Player Matchup

Neith
Neith
Bacalhau009
Neith
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
109W - 142L
1,314 Elo+
Solo
Discordia
Discordia
Koyaanisqatsy
Discordia
Level 12
God Stats
7W - 15L
1,360 SR
Queue Stats
41W - 59L
1,253 Elo+
Solo
Bellona
Bellona
RevenGfull86
Bellona
Level 8
God Stats
4W - 4L
1,453 SR
Queue Stats
4W - 6L
1,469 Elo+
Solo
Thor
Thor
lolo-dragon-2017
Thor
Level 2
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
nnaoytoduob
Yemoja
Level 7
God Stats
0W - 1L
1,173 SR
Queue Stats
1W - 4L
1,163 Elo+
Party 2
Team Averages
Level 8
1,436 SR
1,340 Elo+

VS

Team Averages
Level 16
1,534 SR
1,319 Elo+
Jormungandr
Jormungandr
ProVanshot
Jormungandr
Level 8
God Stats
3W - 1L
1,799 SR
Queue Stats
49W - 62L
1,346 Elo+
Solo
Mulan
Mulan
Rayaan06_-
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 162L
1,422 Elo+
Party 1
Thoth
Thoth
ghilessss
Thoth
Level 35
God Stats
1W - 1L
1,274 SR
Queue Stats
209W - 196L
1,498 Elo+
Party 1
Horus
Horus
mattiajc98
Horus
Level 13
God Stats
1W - 1L
1,403 SR
Queue Stats
4W - 10L
1,216 Elo+
Solo
Nemesis
Nemesis
x Shotz xz
Nemesis
Level 8
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 4L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 7
17,869
483
31,974
30,463
10,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Koyaanisqatsy
Discordia
20
6 / 2 / 6
16,945
458
14,212
22,854
15,816
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
RevenGfull86
Bellona
20
10 / 13 / 5
17,859
483
36,307
39,602
65,809
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 4 / 2
9,615
260
267
3,971
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
9
0 / 3 / 3
10,197
276
224
3,557
1,450
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ProVanshot
Jormungandr
20
5 / 5 / 6
16,419
444
9,986
33,569
37,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
14
1 / 0 / 1
12,668
342
1,788
8,881
8,188
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
ghilessss
Thoth
20
12 / 8 / 5
18,836
509
32,301
28,598
13,637
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
20
4 / 5 / 11
16,565
448
10,491
43,309
35,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
x Shotz xz
Nemesis
20
5 / 8 / 11
15,602
422
13,376
30,731
18,708
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
25
Kills
27
28
Deaths
26
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
9
6
7
2.08
L
Discordia
Koyaanisqatsy
Discordia
6
2
6
4.5
W
Jormungandr
ProVanshot
Jormungandr
5
5
6
1.6
W
Mulan
1
0
1
1.5
L
Bellona
RevenGfull86
Bellona
10
13
5
0.96
W
Thoth
ghilessss
Thoth
12
8
5
1.81
L
0
4
2
0.25
W
Horus
4
5
11
1.9
L
Yemoja
0
3
3
0.5
W
Nemesis
x Shotz xz
Nemesis
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,984
Damage
67,942
100,447
Taken
145,088
94,805
Mitigated
114,041
18,535
Healing
40,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,974
13,147
0
9,572
30,463
10,424
1,642
13,049
17,208
0
143,333
L
Discordia
Koyaanisqatsy
Discordia
14,212
1,330
0
3,780
22,854
15,816
879
13,354
9,092
121,148
0
W
Jormungandr
ProVanshot
Jormungandr
9,986
1,378
30
4,914
33,569
37,541
1,926
4,945
27,035
132,372
0
W
Mulan
1,788
0
0
1,598
8,881
8,188
1,162
61
8,820
0
33,212
L
Bellona
RevenGfull86
Bellona
36,307
10,392
0
4,310
39,602
65,809
2,369
12,702
26,366
27,943
82,913
W
Thoth
ghilessss
Thoth
32,301
1,523
499
4,186
28,598
13,637
4,894
5,708
22,890
146,056
0
L
267
221
0
151
3,971
1,306
60
1,457
2,410
0
8,758
W
Horus
10,491
6,210
4,467
17,815
43,309
35,967
1,867
5,952
37,357
0
158,956
L
Yemoja
224
130
416
306
3,557
1,450
44
803
2,676
9,624
0
W
Nemesis
x Shotz xz
Nemesis
13,376
6,659
0
6,579
30,731
18,708
6,135
6,261
24,470
0
63,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,485
Gold Earned
80,090
535
Minions Killed
761
0
Camps Cleared
0
1,984,586
Distance Traveled
2,841,655
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
17,869
483
161
4
0
555,474
0
L
Discordia
16,945
458
172
5
0
586,470
0
W
Jormungandr
16,419
444
172
5
0
625,486
9
W
Mulan
12,668
342
78
2
0
290,776
0
L
Bellona
17,859
483
167
5
0
587,896
0
W
Thoth
18,836
509
234
6
0
598,393
1
L
Thor
9,615
260
19
1
0
134,660
1
W
Horus
16,565
448
186
5
0
648,309
0
L
Yemoja
10,197
276
16
0
0
120,086
0
W
Nemesis
15,602
422
91
2
0
678,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role