Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LatajacyHolender
Anubis
Level 86
God Stats
124W - 132L
1,469 SR
Queue Stats
249W - 259L
1,450 Elo+
Solo
Hel
Hel
claw13
Hel
Level 41
God Stats
6W - 10L
1,284 SR
Queue Stats
84W - 139L
1,237 Elo+
Solo
Xing Tian
Xing Tian
mihaiviteazul
Xing Tian
Level 79
God Stats
2W - 3L
1,436 SR
Queue Stats
15W - 18L
1,471 Elo+
Solo
Cliodhna
Cliodhna
w0lff3
Cliodhna
Level 35
God Stats
2W - 7L
1,292 SR
Queue Stats
54W - 75L
1,282 Elo+
Solo
Team Averages
Level 73
1,396 SR
1,388 Elo+

VS

Team Averages
Level 62
1,475 SR
1,409 Elo+
Olorun
Olorun
Avenger245
Olorun
Level 85
God Stats
10W - 9L
1,437 SR
Queue Stats
79W - 106L
1,408 Elo+
Solo
Hou Yi
Hou Yi
Jaapio
Hou Yi
Level 98
God Stats
26W - 31L
1,422 SR
Queue Stats
67W - 86L
1,374 Elo+
Solo
Anubis
Anubis
SAMURAIBB
Anubis
Level 45
God Stats
29W - 27L
1,526 SR
Queue Stats
139W - 210L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
sephidevil
Cthulhu
Level 39
God Stats
15W - 17L
1,419 SR
Queue Stats
246W - 281L
1,461 Elo+
Party 1
Thanatos
Thanatos
totpocik
Thanatos
Level 45
God Stats
24W - 17L
1,573 SR
Queue Stats
220W - 283L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 8 / 6
11,022
525
10,784
16,337
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 3
11,204
534
10,878
16,944
7,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
claw13
Hel
14
0 / 8 / 7
9,151
436
5,324
13,553
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
mihaiviteazul
Xing Tian
13
3 / 5 / 6
9,169
437
4,383
15,581
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
w0lff3
Cliodhna
18
7 / 4 / 4
10,842
516
12,833
11,248
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Avenger245
Olorun
20
6 / 4 / 9
13,275
632
10,388
12,808
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
Jaapio
Hou Yi
17
5 / 2 / 10
11,170
532
12,204
13,899
4,614
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
SAMURAIBB
Anubis
18
10 / 2 / 10
12,420
591
15,494
11,499
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
sephidevil
Cthulhu
16
3 / 4 / 13
11,036
526
8,228
19,780
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
totpocik
Thanatos
17
8 / 6 / 7
11,942
569
6,538
16,426
5,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
18
Kills
32
32
Deaths
18
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
8
6
1
W
Olorun
Avenger245
Olorun
6
4
9
2.63
W
Hou Yi
Jaapio
Hou Yi
5
2
10
5
L
3
7
3
0.64
W
Anubis
SAMURAIBB
Anubis
10
2
10
7.5
L
Hel
claw13
Hel
0
8
7
0.44
L
Xing Tian
mihaiviteazul
Xing Tian
3
5
6
1.2
W
Cthulhu
sephidevil
Cthulhu
3
4
13
2.38
W
Thanatos
totpocik
Thanatos
8
6
7
1.92
L
Cliodhna
w0lff3
Cliodhna
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,202
Damage
52,852
73,663
Taken
74,412
29,064
Mitigated
42,268
22,108
Healing
28,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,784
5,569
0
3,775
16,337
4,986
2,314
5,683
10,590
0
59,963
W
Olorun
Avenger245
Olorun
10,388
5,233
84
6,095
12,808
5,639
4,458
4,645
8,123
83,505
8,361
W
Hou Yi
Jaapio
Hou Yi
12,204
5,566
0
4,475
13,899
4,614
2,168
2,874
10,978
0
71,534
L
10,878
621
0
6,599
16,944
7,490
2,148
8,988
7,822
84,668
0
W
Anubis
SAMURAIBB
Anubis
15,494
295
0
6,255
11,499
4,941
1,161
4,179
7,117
72,006
0
L
Hel
claw13
Hel
5,324
740
864
3,755
13,553
3,891
1,523
7,783
5,440
48,355
0
L
Xing Tian
mihaiviteazul
Xing Tian
4,383
468
280
2,361
15,581
9,229
360
8,654
6,681
13,380
0
W
Cthulhu
sephidevil
Cthulhu
8,228
877
794
3,240
19,780
21,458
139
4,741
14,995
31,884
0
W
Thanatos
totpocik
Thanatos
6,538
1,539
0
7,841
16,426
5,616
1,798
3,830
12,540
0
54,631
L
Cliodhna
w0lff3
Cliodhna
12,833
1,001
0
4,474
11,248
3,468
0
1,186
10,016
0
71,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,388
Gold Earned
59,843
482
Minions Killed
479
0
Camps Cleared
0
1,852,638
Distance Traveled
2,010,455
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,022
525
108
5
0
353,618
4
W
Olorun
13,275
632
151
7
0
369,696
12
W
Hou Yi
11,170
532
98
5
0
411,341
8
L
Anubis
11,204
534
150
7
0
308,800
2
W
Anubis
12,420
591
106
5
0
386,429
3
L
Hel
9,151
436
98
5
0
366,537
0
L
Xing Tian
9,169
437
16
1
0
389,337
7
W
Cthulhu
11,036
526
42
2
0
424,826
3
W
Thanatos
11,942
569
82
4
0
418,163
0
L
Cliodhna
10,842
516
110
5
0
434,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role