Player Matchup

Sun Wukong
Sun Wukong
Ed Da BAWSH
Sun Wukong
Level 6
God Stats
5W - 2L
1,187 SR
Queue Stats
25W - 26L
1,322 Elo+
Solo
Charybdis
Charybdis
Moist Noodle798
Charybdis
Level 88
God Stats
17W - 15L
1,400 SR
Queue Stats
124W - 134L
1,378 Elo+
Party 2
Ra
Ra
PapaPickles7313
Ra
Level 25
God Stats
3W - 2L
1,720 SR
Queue Stats
68W - 64L
1,365 Elo+
Party 2
Team Averages
Level 40
1,436 SR
1,355 Elo+

VS

Team Averages
Level 50
1,399 SR
1,443 Elo+
Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SLAWTER_267
Fenrir
Level 5
God Stats
1W - 3L
1,198 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Artio
Artio
night ninja2239
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 151L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ed Da BAWSH
Sun Wukong
12
6 / 0 / 9
7,794
779
7,065
5,250
2,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Moist Noodle798
Charybdis
11
6 / 1 / 8
7,813
781
5,854
5,893
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 9
7,433
743
6,544
5,586
1,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 3 / 1
6,494
649
6,402
5,710
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
7
0 / 6 / 0
5,469
547
1,011
6,933
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 1
5,732
573
2,739
11,083
7,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
2
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Sun Wukong
Ed Da BAWSH
Sun Wukong
6
0
9
10.5
W
Charybdis
Moist Noodle798
Charybdis
6
1
8
10
W
4
1
9
8.5
L
Fenrir
0
6
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
10,152
16,729
Taken
23,726
6,833
Mitigated
11,940
3,720
Healing
2,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,402
419
122
1,515
5,710
1,458
0
1,178
4,532
23,687
0
W
Sun Wukong
Ed Da BAWSH
Sun Wukong
7,065
1,184
0
1,625
5,250
2,547
0
3,162
2,088
0
22,335
W
Charybdis
Moist Noodle798
Charybdis
5,854
3,398
236
569
5,893
2,405
300
2,701
3,192
0
19,822
W
6,544
768
954
336
5,586
1,881
1,207
3,730
1,856
16,371
0
L
Fenrir
1,011
469
0
263
6,933
2,843
0
2,610
4,323
0
4,562
L
2,739
232
26
1,062
11,083
7,639
0
3,283
7,800
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
17,695
88
Minions Killed
63
6
Camps Cleared
2
515,848
Distance Traveled
402,299
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,494
649
32
3
1
121,411
2
W
Sun Wukong
7,794
779
35
4
4
189,767
7
W
Charybdis
7,813
781
31
3
0
151,446
1
W
Ra
7,433
743
22
2
2
174,635
1
L
Fenrir
5,469
547
10
1
1
148,566
5
L
Artio
5,732
573
21
2
0
132,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role