Player Matchup

Ra
Ra
MrsMARONE95
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Izanami
Izanami
SlattiK
Izanami
Level 29
God Stats
14W - 24L
1,519 SR
Queue Stats
48W - 60L
1,412 Elo+
Party 1
Hercules
Hercules
chabeguela
Hercules
Level 18
God Stats
1W - 4L
1,109 SR
Queue Stats
77W - 82L
1,124 Elo+
Solo
Ares
Ares
lemmi9744
Ares
Level 28
God Stats
26W - 16L
1,625 SR
Queue Stats
40W - 53L
1,414 Elo+
Party 1
Fenrir
Fenrir
zarkogogan
Fenrir
Level 16
God Stats
12W - 9L
1,387 SR
Queue Stats
50W - 43L
1,286 Elo+
Solo
Team Averages
Level 19
1,428 SR
1,327 Elo+

VS

Team Averages
Level 17
1,476 SR
1,436 Elo+
Amaterasu
Amaterasu
enot_Toshnot
Amaterasu
Level 6
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
ironclyde
Ra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 182L
1,480 Elo+
Solo
Ymir
Ymir
joe_abada
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
stim5507
Bakasura
Level 28
God Stats
26W - 28L
1,398 SR
Queue Stats
35W - 43L
1,314 Elo+
Party 2
Cliodhna
Cliodhna
yl_sidebzh
Cliodhna
Level 22
God Stats
10W - 8L
1,278 SR
Queue Stats
29W - 29L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
6,812
487
6,323
5,949
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SlattiK
Izanami
12
2 / 2 / 0
6,778
484
3,273
6,368
2,188
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
chabeguela
Hercules
8
2 / 4 / 2
5,980
427
2,718
16,438
5,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
10
1 / 1 / 1
6,500
464
4,160
8,774
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
zarkogogan
Fenrir
11
5 / 3 / 0
7,155
511
3,432
10,350
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
enot_Toshnot
Amaterasu
10
1 / 7 / 2
6,440
460
4,360
9,822
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 2
8,167
583
7,269
5,090
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
1 / 6 / 0
5,759
411
704
6,592
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
stim5507
Bakasura
14
4 / 2 / 4
8,260
590
6,323
12,001
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
yl_sidebzh
Cliodhna
14
5 / 2 / 0
8,658
618
9,821
7,975
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
14
Kills
13
13
Deaths
17
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Izanami
SlattiK
Izanami
2
2
0
1
L
Hercules
chabeguela
Hercules
2
4
2
0.75
W
Amaterasu
enot_Toshnot
Amaterasu
1
7
2
0.29
W
2
0
2
3
W
Ymir
1
6
0
0.17
L
Ares
1
1
1
1.5
W
Bakasura
stim5507
Bakasura
4
2
4
3
W
Cliodhna
yl_sidebzh
Cliodhna
5
2
0
2.5
L
Fenrir
zarkogogan
Fenrir
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
28,477
47,879
Taken
41,480
18,976
Mitigated
19,246
12,577
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,323
2,661
37
2,322
5,949
1,475
770
704
4,882
25,998
0
L
Izanami
SlattiK
Izanami
3,273
2,315
0
2,048
6,368
2,188
0
2,870
3,206
0
51,682
L
Hercules
chabeguela
Hercules
2,718
1,555
0
3,579
16,438
5,080
237
0
16,185
0
17,874
W
Amaterasu
enot_Toshnot
Amaterasu
4,360
2,933
0
1,341
9,822
4,423
1,813
2,057
7,648
0
20,102
W
7,269
717
384
2,491
5,090
1,821
201
2,784
2,306
54,232
0
W
Ymir
704
403
0
108
6,592
4,480
0
2,453
3,992
8,193
0
L
Ares
4,160
160
293
2,501
8,774
6,023
0
3,290
4,733
14,441
0
W
Bakasura
stim5507
Bakasura
6,323
4,856
0
5,668
12,001
5,483
3,219
2,248
9,695
0
34,617
W
Cliodhna
yl_sidebzh
Cliodhna
9,821
2,481
0
4,501
7,975
3,039
2,010
615
7,356
0
61,272
L
Fenrir
zarkogogan
Fenrir
3,432
1,419
0
1,797
10,350
4,210
0
379
9,739
0
36,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,225
Gold Earned
37,284
255
Minions Killed
378
0
Camps Cleared
0
1,153,492
Distance Traveled
1,191,763
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,812
487
53
4
0
150,401
1
L
Izanami
6,778
484
102
7
0
233,159
1
L
Hercules
5,980
427
28
2
0
233,067
0
W
Amaterasu
6,440
460
38
3
0
253,999
2
W
Ra
8,167
583
95
7
0
281,502
1
W
Ymir
5,759
411
16
1
0
145,246
3
L
Ares
6,500
464
20
1
0
277,671
2
W
Bakasura
8,260
590
96
7
0
251,639
0
W
Cliodhna
8,658
618
133
10
0
259,377
0
L
Fenrir
7,155
511
52
4
0
259,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role