Player Matchup

Izanami
Izanami
Craggy-syn
Izanami
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 114L
1,413 Elo+
Solo
Apollo
Apollo
Douglas2909
Apollo
Level 29
God Stats
1W - 1L
1,168 SR
Queue Stats
40W - 58L
1,307 Elo+
Party 1
Erlang Shen
Erlang Shen
Ed Da BAWSH
Erlang Shen
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,336 Elo+
Solo
Achilles
Achilles
Gurkahamaru
Achilles
Level 29
God Stats
27W - 26L
1,423 SR
Queue Stats
69W - 100L
1,346 Elo+
Solo
Merlin
Merlin
desnecesaurru
Merlin
Level 26
God Stats
2W - 1L
1,665 SR
Queue Stats
35W - 32L
1,433 Elo+
Party 1
Team Averages
Level 24
1,451 SR
1,367 Elo+

VS

Team Averages
Level 20
1,429 SR
1,335 Elo+
Vamana
Vamana
ACE_Stoffi
Vamana
Level 27
God Stats
0W - 1L
1,502 SR
Queue Stats
43W - 43L
1,415 Elo+
Solo
Artemis
Artemis
AstroThaKing
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Pele
Pele
KanakaMaoli2267
Pele
Level 21
God Stats
30W - 44L
1,406 SR
Queue Stats
188W - 229L
1,336 Elo+
Solo
Loki
Loki
Yamatoshii
Loki
Level 17
God Stats
2W - 3L
1,239 SR
Queue Stats
7W - 9L
1,128 Elo+
Solo
Danzaburou
Danzaburou
ace-shield7
Danzaburou
Level 21
God Stats
17W - 10L
1,498 SR
Queue Stats
184W - 206L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Craggy-syn
Izanami
20
2 / 10 / 6
15,740
562
6,179
18,828
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
18
6 / 9 / 3
13,229
472
17,654
16,971
9,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Ed Da BAWSH
Erlang Shen
20
26 / 1 / 5
20,159
720
42,837
25,510
19,433
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Gurkahamaru
Achilles
20
9 / 0 / 8
16,021
572
18,063
15,378
25,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 7 / 6
12,735
455
12,104
18,729
8,562
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ACE_Stoffi
Vamana
18
7 / 3 / 8
12,568
449
13,463
33,655
40,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
AstroThaKing
Artemis
19
4 / 7 / 2
12,521
447
11,781
16,592
7,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 11 / 4
11,737
419
8,105
23,162
9,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 14 / 2
10,930
390
6,231
26,529
8,624
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ace-shield7
Danzaburou
20
5 / 8 / 2
14,563
520
12,715
22,934
10,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
43
Kills
24
27
Deaths
43
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
ACE_Stoffi
Vamana
7
3
8
3.67
L
Artemis
AstroThaKing
Artemis
4
7
2
0.71
W
Izanami
Craggy-syn
Izanami
2
10
6
0.5
W
Apollo
6
9
3
0.83
W
Erlang Shen
Ed Da BAWSH
Erlang Shen
26
1
5
28.5
W
Achilles
Gurkahamaru
Achilles
9
0
8
13
L
5
11
4
0.64
L
3
14
2
0.29
L
Danzaburou
ace-shield7
Danzaburou
5
8
2
0.75
W
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,837
Damage
52,295
95,416
Taken
122,872
68,106
Mitigated
76,598
30,316
Healing
27,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
ACE_Stoffi
Vamana
13,463
6,170
0
15,052
33,655
40,169
0
9,174
24,481
46
58,679
L
Artemis
AstroThaKing
Artemis
11,781
3,585
0
3,004
16,592
7,749
524
850
15,742
0
70,600
W
Izanami
Craggy-syn
Izanami
6,179
4,252
0
2,802
18,828
5,748
4,691
0
18,828
0
127,380
W
Apollo
17,654
8,716
462
1,421
16,971
9,092
3,417
192
16,779
0
72,741
W
Erlang Shen
Ed Da BAWSH
Erlang Shen
42,837
22,216
0
15,917
25,510
19,433
5,317
72
25,438
0
218,442
W
Achilles
Gurkahamaru
Achilles
18,063
6,513
0
5,289
15,378
25,271
2,238
0
15,378
21,760
72,243
L
8,105
2,006
0
2,696
23,162
9,260
624
3,221
19,941
0
49,127
L
6,231
2,435
0
1,246
26,529
8,624
167
2,067
24,462
0
41,235
L
Danzaburou
ace-shield7
Danzaburou
12,715
4,989
0
5,518
22,934
10,796
8,455
308
22,626
0
121,794
W
12,104
1,585
701
3,724
18,729
8,562
1,927
148
18,581
79,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,884
Gold Earned
62,319
807
Minions Killed
561
0
Camps Cleared
0
2,542,562
Distance Traveled
2,406,994
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,568
449
90
3
0
571,452
5
L
Artemis
12,521
447
109
4
0
412,574
0
W
Izanami
15,740
562
194
7
0
458,219
0
W
Apollo
13,229
472
89
3
0
473,110
2
W
Erlang Shen
20,159
720
281
10
0
582,124
4
W
Achilles
16,021
572
144
5
0
571,633
8
L
Pele
11,737
419
98
4
0
480,162
0
L
Loki
10,930
390
55
2
0
487,571
0
L
Danzaburou
14,563
520
209
7
0
455,235
3
W
Merlin
12,735
455
99
4
0
457,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role