Player Matchup

Tiamat
Tiamat
Flexbus
Tiamat
Level 29
God Stats
13W - 9L
1,624 SR
Queue Stats
129W - 80L
1,710 Elo+
Solo
Anhur
Anhur
Merinkroft
Anhur
Level 28
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 1
Athena
Athena
Nidrhog
Athena
Level 27
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
Ruukia1
Kukulkan
Level 9
God Stats
0W - 1L
1,137 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 1
Arachne
Arachne
fr0nk
Arachne
Level 25
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 1
Team Averages
Level 24
1,329 SR
1,413 Elo+

VS

Team Averages
Level 22
1,476 SR
1,364 Elo+
Cabrakan
Cabrakan
Agabeynebey
Cabrakan
Level 48
God Stats
3W - 7L
1,707 SR
Queue Stats
13W - 27L
1,334 Elo+
Party 2
Guan Yu
Guan Yu
Draniikk
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,334 Elo+
Party 2
Cupid
Cupid
Garmatar451
Cupid
Level 24
God Stats
3W - 9L
1,258 SR
Queue Stats
49W - 56L
1,454 Elo+
Solo
Merlin
Merlin
PadalekiJ
Merlin
Level 4
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 2L
1,119 Elo+
Solo
Thanatos
Thanatos
ZetsuIsBanned2
Thanatos
Level 21
God Stats
51W - 43L
1,588 SR
Queue Stats
68W - 60L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flexbus
Tiamat
14
7 / 3 / 1
9,034
602
9,195
8,939
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
10
1 / 9 / 1
6,488
433
5,459
10,711
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Nidrhog
Athena
8
0 / 6 / 2
5,929
395
2,046
10,611
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Ruukia1
Kukulkan
10
0 / 4 / 2
6,292
419
952
4,322
692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
fr0nk
Arachne
10
4 / 6 / 2
7,272
485
4,066
10,140
2,843
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agabeynebey
Cabrakan
11
5 / 2 / 10
8,244
550
7,300
9,358
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Draniikk
Guan Yu
13
2 / 3 / 6
7,701
513
2,767
6,866
3,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
6 / 2 / 3
8,930
595
6,421
8,722
2,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
PadalekiJ
Merlin
12
2 / 6 / 4
7,500
500
2,646
5,859
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
16
13 / 0 / 3
10,039
669
14,356
8,878
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
28
28
Deaths
13
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Agabeynebey
Cabrakan
5
2
10
5
W
Guan Yu
Draniikk
Guan Yu
2
3
6
1.67
L
Tiamat
Flexbus
Tiamat
7
3
1
2.5
W
6
2
3
3.75
L
Anhur
1
9
1
0.17
L
Athena
Nidrhog
Athena
0
6
2
0.17
W
Merlin
PadalekiJ
Merlin
2
6
4
0.67
L
Kukulkan
Ruukia1
Kukulkan
0
4
2
0.25
W
Thanatos
13
0
3
14.5
L
Arachne
fr0nk
Arachne
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,718
Damage
33,490
44,723
Taken
39,683
13,969
Mitigated
22,669
5,511
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Agabeynebey
Cabrakan
7,300
1,447
275
1,281
9,358
10,178
58
3,676
5,462
17,764
0
W
Guan Yu
Draniikk
Guan Yu
2,767
225
689
2,486
6,866
3,623
1,468
174
6,652
0
33,843
L
Tiamat
Flexbus
Tiamat
9,195
831
0
2,142
8,939
4,188
0
2,109
6,830
47,181
0
W
6,421
3,589
0
3,887
8,722
2,839
3,268
1,722
6,905
0
56,597
L
Anhur
5,459
2,317
0
564
10,711
2,523
956
3,238
7,473
0
29,525
L
Athena
Nidrhog
Athena
2,046
384
0
543
10,611
3,723
0
1,859
8,752
8,072
0
W
Merlin
PadalekiJ
Merlin
2,646
495
0
0
5,859
1,982
362
3,051
2,644
26,804
0
L
Kukulkan
Ruukia1
Kukulkan
952
59
0
450
4,322
692
0
743
3,579
19,484
0
W
Thanatos
14,356
3,134
0
11,429
8,878
4,047
0
3,087
5,624
0
70,554
L
Arachne
fr0nk
Arachne
4,066
3,437
0
1,812
10,140
2,843
200
1,997
8,143
0
23,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
42,414
274
Minions Killed
395
0
Camps Cleared
0
1,389,375
Distance Traveled
1,350,811
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,244
550
27
2
0
289,988
3
W
Guan Yu
7,701
513
67
4
0
258,633
0
L
Tiamat
9,034
602
105
7
0
294,241
1
W
Cupid
8,930
595
123
8
0
216,562
0
L
Anhur
6,488
433
55
4
0
258,075
5
L
Athena
5,929
395
14
1
0
275,229
3
W
Merlin
7,500
500
62
4
0
257,233
4
L
Kukulkan
6,292
419
51
3
0
266,188
6
W
Thanatos
10,039
669
116
8
0
328,395
1
L
Arachne
7,272
485
49
3
0
295,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role