Player Matchup

Nemesis
Nemesis
Allekccei3796
Nemesis
Level 18
God Stats
16W - 17L
1,559 SR
Queue Stats
59W - 63L
1,395 Elo+
Solo
Janus
Janus
Spartacus7775
Janus
Level 12
God Stats
1W - 3L
1,498 SR
Queue Stats
41W - 37L
1,485 Elo+
Solo
Medusa
Medusa
Yumeko Yayks
Medusa
Level 20
God Stats
1W - 2L
1,804 SR
Queue Stats
39W - 13L
1,603 Elo+
Solo
Jing Wei
Jing Wei
odswietny_sod
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,189 Elo+
Solo
Bellona
Bellona
spetosh
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,572 SR
1,434 Elo+

VS

Team Averages
Level 33
1,563 SR
1,458 Elo+
Charybdis
Charybdis
Lennsi_sama
Charybdis
Level 80
God Stats
9W - 5L
1,635 SR
Queue Stats
272W - 259L
1,569 Elo+
Party 1
Cliodhna
Cliodhna
Raiden_Crow
Cliodhna
Level 26
God Stats
3W - 4L
1,344 SR
Queue Stats
56W - 57L
1,264 Elo+
Solo
Izanami
Izanami
Shirox572
Izanami
Level 25
God Stats
5W - 2L
1,451 SR
Queue Stats
6W - 5L
1,341 Elo+
Solo
Ganesha
Ganesha
SyxRelaxo
Ganesha
Level 6
God Stats
6W - 1L
1,935 SR
Queue Stats
10W - 3L
1,748 Elo+
Party 1
Sylvanus
Sylvanus
atuli765545
Sylvanus
Level 27
God Stats
6W - 6L
1,451 SR
Queue Stats
88W - 110L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 1 / 0
4,971
452
840
4,809
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 2 / 0
5,201
473
2,844
5,601
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
5 / 5 / 1
6,590
599
9,428
7,998
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
odswietny_sod
Jing Wei
6
0 / 5 / 0
4,071
370
1,245
5,005
762
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
spetosh
Bellona
8
1 / 4 / 0
5,148
468
2,407
6,060
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lennsi_sama
Charybdis
12
5 / 1 / 3
7,086
644
4,508
4,885
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Raiden_Crow
Cliodhna
11
7 / 2 / 1
6,464
588
4,521
6,336
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Shirox572
Izanami
8
1 / 3 / 0
5,166
470
2,287
4,474
1,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
SyxRelaxo
Ganesha
13
2 / 0 / 7
6,844
622
6,586
7,831
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
atuli765545
Sylvanus
9
2 / 1 / 1
5,482
498
1,118
3,420
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
7
Kills
17
17
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
1
0
0
W
Charybdis
Lennsi_sama
Charybdis
5
1
3
6.5
W
Cliodhna
Raiden_Crow
Cliodhna
7
2
1
3.75
W
Izanami
Shirox572
Izanami
1
3
0
0.33
L
1
2
0
0.5
W
Ganesha
SyxRelaxo
Ganesha
2
0
7
5.5
L
Medusa
5
5
1
1.1
W
Sylvanus
atuli765545
Sylvanus
2
1
1
2.5
L
Jing Wei
odswietny_sod
Jing Wei
0
5
0
0
L
Bellona
spetosh
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,764
Damage
19,020
29,473
Taken
26,946
9,450
Mitigated
11,314
5,264
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
840
220
33
1,637
4,809
1,604
0
629
4,180
0
19,316
W
Charybdis
Lennsi_sama
Charybdis
4,508
2,168
0
2,536
4,885
1,435
624
514
4,371
0
40,902
W
Cliodhna
Raiden_Crow
Cliodhna
4,521
542
0
402
6,336
2,348
644
775
5,561
0
20,390
W
Izanami
Shirox572
Izanami
2,287
1,649
0
521
4,474
1,159
1,068
752
3,722
0
23,081
L
2,844
270
0
1,513
5,601
948
0
1,003
4,598
21,712
0
W
Ganesha
SyxRelaxo
Ganesha
6,586
1,076
0
2,022
7,831
3,321
0
966
6,865
43,167
0
L
Medusa
9,428
4,114
0
1,479
7,998
2,393
28
3,083
4,915
0
42,889
W
Sylvanus
atuli765545
Sylvanus
1,118
396
339
1,248
3,420
3,051
1,514
756
2,664
11,661
3,516
L
Jing Wei
odswietny_sod
Jing Wei
1,245
1,162
0
124
5,005
762
0
1,414
3,553
0
6,977
L
Bellona
spetosh
Bellona
2,407
378
0
478
6,060
3,743
0
1,385
4,675
2,579
10,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
31,042
203
Minions Killed
297
0
Camps Cleared
0
926,721
Distance Traveled
1,056,406
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,971
452
50
5
0
202,946
1
W
Charybdis
7,086
644
98
9
0
170,766
2
W
Cliodhna
6,464
588
48
4
0
242,480
0
W
Izanami
5,166
470
49
4
0
219,767
1
L
Janus
5,201
473
46
4
0
188,942
1
W
Ganesha
6,844
622
64
6
0
239,455
1
L
Medusa
6,590
599
61
6
0
177,353
1
W
Sylvanus
5,482
498
38
3
0
183,938
0
L
Jing Wei
4,071
370
16
1
0
192,084
0
L
Bellona
5,148
468
30
3
0
165,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role