Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Masters
Gm everyspliT
Hachiman
Masters
Level 91
God Stats
3W - 2L
1,405 SR
Queue Stats
232W - 154L
2,989 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
Me llamo Bean
Cabrakan
Diamond V
Level 156
God Stats
20W - 19L
1,510 SR
Queue Stats
373W - 367L
2,058 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,472 SR
2,182 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,499 SR
1,930 MMR
Horus
Horus
Platinum III
AbeauLito
Horus
Platinum III
Level 136
God Stats
1W - 4L
1,372 SR
Queue Stats
214W - 211L
1,756 MMR
Party 1
Thoth
Thoth
Diamond V
TheCorpseCleaner
Thoth
Diamond V
Level 160
God Stats
2W - 10L
1,477 SR
Queue Stats
169W - 191L
2,040 MMR
Solo
Hou Yi
Hou Yi
Diamond V
attilaxfloo
Hou Yi
Diamond V
Level 158
God Stats
0W - 2L
1,650 SR
Queue Stats
36W - 43L
1,994 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
9 / 0 / 6
9,751
886
9,639
12,729
9,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Gm everyspliT
Hachiman
14
4 / 0 / 11
8,647
786
8,765
8,894
3,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Me llamo Bean
Cabrakan
12
2 / 2 / 13
8,101
736
5,507
10,685
10,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SolFenrirGebOdinScylla

VS

Bans
Morgan Le FaySobekTiamatArtioPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AbeauLito
Horus
8
0 / 5 / 1
6,665
606
2,140
11,577
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 0
7,381
671
6,258
7,593
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
9
0 / 6 / 2
6,518
593
4,867
7,644
2,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
15
Kills
2
2
Deaths
15
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
6
12
L
Horus
AbeauLito
Horus
0
5
1
0.1
W
Hachiman
Gm everyspliT
Hachiman
4
0
11
9.5
W
Cabrakan
Me llamo Bean
Cabrakan
2
2
13
4.25
L
2
4
0
0.5
L
Hou Yi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
13,265
32,308
Taken
26,814
23,432
Mitigated
14,034
8,699
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,639
2,513
811
2,326
12,729
9,351
610
2,080
10,649
1,992
25,785
L
Horus
AbeauLito
Horus
2,140
1,317
587
2,277
11,577
8,935
0
2,559
9,018
0
6,614
W
Hachiman
Gm everyspliT
Hachiman
8,765
5,306
0
4,726
8,894
3,470
2,028
2,236
6,658
0
52,487
W
Cabrakan
Me llamo Bean
Cabrakan
5,507
410
0
836
10,685
10,611
386
2,614
6,415
17,370
0
L
6,258
425
0
1,755
7,593
2,554
0
1,923
5,670
26,366
0
L
Hou Yi
4,867
2,266
0
708
7,644
2,545
0
1,309
6,335
0
13,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
20,564
140
Minions Killed
89
9
Camps Cleared
1
683,385
Distance Traveled
543,634
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,751
886
27
2
5
258,941
5
L
Horus
6,665
606
10
1
1
204,205
4
W
Hachiman
8,647
786
92
8
3
217,808
5
W
Cabrakan
8,101
736
21
2
1
206,636
4
L
Thoth
7,381
671
60
5
0
185,529
2
L
Hou Yi
6,518
593
19
2
0
153,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role