Player Matchup

Ymir
Ymir
BTMKRST
Ymir
Level 7
God Stats
10W - 13L
1,500 SR
Queue Stats
32W - 33L
1,392 Elo+
Solo
Chaac
Chaac
Grahok
Chaac
Level 6
God Stats
2W - 1L
1,675 SR
Queue Stats
4W - 3L
1,689 Elo+
Solo
Susano
Susano
JustLowen
Susano
Level 3
God Stats
1W - 2L
1,711 SR
Queue Stats
1W - 2L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
XX_MacAttack_99
Danzaburou
Level 15
God Stats
13W - 10L
1,726 SR
Queue Stats
115W - 135L
1,398 Elo+
Party 2
Yemoja
Yemoja
dumpgawd
Yemoja
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
122W - 132L
1,413 Elo+
Solo
Team Averages
Level 12
1,622 SR
1,502 Elo+

VS

Team Averages
Level 15
1,613 SR
1,430 Elo+
Ratatoskr
Ratatoskr
JonathanRS927
Ratatoskr
Level 11
God Stats
2W - 2L
1,688 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
PuskyTheThird
Sun Wukong
Level 28
God Stats
20W - 9L
1,811 SR
Queue Stats
377W - 251L
1,560 Elo+
Solo
Artemis
Artemis
SupportOneTrick
Artemis
Level 5
God Stats
1W - 0L
1,802 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Thorhamar
Sylvanus
Level 22
God Stats
15W - 17L
1,478 SR
Queue Stats
113W - 119L
1,485 Elo+
Solo
Cthulhu
Cthulhu
saouron
Cthulhu
Level 7
God Stats
5W - 7L
1,283 SR
Queue Stats
10W - 18L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BTMKRST
Ymir
15
5 / 5 / 2
9,308
517
7,771
11,850
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Grahok
Chaac
5
0 / 2 / 0
5,488
305
538
3,806
1,105
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
JustLowen
Susano
10
0 / 9 / 2
6,560
364
4,276
12,392
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
XX_MacAttack_99
Danzaburou
11
5 / 11 / 1
8,155
453
10,318
15,977
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
dumpgawd
Yemoja
11
1 / 6 / 5
7,978
443
4,697
18,236
11,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JonathanRS927
Ratatoskr
15
11 / 1 / 9
10,201
567
12,171
11,258
5,301
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
PuskyTheThird
Sun Wukong
18
6 / 0 / 4
11,284
627
10,131
10,282
11,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
8 / 5 / 9
9,293
516
10,445
9,852
2,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Thorhamar
Sylvanus
13
5 / 2 / 19
9,157
509
7,966
11,759
12,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
saouron
Cthulhu
14
3 / 3 / 3
9,351
520
7,083
10,189
5,848
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
11
Kills
33
33
Deaths
11
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ymir
BTMKRST
Ymir
5
5
2
1.2
L
Chaac
Grahok
Chaac
0
2
0
0
W
Ratatoskr
JonathanRS927
Ratatoskr
11
1
9
15.5
L
Susano
JustLowen
Susano
0
9
2
0.11
W
Sun Wukong
PuskyTheThird
Sun Wukong
6
0
4
8
W
8
5
9
2.5
W
Sylvanus
Thorhamar
Sylvanus
5
2
19
7.25
L
Danzaburou
XX_MacAttack_99
Danzaburou
5
11
1
0.5
L
Yemoja
dumpgawd
Yemoja
1
6
5
0.58
W
Cthulhu
saouron
Cthulhu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
47,796
62,261
Taken
53,340
25,846
Mitigated
37,165
8,761
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BTMKRST
Ymir
7,771
1,200
0
900
11,850
5,544
0
4,893
6,342
58,526
0
L
Chaac
Grahok
Chaac
538
127
0
995
3,806
1,105
0
0
3,806
0
9,092
W
Ratatoskr
JonathanRS927
Ratatoskr
12,171
3,902
0
2,870
11,258
5,301
1,849
1,839
9,419
0
59,125
L
Susano
JustLowen
Susano
4,276
1,152
0
1,208
12,392
3,414
46
1,919
10,269
0
26,270
W
Sun Wukong
PuskyTheThird
Sun Wukong
10,131
3,098
0
1,824
10,282
11,085
906
252
10,030
0
85,743
W
10,445
4,466
0
1,798
9,852
2,743
516
3,103
6,749
0
39,895
W
Sylvanus
Thorhamar
Sylvanus
7,966
2,220
2,205
3,079
11,759
12,188
1,104
3,210
8,549
24,254
7,718
L
Danzaburou
XX_MacAttack_99
Danzaburou
10,318
3,653
0
940
15,977
4,075
626
2,258
13,531
0
38,493
L
Yemoja
dumpgawd
Yemoja
4,697
1,207
2,293
2,425
18,236
11,708
148
4,149
13,869
24,773
0
W
Cthulhu
saouron
Cthulhu
7,083
783
97
663
10,189
5,848
1,227
4,249
5,940
42,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
49,286
262
Minions Killed
441
0
Camps Cleared
0
1,257,935
Distance Traveled
1,694,500
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,308
517
93
5
0
293,522
6
L
Chaac
5,488
305
20
1
0
95,208
0
W
Ratatoskr
10,201
567
89
5
0
402,881
1
L
Susano
6,560
364
54
3
0
274,197
1
W
Sun Wukong
11,284
627
173
10
0
354,293
3
W
Artemis
9,293
516
59
3
0
318,951
0
W
Sylvanus
9,157
509
35
2
0
311,424
1
L
Danzaburou
8,155
453
62
3
0
285,759
0
L
Yemoja
7,978
443
33
2
0
309,249
2
W
Cthulhu
9,351
520
85
5
0
306,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role