Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Adwer
Loki
Level 41
God Stats
40W - 46L
1,555 SR
Queue Stats
126W - 133L
1,528 Elo+
Solo
Sobek
Sobek
DrugBatmana
Sobek
Level 149
God Stats
6W - 3L
1,901 SR
Queue Stats
600W - 596L
1,535 Elo+
Solo
Cabrakan
Cabrakan
NOGAYZZINIRELEND
Cabrakan
Level 61
God Stats
25W - 26L
1,494 SR
Queue Stats
166W - 190L
1,408 Elo+
Solo
Ullr
Ullr
degasas
Ullr
Level 121
God Stats
17W - 11L
1,376 SR
Queue Stats
280W - 243L
1,575 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,509 Elo+

VS

Team Averages
Level 66
1,729 SR
1,540 Elo+
Heimdallr
Heimdallr
OgreTamer64
Heimdallr
Level 52
God Stats
11W - 7L
1,776 SR
Queue Stats
136W - 125L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Pitagoras98
Nu Wa
Level 109
God Stats
4W - 3L
1,905 SR
Queue Stats
13W - 21L
1,445 Elo+
Solo
Hercules
Hercules
RJJJijynn
Hercules
Level 39
God Stats
7W - 8L
1,431 SR
Queue Stats
151W - 149L
1,521 Elo+
Solo
Hun Batz
Hun Batz
TheSt3v3
Hun Batz
Level 82
God Stats
2W - 1L
1,689 SR
Queue Stats
246W - 209L
1,526 Elo+
Party 1
Hades
Hades
wollemordt
Hades
Level 46
God Stats
1W - 1L
1,842 SR
Queue Stats
105W - 40L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 0 / 4
9,533
636
9,425
8,384
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Adwer
Loki
15
6 / 0 / 9
9,252
617
7,685
9,988
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 3 / 4
8,410
561
9,445
17,070
14,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 3
8,142
543
9,919
12,622
15,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
degasas
Ullr
15
8 / 3 / 4
9,615
641
10,185
10,209
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OgreTamer64
Heimdallr
12
3 / 7 / 2
7,406
494
9,813
12,505
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
7,200
480
6,020
8,950
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
RJJJijynn
Hercules
11
1 / 4 / 5
7,170
478
6,249
14,426
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
TheSt3v3
Hun Batz
12
3 / 7 / 1
7,489
499
4,697
11,885
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
13
1 / 4 / 1
7,878
525
8,782
15,068
9,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
26
Kills
8
8
Deaths
26
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
4
8
W
Loki
Adwer
Loki
6
0
9
10.5
W
5
3
4
2.33
W
1
2
3
1.25
L
Heimdallr
OgreTamer64
Heimdallr
3
7
2
0.57
L
0
4
3
0.38
L
Hercules
RJJJijynn
Hercules
1
4
5
0.88
L
Hun Batz
TheSt3v3
Hun Batz
3
7
1
0.5
W
Ullr
degasas
Ullr
8
3
4
3.33
L
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,659
Damage
35,561
58,273
Taken
62,834
39,539
Mitigated
32,624
25,805
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,425
3,136
0
6,229
8,384
2,609
3,669
1,747
6,637
71,383
0
W
Loki
Adwer
Loki
7,685
3,167
0
4,761
9,988
3,266
824
2,658
7,330
0
58,310
W
9,445
741
1,006
7,390
17,070
14,860
318
1,899
15,171
34,392
0
W
9,919
1,924
0
3,945
12,622
15,066
0
6,511
6,111
50,468
0
L
Heimdallr
OgreTamer64
Heimdallr
9,813
5,084
0
2,465
12,505
4,263
0
4,882
7,623
0
48,152
L
6,020
904
0
1,076
8,950
3,133
162
6,099
2,851
51,189
0
L
Hercules
RJJJijynn
Hercules
6,249
2,322
0
2,750
14,426
11,723
0
5,214
9,212
0
19,592
L
Hun Batz
TheSt3v3
Hun Batz
4,697
1,360
0
91
11,885
3,997
0
5,319
6,566
0
35,075
W
Ullr
degasas
Ullr
10,185
3,527
0
2,474
10,209
3,738
1,938
2,137
8,072
0
65,727
L
Hades
8,782
1,850
67
8,754
15,068
9,508
0
7,275
7,793
53,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
37,143
466
Minions Killed
384
0
Camps Cleared
0
1,457,222
Distance Traveled
1,303,471
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,533
636
130
9
0
275,619
0
W
Loki
9,252
617
98
7
0
318,112
1
W
Sobek
8,410
561
41
3
0
310,979
0
W
Cabrakan
8,142
543
85
6
0
253,010
1
L
Heimdallr
7,406
494
93
6
0
244,166
1
L
Nu Wa
7,200
480
93
6
0
255,247
3
L
Hercules
7,170
478
30
2
0
282,281
0
L
Hun Batz
7,489
499
63
4
0
287,743
1
W
Ullr
9,615
641
112
7
0
299,502
5
L
Hades
7,878
525
105
7
0
234,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role