,850
16,504
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
26
Kills
8
8
Deaths
26
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
17
7.75
W
Cernunnos
D4rkF0xPT
Cernunnos
6
3
14
4.33
L
5
7
2
0.86
L
1
9
2
0.22
L
2
10
6
0.5
W
Gilgamesh
pzdcman996
Gilgamesh
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,833
Damage
19,882
25,784
Taken
42,055
15,306
Mitigated
24,862
5,288
Healing
652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,386
5,272
0
2,353
6,581
1,835
990
2,473
4,108
33,081
0
W
Cernunnos
D4rkF0xPT
Cernunnos
7,936
4,569
0
1,026
8,009
2,340
806
2,098
5,911
0
19,684
L
8,034
3,408
0
112
10,650
3,382
150
4,673
5,691
0
17,062
L
4,998
723
0
293
14,901
7,617
342
5,151
9,404
0
17,011
L
6,850
767
0
247
16,504
13,863
129
3,837
12,424
14,633
0
W
Gilgamesh
pzdcman996
Gilgamesh
13,511
4,515
242
1,667
11,194
11,131
555
2,596
8,598
0
40,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
24,392
134
Minions Killed
81
7
Camps Cleared
0
581,081
Distance Traveled
526,058
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,744
886
53
5
2
208,718
3
W
Cernunnos
9,171
834
29
3
1
172,549
2
L
Skadi
8,567
779
22
2
0
183,222
0
L
Tyr
7,250
659
32
3
0
193,951
3
L
Cthulhu
8,575
780
27
2
0
148,885
0
W
Gilgamesh
10,651
968
52
5
4
199,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role