Player Matchup

Fenrir
Fenrir
Bankroll_1KK
Fenrir
Level 25
God Stats
14W - 12L
1,294 SR
Queue Stats
15W - 17L
1,294 Elo+
Solo
Agni
Agni
KingDhever
Agni
Level 44
God Stats
0W - 3L
1,487 SR
Queue Stats
92W - 117L
1,448 Elo+
Solo
Sylvanus
Sylvanus
selpheed1
Sylvanus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,707 Elo+
Solo
Team Averages
Level 32
1,427 SR
1,483 Elo+

VS

Team Averages
Level 148
1,650 SR
1,678 Elo+
Discordia
Discordia
Jcolec02
Discordia
Level 155
God Stats
1W - 0L
1,703 SR
Queue Stats
268W - 181L
1,670 Elo+
Party 1
Terra
Terra
Manystarfish
Terra
Level 130
God Stats
2W - 0L
1,567 SR
Queue Stats
338W - 234L
1,664 Elo+
Party 1
Achilles
Achilles
αnjou
Achilles
Level 160
God Stats
17W - 4L
1,681 SR
Queue Stats
196W - 105L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
0 / 1 / 0
3,962
660
505
765
217
Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 6 / 0
4,963
827
2,065
6,263
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
selpheed1
Sylvanus
9
1 / 3 / 1
5,137
856
1,762
6,566
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jcolec02
Discordia
9
2 / 1 / 8
5,548
925
4,785
2,823
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 2 / 6
5,809
968
2,012
6,619
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
αnjou
Achilles
10
5 / 0 / 5
6,129
1,022
4,546
6,550
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
10
10
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
W
Discordia
Jcolec02
Discordia
2
1
8
6
L
2
6
0
0.33
W
3
2
6
3
L
Sylvanus
selpheed1
Sylvanus
1
3
1
0.5
W
Achilles
αnjou
Achilles
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,332
Damage
11,343
13,594
Taken
15,992
7,243
Mitigated
11,859
3,204
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
505
49
0
17
765
217
0
224
502
0
1,151
W
Discordia
Jcolec02
Discordia
4,785
249
0
491
2,823
870
349
974
1,849
18,738
0
L
2,065
100
0
335
6,263
2,225
0
2,860
3,107
13,184
0
W
2,012
269
673
1,499
6,619
4,258
212
1,087
5,532
7,280
0
L
Sylvanus
selpheed1
Sylvanus
1,762
514
884
1,968
6,566
4,801
0
4,081
2,322
6,086
0
W
Achilles
αnjou
Achilles
4,546
1,087
0
1,130
6,550
6,731
100
1,931
4,619
0
6,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,062
Gold Earned
17,486
34
Minions Killed
51
2
Camps Cleared
3
197,985
Distance Traveled
373,248
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,962
660
0
0
0
14,707
0
W
Discordia
5,548
925
29
5
2
122,154
1
L
Agni
4,963
827
28
5
2
95,954
2
W
Terra
5,809
968
15
3
0
121,372
2
L
Sylvanus
5,137
856
6
1
0
87,324
0
W
Achilles
6,129
1,022
7
1
1
129,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role