Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Remove
Nike
Level 160
God Stats
1W - 1L
1,252 SR
Queue Stats
45W - 53L
1,566 Elo+
Solo
Fenrir
Fenrir
SernieBander5
Fenrir
Level 147
God Stats
7W - 8L
1,546 SR
Queue Stats
541W - 549L
1,556 Elo+
Solo
Janus
Janus
ToksenK
Janus
Level 125
God Stats
12W - 9L
1,578 SR
Queue Stats
761W - 688L
1,659 Elo+
Solo
Discordia
Discordia
شTёrmanشMёrmanش
Discordia
Level 150
God Stats
3W - 5L
1,733 SR
Queue Stats
196W - 221L
1,539 Elo+
Solo
Team Averages
Level 145
1,522 SR
1,564 Elo+

VS

Team Averages
Level 148
1,512 SR
1,539 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ExFallen
Heimdallr
Level 124
God Stats
5W - 6L
1,536 SR
Queue Stats
469W - 482L
1,547 Elo+
Solo
Sobek
Sobek
TheNakedKnight
Sobek
Level 159
God Stats
14W - 18L
1,508 SR
Queue Stats
657W - 641L
1,570 Elo+
Solo
Jormungandr
Jormungandr
TypeZeЯo
Jormungandr
Level 143
God Stats
3W - 4L
1,517 SR
Queue Stats
262W - 261L
1,518 Elo+
Solo
Hou Yi
Hou Yi
kaajee
Hou Yi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 151L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
6 / 5 / 10
11,687
779
17,943
14,355
6,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Remove
Nike
18
2 / 4 / 18
11,790
786
16,951
21,002
21,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 4 / 10
10,503
700
9,433
21,592
27,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
ToksenK
Janus
20
8 / 3 / 12
12,376
825
22,834
14,082
6,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 4 / 13
10,965
731
18,949
14,909
6,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
19
5 / 3 / 10
11,803
787
10,593
17,671
20,427
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
ExFallen
Heimdallr
16
2 / 6 / 11
10,120
675
12,281
16,120
7,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 4 / 11
11,024
735
10,589
26,940
41,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
TypeZeЯo
Jormungandr
17
3 / 7 / 9
10,975
732
14,516
21,259
22,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
kaajee
Hou Yi
18
6 / 4 / 10
11,155
744
19,819
14,567
6,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
70
23
Kills
19
20
Deaths
24
63
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
5
10
2.2
L
Kumbhakarna
 
Kumbhakarna
5
3
10
3.33
L
Heimdallr
ExFallen
Heimdallr
2
6
11
1.25
W
Nike
Remove
Nike
2
4
18
2.75
W
4
4
10
2.25
L
3
4
11
2.13
W
Janus
ToksenK
Janus
8
3
12
4.67
L
Jormungandr
TypeZeЯo
Jormungandr
3
7
9
1.07
L
Hou Yi
kaajee
Hou Yi
6
4
10
2.75
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,110
Damage
67,798
85,940
Taken
96,557
68,327
Mitigated
98,924
25,530
Healing
33,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,943
10,546
1,732
1,816
14,355
6,398
2,202
5,680
8,675
0
40,094
L
Kumbhakarna
 
Kumbhakarna
10,593
281
1,536
5,806
17,671
20,427
445
7,296
10,375
17,227
0
L
Heimdallr
ExFallen
Heimdallr
12,281
5,752
2,693
3,599
16,120
7,581
1,801
6,773
9,347
0
26,076
W
Nike
Remove
Nike
16,951
1,860
2,779
3,247
21,002
21,442
356
7,254
13,748
0
32,374
W
9,433
2,638
447
4,507
21,592
27,831
375
6,544
15,048
709
12,114
L
10,589
528
2,829
9,441
26,940
41,820
270
11,707
15,233
20,016
0
W
Janus
ToksenK
Janus
22,834
1,671
1,504
2,170
14,082
6,186
1,318
9,069
5,013
46,927
0
L
Jormungandr
TypeZeЯo
Jormungandr
14,516
2,436
2,482
2,826
21,259
22,252
563
9,416
11,843
30,582
0
L
Hou Yi
kaajee
Hou Yi
19,819
7,272
394
1,844
14,567
6,844
737
6,890
7,677
0
39,923
W
18,949
684
2,868
4,460
14,909
6,470
1,329
7,151
7,758
37,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,321
Gold Earned
55,077
165
Minions Killed
141
0
Camps Cleared
0
1,512,462
Distance Traveled
1,290,031
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,687
779
47
3
0
314,713
4
L
Kumbhakarna
11,803
787
14
1
0
280,885
2
L
Heimdallr
10,120
675
32
2
0
227,181
0
W
Nike
11,790
786
17
1
0
283,071
4
W
Fenrir
10,503
700
7
0
0
303,308
2
L
Sobek
11,024
735
19
1
0
272,291
4
W
Janus
12,376
825
65
4
0
343,368
1
L
Jormungandr
10,975
732
27
2
0
254,673
2
L
Hou Yi
11,155
744
49
3
0
255,001
3
W
Discordia
10,965
731
29
2
0
268,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role