Player Matchup

Khepri
Khepri
Is3-OL3D
Khepri
Level 27
God Stats
1W - 4L
1,177 SR
Queue Stats
55W - 63L
1,401 Elo+
Party 2
Thanatos
Thanatos
TRYMSKI99
Thanatos
Level 8
God Stats
4W - 6L
1,434 SR
Queue Stats
4W - 8L
1,422 Elo+
Solo
Chang'e
Chang'e
VuLion
Chang'e
Level 28
God Stats
1W - 2L
1,411 SR
Queue Stats
54W - 64L
1,392 Elo+
Party 2
Team Averages
Level 21
1,341 SR
1,405 Elo+

VS

Team Averages
Level 33
1,493 SR
1,374 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CollinUser
Scylla
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 331L
1,314 Elo+
Party 1
Ganesha
Ganesha
SimonSuperwolf
Ganesha
Level 34
God Stats
14W - 7L
1,480 SR
Queue Stats
202W - 293L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Is3-OL3D
Khepri
10
1 / 7 / 2
6,807
619
2,516
10,708
7,350
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
TRYMSKI99
Thanatos
8
1 / 7 / 1
6,979
634
5,166
6,691
2,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
VuLion
Chang'e
11
2 / 3 / 2
7,386
671
7,736
9,635
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
11 / 2 / 5
9,337
849
11,037
11,987
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
CollinUser
Scylla
11
6 / 2 / 5
8,288
753
6,227
5,416
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 0 / 15
7,850
714
5,493
6,492
6,652
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
17
17
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
2
5
6.75
W
Scylla
CollinUser
Scylla
6
2
5
4.25
L
Khepri
Is3-OL3D
Khepri
1
7
2
0.29
W
0
0
15
7.5
L
Thanatos
TRYMSKI99
Thanatos
1
7
1
0.21
L
Chang'e
VuLion
Chang'e
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
22,757
27,034
Taken
23,895
12,563
Mitigated
16,455
6,190
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,037
8,232
0
4,987
11,987
8,096
423
4,492
7,495
0
32,276
W
Scylla
CollinUser
Scylla
6,227
1,676
0
929
5,416
1,707
932
3,532
1,884
21,205
0
L
Khepri
Is3-OL3D
Khepri
2,516
338
143
544
10,708
7,350
0
3,725
6,474
10,165
0
W
5,493
766
319
2,628
6,492
6,652
378
2,683
3,809
22,059
0
L
Thanatos
TRYMSKI99
Thanatos
5,166
1,635
0
1,383
6,691
2,067
0
3,647
2,844
0
7,975
L
Chang'e
VuLion
Chang'e
7,736
370
1,152
2,968
9,635
3,146
0
4,355
4,884
29,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,172
Gold Earned
25,475
78
Minions Killed
105
2
Camps Cleared
6
462,556
Distance Traveled
592,276
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,337
849
60
5
6
206,912
4
W
Scylla
8,288
753
42
4
0
189,088
1
L
Khepri
6,807
619
20
2
0
157,822
1
W
Ganesha
7,850
714
3
0
0
196,276
3
L
Thanatos
6,979
634
6
1
0
105,205
1
L
Chang'e
7,386
671
52
5
2
199,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role