Player Matchup

Tsukuyomi
Tsukuyomi
GandalfOP3
Tsukuyomi
Level 12
God Stats
6W - 5L
1,678 SR
Queue Stats
7W - 5L
1,604 Elo+
Solo
Janus
Janus
RunsFast
Janus
Level 23
God Stats
10W - 9L
1,596 SR
Queue Stats
44W - 31L
1,628 Elo+
Solo
Osiris
Osiris
YoneromY
Osiris
Level 18
God Stats
3W - 7L
1,715 SR
Queue Stats
73W - 114L
1,311 Elo+
Solo
Geb
Geb
akinna
Geb
Level 29
God Stats
2W - 2L
1,645 SR
Queue Stats
9W - 9L
1,346 Elo+
Solo
Izanami
Izanami
Гидроусилитель
Izanami
Level 29
God Stats
100W - 81L
1,584 SR
Queue Stats
193W - 206L
1,483 Elo+
Solo
Team Averages
Level 22
1,644 SR
1,474 Elo+

VS

Team Averages
Level 25
1,596 SR
1,469 Elo+
Mercury
Mercury
 
Mercury
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Anvild
Neith
Level 29
God Stats
11W - 7L
1,740 SR
Queue Stats
134W - 147L
1,385 Elo+
Solo
Terra
Terra
FuriousTactics
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,231 Elo+
Solo
Bellona
Bellona
alojzy6
Bellona
Level 17
God Stats
2W - 0L
1,738 SR
Queue Stats
7W - 2L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GandalfOP3
Tsukuyomi
12
5 / 5 / 2
7,861
524
8,454
10,572
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
RunsFast
Janus
14
2 / 3 / 3
8,136
542
6,904
9,642
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
YoneromY
Osiris
12
1 / 6 / 4
7,466
498
6,050
10,701
10,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
akinna
Geb
10
0 / 3 / 7
6,909
461
5,204
13,068
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 6 / 2
7,529
502
6,233
12,439
4,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 0 / 5
9,813
654
10,188
9,487
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
 
Zhong Kui
15
8 / 2 / 5
9,013
601
12,198
14,221
9,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Anvild
Neith
11
1 / 3 / 6
6,791
453
6,595
6,294
1,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 4
6,902
460
1,689
8,418
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
alojzy6
Bellona
15
7 / 4 / 5
9,589
639
10,830
12,484
14,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
23
23
Deaths
11
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
5
9.5
W
Zhong Kui
 
Zhong Kui
8
2
5
5.25
W
Neith
Anvild
Neith
1
3
6
1.33
W
0
2
4
1
L
Tsukuyomi
GandalfOP3
Tsukuyomi
5
5
2
1.2
L
Janus
RunsFast
Janus
2
3
3
1.17
L
Osiris
YoneromY
Osiris
1
6
4
0.5
L
Geb
akinna
Geb
0
3
7
1.17
W
Bellona
alojzy6
Bellona
7
4
5
2.38
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
41,500
56,422
Taken
50,904
35,925
Mitigated
35,756
9,694
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,188
5,268
0
1,215
9,487
3,363
1,212
1,504
7,941
0
87,631
W
Zhong Kui
 
Zhong Kui
12,198
1,836
0
7,915
14,221
9,134
1,003
3,487
10,526
51,321
0
W
Neith
Anvild
Neith
6,595
3,824
0
1,290
6,294
1,718
385
2,457
3,777
0
31,607
W
1,689
240
644
2,286
8,418
7,061
28
2,825
5,495
11,264
0
L
Tsukuyomi
GandalfOP3
Tsukuyomi
8,454
2,890
0
2,164
10,572
3,804
0
2,816
7,756
0
31,506
L
Janus
RunsFast
Janus
6,904
583
148
1,400
9,642
3,543
0
2,574
7,068
49,482
0
L
Osiris
YoneromY
Osiris
6,050
2,178
0
1,784
10,701
10,401
80
3,739
6,962
0
33,310
L
Geb
akinna
Geb
5,204
726
253
2,125
13,068
13,286
450
4,066
9,002
17,327
0
W
Bellona
alojzy6
Bellona
10,830
2,833
0
2,852
12,484
14,480
398
1,347
11,057
13,175
43,276
L
6,233
4,052
0
1,820
12,439
4,891
520
2,715
9,724
0
56,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,901
Gold Earned
42,108
380
Minions Killed
437
0
Camps Cleared
0
1,377,876
Distance Traveled
1,466,103
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,813
654
159
11
0
356,657
2
W
Zhong Kui
9,013
601
94
6
0
283,082
4
W
Neith
6,791
453
48
3
0
279,961
1
W
Terra
6,902
460
14
1
0
274,814
0
L
Tsukuyomi
7,861
524
63
4
0
314,488
4
L
Janus
8,136
542
121
8
0
309,497
3
L
Osiris
7,466
498
62
4
0
270,147
8
L
Geb
6,909
461
17
1
0
247,278
2
W
Bellona
9,589
639
122
8
0
271,589
3
L
Izanami
7,529
502
117
8
0
236,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role